Kallista Felicity, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a green vest and prefers grey and white shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her red hair is still thick. This red eyed southerner is not easily forgotten.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is obsessed with a lost civilization.
History: She is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted she never wanted to apply herself. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Money/treasure; and she desires power and/or immortality
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Rich. Occupation: Bather
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Tiefling, True Neutral (CR 16)
Armor Class 11
Hit Points 38 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 6 (-2) | 15 (+2) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Undercommon, Orc
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Jeweled electrum ring (7000 gp). Fire opal pendant on a fine gold chain (1100 gp). Jeweled gold crown (7000 gp). Large well-done wool tapestry (500 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (80 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Fire opal pendant on a fine gold chain (1100 gp). Brass mug with jade inlays (500 gp).
Yurgunn Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: She wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed longbow, just in case. She wears a small hat to hide her balding. She has blue eyes.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Yurgunn enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in a small mountains village. She helped her father out around the business and became quite the natural. She now spends her time doing works of charity.
Motivation: Her religion dominates her actions; and balancing her hectic life and new barber responsibilities is difficult
Ideals: Philantrophist. Flaws: Hedonist. Bonds: Nature, Job, Religious. Occupation: Barber
Voice: High pitched and raspy
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 2 Acid flasks.
Bethrynna Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is matted, messy, and big. Her blue eyes have a joyful gleam in them most of the time.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Bethrynna was born in the south. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She now travels the world, in search of power and loot.
Motivation: She has passion for adventuring and risk; and a need for knowledge about a nearby landmark
Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: Adventurer, Enemies. Occupation: Merchant
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Silver-plated steel longsword with jet jewel in hilt (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp).
Vani Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She stands about 2'11" and wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her left leg appears badly burned and disfigured. She sports a flattop hair cut. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She helped her mother out around the business and became quite the natural. She struck the Stylist job and began her own company from there.
Motivation: Her relatives are trying to arrange a marriage; and she is unsatisfied with her job
Ideals: Optimist. Flaws: Impulsive. Bonds: Immigrant, Job, Family. Occupation: Stylist
Voice: Sensual and smooth
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 4 (-3) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: Tourmaline (50 gp). Bloodstone (50 gp). Violet garnet (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mary Leeming, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman dresses well, wearing violet shirts, loose pants, and blazers most of the time, and sports empty pouches on her belt. Her white hair is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is harsh and unforgiving.
History: She was born at the edge of vast island. Mary liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Due to her spouse's obsession with being a Dyer they were divorced and she won custody of their son. She worked as a Sellsword, and she later adopted a second son.
Motivation: Find a way to reverse the transformation of her brother; and marry her brother to traveling adventurers
Flaws: Shy, Antagonistic. Bonds: Attractive, Nature, Family. Occupation: Sellsword
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'9") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 4 | 3 | 2 |
Possessions: 50 pp. Lapis lazuli (9 gp). 1 Minor magic item. 1 Minor magic item.
Olgoth Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'6". He wears a faded coat and loose pants complete with Stetson hat. His blonde hair is kept up in a ponytail inside a Stetson hat. He wears crescent spectacles with a black brim.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Olgoth hails from a village terrorized by dire rats. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He inherited the family business which he has now maintained for 7 years.
Motivation: To be a Apothecary again; and he has a crush on the local apothecary
Ideals: Joker. Bonds: Enemies, Military, Job, Has a crush. Occupation: Brewer
Voice: Soothing and warm
Attributes [hide]
Medium (6'6") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 28 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 16 (+3) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 14000 sp. 1 Minor magic item.
Erias Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, wearing brown shirts, loose pants, and blazers most of the time. He keeps his black hair in a pixie cut. His amber eyes have a joyful gleam in them most of the time.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Erias was born in the east. At a young age he loved to build and create. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Regain custody of his son; and his relatives are trying to arrange a marriage
Ideals: Persistence. Flaws: Secretive. Bonds: Attractive, Family. Occupation: Butcher
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 11)
Armor Class 10
Hit Points 99 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Dwarven, Goblin, Auran
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +6
Possessions: 900 gp. Jeweled electrum ring (4000 gp). Brass mug with jade inlays (200 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!