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NPC Generator

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Advanced [show]


Shifting Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a husky man, who is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His yellow fur is lengthy and is close to two feet long. His eyes are yellow and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. When Shifting reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 6 years.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Flaws: Disease, Hedonist. Bonds: Military, Job, Rich. Occupation: Adventurer

Voice: Soft and mumbly

Attributes [hide]

Shifting Shore, Male Tabaxi Sorcerer 3
Medium (5'8") Tabaxi, Lawful Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)15 (+2) 9 (-1)16 (+3)
Skills Athletics +5, History +4
Senses Passive Perception 9
Languages Common, Druidic, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 300 gp.


Social Check DCs


Merihim Entropy, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with black colored cloaks and clothing, and sports empty pouches on his belt. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is harsh and unforgiving.

History: Merihim was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Tiefling conditions. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He doesn't get along with people that don't share his tastes; and he's repulsed by the pc

Ideals: Persistence, Impeccable. Flaws: Racist, Antagonistic. Bonds: Poor. Occupation: Roofer

Voice: Spits and sputters

Attributes [hide]

Merihim Entropy, Male Tiefling Sorcerer 8
Medium (5'2") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 43 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)14 (+2) 8 (-1)15 (+2)
Skills Investigation +5, Perception +2
Senses Passive Perception 12
Languages Common, Orc, Goblin
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366653

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ilanis Qualanthri, Female Elf [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears blue robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a quarterstaff, but if one is not available she will default to her trident. Her red hair is singed and shortened. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Professionalism. Flaws: Ugly, Sensitive. Bonds: Religious. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Ilanis Qualanthri, Female Elf Expert 5
Medium (4'11") Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)12 (+1) 13 (+1)11 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp.


Social Check DCs


Himo Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a blue shirt with thin brown vertical stripes and white pants. He has moderate length black hair. His brown unseeing eyes seem to look past you.

Personality: This man loves singing and to teach people singing more than just about anything. He is harsh and unforgiving.

History: Himo was born the youngest of three triplets. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. After a long history of fighting, Himo and his spouse have recently divorced.

Motivation: Regain custody of his daughter; and he's repulsed by the pc

Ideals: Artistic. Flaws: Disease, Antagonistic. Bonds: Family. Occupation: Performer

Voice: Hollow voice

Attributes [hide]

Himo Ofandrus, Male Elf Bard 5
Medium (4'7") Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)14 (+2) 8 (-1)9 (-1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Gnome, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 5000 sp.


Social Check DCs


Oriff Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her golden hair is knotted and matted. She has a tattooed face.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: She was born to a criminal king-pin and mafia family Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She now owns her own business.

Motivation: Wants to open a new tavern; and she feels threatened by others

Flaws: Fearful. Bonds: Job, Enemies, Criminal record, Family. Occupation: Jeweler

Voice: Booming voice

Attributes [hide]

Oriff Morigak, Female Dwarf Bard 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)15 (+2) 14 (+2)8 (-1)
Skills Medicine +4, Religion +4
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: Just what you see.


Social Check DCs


Agatha Conway, Female Human [Permalink]

Personal [hide]

Description: This woman wears a brown tunic with white highlights, and long grey pants that bunch up around her shoes, and sports empty pouches on her belt. She has wavy golden hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is mildly Human supremacist, though she does not identify as such. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born into a rich family. She worked as a nervous Ruler and found it very stressful. She tends to her Ruler job now, and dutifully fulfills any obligations she has.

Motivation: Wants to raise her children well; and marry her sister to traveling adventurers

Ideals: Extrovert. Flaws: Insane, Racist. Bonds: Rich, Job, Family. Occupation: Ruler

Voice: Voice breaks

Attributes [hide]

Agatha Conway, Female Human Commoner 1
Medium (4'10") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)9 (-1) 13 (+1)14 (+2)
Skills Insight +3, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 800 sp.


Social Check DCs


Yurgunn Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her brown hair is slicked back into a classic pompadour. Her eyes are a pleasant blue.

Personality: She will rave to anyone who will listen. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Born in the east her family was never financially stable. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She desires power and/or immortality; and she wants to meet her childhood hero

Flaws: Ugly, Insane, Shy. Bonds: Poor, Adventurer. Occupation: Sage

Voice: Pirate accent

Attributes [hide]

Yurgunn Strakeln, Female Dwarf Aristocrat 1
Medium (3'11") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)15 (+2) 18 (+4)9 (-1)
Skills Acrobatics +4, Investigation +4
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +4

Possessions: Just what you see.


Social Check DCs

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