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NPC Generator

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Advanced [show]


Salasar Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a black armored body suit, with a simple brown line shooting up and back down. His crest is red and very short. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. When he's not drinking or sleeping the drinks off, he's doing singing.

History: He was born blind and as such lacked many opportunities for work. He moved from fad to fad and when he turned 15 he discovered singing. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Artistic. Flaws: Addict, Disease. Bonds: Religious. Occupation: Marshal

Voice: Complex vocabulary, royal

Attributes [hide]

Salasar Turnuroth, Male Dragonborn Warrior 7
Medium (6'1") Dragonborn, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Athletics +5, Stealth +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 90 pp.


Social Check DCs


Cockaby Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male is constantly adorned with expensive silk clothing, often dyed in bright blue and red, and wears rings and necklaces with large, colorful gems. He is tall, broad shouldered and powerfully built. He has a very tight haircut. He wears an eyepatch.

Personality: Prone to second guessing himself, he comes off as nervous. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Logical. Flaws: Ugly, Shy, Fearful, Insane. Bonds: Rich. Occupation: Painter

Voice: Complex vocabulary, royal

Attributes [hide]

Cockaby Ironhide, Male Gnome Barbarian 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)16 (+3) 16 (+3)14 (+2)
Skills Insight +5, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Auran, Goblin
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. 1 Simple lock. 1 Bullseye lantern. 1 Silk rope.


Social Check DCs


Elegant Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His whole body is exceptionally muscular. He keeps his long white fur kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 4 years old his parents immigrated from the east. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage.

Flaws: Insomniac, Selfish, Impulsive. Bonds: Immigrant, Family. Occupation: Laborer

Voice: Cold and demanding tone

Attributes [hide]

Elegant Paws, Male Tabaxi Monk 10
Medium (6'2") Tabaxi, True Neutral (CR 10)
Armor Class 11
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 12 (+1)14 (+2) 10 (+0)18 (+4)
Skills History +6, Survival +4
Senses Passive Perception 10
Languages Common, Druidic, Sylvan
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 210 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Aura In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he usually wears his brown robe and has his bastard sword always slung over his shoulder, and is pretty ugly. His red fur is lengthy. His hazel eyes peer out from beneath his wide-brimmed brown hat.

Personality: Abrasive and pushy, he has a hard time making friends. Flattery will make him almost putty in your hands.

History: The child of a Brewer, who enjoyed hunting, Aura was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and wants to raise his children well

Flaws: Ugly, Antagonistic, Selfish. Bonds: Nature, Family. Occupation: Sailor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Aura In Shadow, Male Tabaxi Adept 10
Medium (6'2") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 54 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)12 (+1) 11 (+0)12 (+1)
Skills Acrobatics +5, Performance +5
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1233

Possessions: 60 pp. Silver-plated steel longsword with jet jewel in hilt (100 gp). Silver chalice with lapis lazuli gems (180 gp).


Social Check DCs


Alvyn Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is dressed in earthy colors with a tan and green handkerchief worn on his left side. He has no hair. His blue eyes dart from person to person to random spaces in the air.

Personality: He can speak with the recently deceased. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: He was born in the north. He found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Family, Immigrant, Adventurer. Occupation: Interpreter

Voice: Soft and mumbly

Attributes [hide]

Alvyn Lingenhall, Male Gnome Druid 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 7 (-2)6 (-2)
Skills Deception +0, Intimidation +0
Senses Passive Perception 8
Languages Common, Gnome, Orc, Auran
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 600 gp.


Social Check DCs


Seebo Dunben, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears long strands of emerald and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He is an epitome of beauty. His hair is white and curly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: He is almost excessively polite to everyone, even when angry. He receives visions of the future at random moments

History: He is the product a well kept family trust fund and as such has never really known need. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Gifted. Flaws: Shy. Bonds: Rich, Attractive, Slave. Occupation: Crown-heir

Voice: Mousy voice

Attributes [hide]

Seebo Dunben, Male Gnome Sorcerer 3
Small (3'6") Gnome, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)7 (-2) 13 (+1)13 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 pp.


Social Check DCs


Thava Mohradyllion, Female Dragonborn [Permalink]

Personal [hide]

Description: She is an attractive woman, lean and moderately muscular. She sports green clothing, slightly heavier than average wear. She has styled her white crest well, parting it to the left. She wears round tiny glasses practically rammed into her face.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: She was born several months after her father was called into army service. She was an apprentice working in her father's forge. She became a Cartwright soon after.

Motivation: She wants nothing more than to rejoin the army; and balancing her hectic life and new cartwright responsibilities is difficult

Ideals: Optimist. Bonds: Attractive, Religious, Military, Job. Occupation: Cartwright

Voice: High pitched, excited

Attributes [hide]

Thava Mohradyllion, Female Dragonborn Barbarian 4
Medium (6'4") Dragonborn, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Investigation +3, Religion +3
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 80 pp.


Social Check DCs

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