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NPC Generator

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Advanced [show]


Hamil Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears baggy red pantaloons and a black scarf. His brown hair is cut jaggedly and amateurishly. His eyes are amber.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in a small forest village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He now travels the world, in search of power and loot.

Motivation: His name or reputation has been wronged in the past by goblins, and he desires to right it; and he'd like to take his coworkers down a peg

Flaws: Insomniac. Bonds: Adventurer, Nature, Job, Enemies. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Hamil Goodbarrel, Male Halfling Bard 6
Small (3'4") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 33 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Acrobatics +4, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal, Sylvan, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 500 gp. Golden yellow topaz (400 gp). Red spinel (130 gp).


Social Check DCs


Pog Cobblelob, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. His blonde hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Pog lived on a farm with his mother, near the main road leading to a nearby town. Cursed with a spirit at a very young age, Pog has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Optimist. Flaws: Ugly, Greedy, Disease. Bonds: Family. Occupation: Priest

Voice: High pitched, excited

Attributes [hide]

Pog Cobblelob, Male Gnome Warlock 4
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)6 (-2) 12 (+1)10 (+0)
Skills Animal Handling +3, Nature +0
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. Iolite (70 gp). Moonstone (70 gp). Malachite (9 gp). 1 Minor magic item.


Social Check DCs


Oppleby Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'5". He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it, and his gloved hand is found clutching a warhammer. His hair is long and brown with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His eyes are blue and beady.

Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born in a small village he learned the ways of the warrior from his father. In his 15th year, his parents were killed by a gnolls raid, leaving Oppleby alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Professionalism, Fighting. Flaws: Ugly. Bonds: Enemies. Occupation: Marshal

Voice: Can't modulate volume

Attributes [hide]

Oppleby Gummen, Male Gnome Wizard 4
Small (3'5") Gnome, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)11 (+0) 12 (+1)10 (+0)
Skills Medicine +3, Performance +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 400 gp. Hematite (11 gp). Red-brown spinel (140 gp). Tourmaline (140 gp). Azurite (11 gp).


Social Check DCs


Spear Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has done her best to style her yellow fur to look like a famous performer. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will rave to anyone who will listen. Energy wise she seems alert and responsive.

History: She served in the navy to pay for her family's outstanding loans. Her father was a mechanic, and taught her how to fix just about anything. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she wants nothing more than to rejoin the army

Ideals: Professionalism, Persistence. Flaws: Addict, Insane. Bonds: Military. Occupation: Navigator

Voice: Speaks like tongue is numb

Attributes [hide]

Spear Of Snakes, Female Tabaxi Warrior 10
Medium (6'4") Tabaxi, Chaotic Good (CR 10)
Armor Class 12
Hit Points 83 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)14 (+2) 8 (-1)14 (+2)
Skills Performance +6, Sleight of Hand +6
Senses Passive Perception 9
Languages Common, Druidic, Infernal
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2

Possessions: Silver-plated steel longsword with jet jewel in hilt (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Silver comb with moonstones (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bendoo Bradford, Female Half-Orc [Permalink]

Personal [hide]

Description: This younger middle-aged woman does not wear sleeves and tends to eschew shirts when she can avoid it, and a wedding ring on her right hand. Her brown hair is lengthy and is close to two feet long. Her thin eyebrows rest above her beady amber eyes.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: Bendoo was born in the west. At a young age she loved to build and create. Bendoo was born on a far western forest where she grew up under the tutelage of her mother, an expert Architect. She left for the west, certain she would find work there.

Motivation: She's repulsed by the PC.

Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: In love, Immigrant. Occupation: Architect

Voice: Gruff and masculine

Attributes [hide]

Bendoo Bradford, Female Half-Orc Aristocrat 13
Medium (5'7") Half-Orc, Chaotic Neutral (CR 13)
Armor Class 9
Hit Points 79 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Orc, Aquan, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +3 / 4d4-1, Grapple +3

Possessions: 500 pp. Iolite (30 gp). Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veloptima Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: She dresses in tan turtlenecks beneath a white coat with tan slacks. Her red hair is cut short with large spiked bangs in the front. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Veloptima was born in the south. At a young age she loved to build and create. She dropped out of school before completing her studies. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To share knowledge with the world; and wants a kiss

Ideals: Disciplined, Justice, Persistence, Logical. Bonds: Attractive. Occupation: Blacksmith

Voice: Scandinavian accent

Attributes [hide]

Veloptima Wildwander, Female Gnome Bard 4
Small (3'3") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 11 (+0)16 (+3) 16 (+3)15 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 13
Languages Common, Gnome, Ignan, Gnoll, Draconic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Frederick Starks, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears a simple burlap shirt and baggy pants. He conceals his hammer with his veritable burlap sack of a shirt. Beneath his clothing is a huge mess of scar tissue. His white hair is lengthy. He has green eyes and a violet hat with a tan feather.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Sold as a small child to a slaver, Frederick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His druidic abilities were realized during a raid on his village. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Philantrophist, Gifted. Bonds: Slave, Criminal record, Mentor. Occupation: Jeweler

Voice: Spits and sputters

Attributes [hide]

Frederick Starks, Male Half-Elf Commoner 11
Medium (4'11") Half-Elf, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 40 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)10 (+0) 15 (+2)17 (+3)
Skills Arcana +4, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +7 / 3d8+3, Grapple +3

Possessions: 3200 gp. Brass mug with jade inlays (200 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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