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NPC Generator

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Advanced [show]


Kite Thundercloud, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she very much looks the part of a Unemployed. She wears her yellow fur down. Her face is scarred and worn.

Personality: She likes to make people angry or surprised. She is obsessed with finding treasure.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Unemployed work with an outfit from a few towns over. Unemployed work suited her well, and with each successful project, she earned more gold and more respect from her peers. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and further expansion of business

Flaws: Ugly, Antagonistic, Disease. Bonds: Job, Adventurer. Occupation: Unemployed

Voice: Tuts and clicks tongue

Attributes [hide]

Kite Thundercloud, Female Tabaxi Commoner 4
Medium (5'1") Tabaxi, Neutral Good (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 13 (+1)14 (+2)
Skills Nature +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30000 sp. Black pearl (500 gp).


Social Check DCs


Fargas Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he is wearing a long, red cloak. His hair is golden and curly. He has gleaming, smiling blue eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Knight arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Flaws: Terse, Insane. Bonds: Criminal record, Rich, Job. Occupation: Knight

Voice: Scandinavian accent

Attributes [hide]

Fargas Copperkettle, Male Halfling Commoner 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 18 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 11 (+0)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +3, Arcana +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 70 pp. Alexandrite (1300 gp). Fire opal (1000 gp).


Social Check DCs


Ar-Baruk Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: This malnourished man wears a white coat over a brown low-cut shirt, and a broad hat upon his head. He has a long chestnut beard with little hanging trinkets. His brown eyes lackadaisically let the world flow into them.

Personality: He is irascible and easily irritated. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born to a Mercenary, his father struggled to pay the bills. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has never given up on his dancing dream.

Motivation: He's in love; and he would like to get married and retire

Ideals: Artistic. Flaws: Antagonistic, Forgetful. Bonds: Poor, Has a crush. Occupation: Merchant

Voice: Old thin voice

Attributes [hide]

Ar-Baruk Dumph, Male Half-Orc Warrior 6
Medium (5'8") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 8
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)8 (-1) 11 (+0)11 (+0)
Skills Insight +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 40000 cp.


Social Check DCs


Ghâm Merton, Male Half-Orc [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. He carries with him a set of hand crossbows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. His golden hair is still thick. He wears large thick round spectacles.

Personality: While he acts the brute, he is far gentler than he would appear. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born several months after his father was called into army service. After coming to the age of reason, Ghâm took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ghâm fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants nothing more than to rejoin the army; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Gifted. Bonds: Attractive, Rich, Military. Occupation: Courier

Voice: Italian accent

Attributes [hide]

Ghâm Merton, Male Half-Orc Warlock 12
Medium (6'10") Half-Orc, Lawful Evil (CR 12)
Armor Class 12
Hit Points 89 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 16 (+3)9 (-1) 10 (+0)17 (+3)
Skills Religion +3, Survival +4
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 4000 gp. Pink diamond (6000 gp). Tourmaline (50 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jaxi Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears many layers of old clothing at all times. Her blue crest is unkempt and raggedy. She has gold eyes.

Personality: Stoic and calm, she prefers to meditate than take action. She has a minor phobia of water and hates getting wet.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A few years later when the north was not economically sound they moved to her current location. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is terrified, and will act out of fear.

Ideals: Athletic, Disciplined. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Interpreter

Voice: High pitched, excited

Attributes [hide]

Jaxi Hshhsstoroth, Female Dragonborn Commoner 2
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 12 (+1)16 (+3)
Skills Acrobatics +4, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 280 gp.


Social Check DCs


Foxilon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a red cloak and cross-gartered tan stockings. He has wavy red hair. His eyes are amber and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a logical person and will generally grow upset if things defy logic and science.

History: Foxilon was born in the north. At a young age he loved to build and create. Foxilon liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To share knowledge with the world; and wants to work out more often

Ideals: Athletic, Professionalism, Logical, Persistence. Bonds: Nature. Occupation: Architect

Voice: Speaks through clenched teeth

Attributes [hide]

Foxilon Wildheart, Male Halfling Sorcerer 6
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 38 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)11 (+0) 8 (-1)9 (-1)
Skills Arcana +3, Nature +3
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: Just what you see.


Social Check DCs


Seven In the Morning, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Armorer. He has a slight overbite and is overall scrawny. He wears a deerstalker hat to hide his balding. His eyes are amber.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is lazy, self-centered, vain, and jealous.

History: The child of southern immigrants he idolized his father. He worked as a nervous Armorer and found it very stressful. He moves from town to town, unable to find a place to settle.

Motivation: Regain custody of his daughter; and he'd like to take his coworkers down a peg

Flaws: Secretive, Selfish. Bonds: Job, Immigrant, Family. Occupation: Armorer

Voice: Complex vocabulary, royal

Attributes [hide]

Seven In the Morning, Male Tabaxi Monk 10
Medium (5'3") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 51 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)11 (+0) 16 (+3)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1

Possessions: 1700 gp. Moonstone (50 gp). Chrysoberyl (70 gp). Carnelian (50 gp). White pearl (70 gp). Freshwater pearl (13 gp). Tiger eye turquoise (13 gp).


Social Check DCs

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