Ida Camden, Female Human [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a faded coat and loose pants complete with top hat. She wears a top hat to cover her moderate length brown hair. She wears an eyepatch.
Personality: She snorts whenever she laughs or is feeling confident. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She got into the Knight business at a young age. Ida abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.
Motivation: She wants to get laid; and wants a kiss
Flaws: Ugly. Bonds: Adventurer, Job, Has a crush. Occupation: Knight
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Human, Lawful Evil (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp. Star rose quartz (40 gp). Fire opal (1200 gp).
Rolen Sharps, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat, and carries shields. He keeps his long black hair kept up in a rat tail. His hazel eyes peer out from beneath his small yellow hat.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Sold as a small child to a necromancer, Rolen was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to trick people and travel the world for free.
Motivation: Seeks redemption; and a rival would like him out of the picture
Ideals: Fighting. Flaws: Shy. Bonds: Criminal record, Mentor, Poor. Occupation: Sailor
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 8 (-1) | 15 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Druidic, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 800 sp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Damaia Wisdom, Female Tiefling [Permalink]
Personal [hide]
Description: She wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her hair is blue and curly. Her gold eyes have a joyful gleam in them most of the time.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She now mingles about in high society.
Motivation: She feels the way she acts is they only way to get by in the world; and she is greedy
Ideals: Impeccable. Bonds: Rich, Attractive, Military. Occupation: Bather
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'10") Tiefling, True Neutral (CR 11)
Armor Class 12
Hit Points 77 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common, Gnoll, Dwarven, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 350 pp. Amber (100 gp). Eye agate (9 gp). Tourmaline (100 gp). Rich purple corundum (1500 gp). Azurite (9 gp). Golden yellow topaz (400 gp). Rhodochrosite (9 gp). 1 Minor magic item.
Quarion Firahel, Male Half-Elf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His chestnut hair is cut short with large spiked bangs in the front. His eyes are green.
Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. Energy wise he seems alert and responsive.
History: Quarion was raised in a hard working conservative environment. He worked as a nervous Carpenter and found it very stressful. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He is terrified, and will act out of fear; and he is unsatisfied with his job
Ideals: Professionalism, Entrepeneur. Flaws: Fearful. Bonds: Attractive, Job. Occupation: Carpenter
Voice: Voice breaks
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 11 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 |
Possessions: 4000 sp.
Loopmottin Folkor, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'6". She wears tight fighting clothing, which leaves very little to the imagination. She sports golden long hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her amber eyes.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Loopmottin was raised in a hard working conservative environment. Like her mother and her sister before her, after school she went straight into learning to become a Shipwright. By chance she met her sister recently and the two have been together since.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Fighting. Bonds: Attractive, Job, Family, Religious. Occupation: Shipwright
Voice: Sleepy voice
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 5)
Armor Class 15
Hit Points 38 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 17 (+3) | 11 (+0) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 sp. Sard (30 gp). Black pearl (700 gp). Rhodochrosite (15 gp).
Nurkara Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She tends to wear a large brown jacket. She is bristling with hidden weapons, mostly hand crossbows and monstrous two handed axes. She has wavy white hair. Her half smiles and violet eyes are beguiling and draw you in.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is able to fit into much smaller and tighter spaces than normal.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Recently she has begun working with bootleggers and crooks.
Motivation: She feels that her past leaves her morally obligated to help.
Ideals: Gifted. Flaws: Shy, Disease, Insomniac. Bonds: Criminal record, Attractive. Occupation: Adventurer
Voice: Whispers
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 1 | 0 | 0 |
Possessions: 4000 sp.
Trail Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears just a pastel suit. She has styled her red fur well, parting it to the right. Her eyes are a pleasant yellow.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She pushes her goals aggressively. She is also a coward if confronted.
History: Trail was born in the east. At a young age she loved to build and create. Her father was a mechanic, and taught her how to fix just about anything. She has dedicated herself to building a better world.
Motivation: Tiefling compassion; and obtaining odd cultural tiefling artifacts is her passion
Ideals: Persistence. Flaws: Shy, Fearful, Racist. Bonds: Adventurer. Occupation: Ruler
Voice: High pitched and raspy
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Evil (CR 8)
Armor Class 13
Hit Points 51 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Orc
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +6
Possessions: 1400 gp. Iolite (70 gp). 1 Minor magic item.
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