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NPC Generator

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Advanced [show]


Whurdred Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She wears a custom-built plate barding that's adorned with brown lining and desert motifs. She has a slight overbite and is overall scrawny. Her red hair is kept up in a ponytail inside a small hat. Her eyes, though not visible through her cowl, are amber.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She is the product a well kept family trust fund and as such has never really known need. Like her mother and her brother before her, after school she went straight into learning to become a Mercenary. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is terrified, and will act out of fear; and she is greedy

Ideals: Optimist. Flaws: Insane, Fearful. Bonds: Job, Rich. Occupation: Mercenary

Voice: Rhymes sentences (sorry)

Attributes [hide]

Whurdred Stoutale, Female Dwarf Rogue 5
Medium (3'9") Dwarf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)11 (+0) 12 (+1)10 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Two Llamas Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She typically wears pastel cloth garments or leather armor. Her red fur is smooth and relatively long. Her face is covered beneath a completely black helmet.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She does not trust anyone and sleeps with one eye open.

History: Born to a pair of adventurers, Two Llamas grew up listening to her father's many stories. Two Llamas abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Tabaxi artifacts is her passion.

Ideals: Athletic. Flaws: Insomniac. Bonds: Guardian, Adventurer. Occupation: Priest

Voice: Speaks with back of mouth

Attributes [hide]

Two Llamas Of Snakes, Female Tabaxi Monk 8
Medium (5'8") Tabaxi, Neutral Evil (CR 8)
Armor Class 13
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)9 (-1) 13 (+1)12 (+1)
Skills Intimidation +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3

Possessions: 120000 cp. Golden yellow topaz (300 gp). Peridot (50 gp).


Social Check DCs


Valida Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: 3'10" and lanky with angular features, she is an attractive figure. She wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears her hair in dreadlocks. Her otherwise smooth face is marked with small tiny scars.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was raised in a plains tribe. Over the years she perfected her riding and shooting skills. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Many giants want her driven away; and meet up once more with her childhood friend

Ideals: Passionate, Joker. Bonds: Poor, Attractive, Nature. Occupation: Cartwright

Voice: Low rumbling, strings words together

Attributes [hide]

Valida Fireforge, Female Dwarf Wizard 3
Medium (3'10") Dwarf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 13 (+1)13 (+1) 15 (+2)8 (-1)
Skills History +3, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 1800 sp.


Social Check DCs


Ahinar Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her silver hair is matted, messy, and big. Her violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is very quiet and rarely speaks above a whisper. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Ahinar was raised in a hard working conservative environment. Her father was a mechanic, and taught her how to fix just about anything. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Balancing her hectic life and new Stylist responsibilities is difficult; and she desires power and/or immortality

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Stylist

Voice: Speaks in third person

Attributes [hide]

Ahinar Dalanthan, Female Elf Sorcerer 10
Medium (5'4") Elf, Neutral Good (CR 10)
Armor Class 12
Hit Points 41 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 12 (+1)17 (+3) 16 (+3)5 (-3)
Skills Deception +1, Investigation +7
Senses Passive Perception 13
Languages Common, Elven, Draconic, Abyssal, Auran
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1566665300

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugolina Marleigh, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'1" and is generally shirtless and showing off her tattooed chest. She keeps her white hair in a pixie cut. She wears crescent spectacles with a black brim.

Personality: Hugolina is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She comes from a rich western family. Brilliant and gifted she never wanted to apply herself. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She feels threatened by others; and she is greedy

Ideals: Extrovert, Gifted. Flaws: Secretive, Fearful. Bonds: Rich. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Hugolina Marleigh, Female Human Barbarian 6
Medium (5'1") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 53 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)16 (+3) 12 (+1)11 (+0)
Skills Acrobatics +2, History +6
Senses Passive Perception 11
Languages Common, Gnome, Ignan, Aquan
Attacks Melee +3 / 2d6+0, Ranged +2 / 2d6-1, Grapple +6

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morkral Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is wearing the road beaten gear of a warrior. His blonde hair is slicked back into a classic pompadour. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Morkral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Morkral. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a rival would like him out of the picture

Ideals: Fighting, Athletic. Flaws: Insane. Bonds: Religious, Criminal record. Occupation: Detective

Voice: Whispers

Attributes [hide]

Morkral Deepdelver, Male Dwarf Bard 12
Medium (4'1") Dwarf, True Neutral (CR 12)
Armor Class 9
Hit Points 77 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 19 (+4)12 (+1) 6 (-2)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 8
Languages Common, Dwarven, Draconic
Attacks Melee +6 / 3d10+2, Ranged +3 / 3d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333

Possessions: 3000 gp. Red spinel (50 gp). Golden pearl (50 gp). Rose (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nogu Altham, Female Half-Orc [Permalink]

Personal [hide]

Description: She stands about 5'0" and is well dressed, but even with her fine clothing she looks run-down. Her right hand appears badly burned and disfigured. She keeps her blonde hair in a flapper bob. Her thin eyebrows rest above her beady amber eyes.

Personality: She likes to make people angry or surprised. She is a font of random trivia from the lore and stories she has discovered

History: She was born in the east, but her parents moved at a very young age to the north. Nogu was born on a far eastern desert where she grew up under the tutelage of her father, an expert Painter. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Nogu Altham, Female Half-Orc Adept 3
Medium (5'0") Half-Orc, Chaotic Good (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)9 (-1) 6 (-2)10 (+0)
Skills Insight +0
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 200 gp.


Social Check DCs

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