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Right-Handed Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is portly but not overly obese. He keeps his orange fur in a flapper bob. He has gleaming, smiling amber eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Right-Handed was born the youngest of three triplets. He worked as a nervous Mason and found it very stressful. He has set out to sabotage the competition.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Joker. Flaws: Disease, Insane. Bonds: Rich, Family, Job. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Right-Handed Plume, Male Tabaxi Cleric 5
Medium (5'7") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)8 (-1) 9 (-1)16 (+3)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Blue sapphire (400 gp). Obsidian (10 gp). Blue quartz (10 gp).


Social Check DCs


Arannis Suithrasas, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is portly but not overly obese. He wears his golden hair up. His hazel eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.

History: He got into the Apothecary business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has dedicated himself to building a better kind of golem.

Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his sister

Ideals: Optimist, Philantrophist. Bonds: Job, Adventurer, Family. Occupation: Apothecary

Voice: High pitched, excited

Attributes [hide]

Arannis Suithrasas, Male Half-Elf Druid 14
Medium (5'4") Half-Elf, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 55 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)8 (-1) 11 (+0)11 (+0)
Skills Insight +5, Performance +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 4000 gp. Sard (20 gp). Deep blue spinel (1100 gp). Red-brown spinel (110 gp). Citrine (20 gp). Malachite (6 gp). Brown-green garnet (110 gp). Carnelian (20 gp). Brown diamond (2000 gp). Black pearl (1100 gp). Bloodstone (20 gp). Jasper (20 gp). Black opal (1100 gp). Rich purple corundum (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Five Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time and is in decent physical shape. His cinnamon fur is slicked back into a classic pompadour. His ears are large.

Personality: He likes to make people angry or surprised. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He was born in the north, but his parents moved at a very young age to the west. Five was born on a far northern desert where he grew up under the tutelage of his mother, an expert Scribe. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and to reunite with his absent mother

Flaws: Ugly, Antagonistic, Disease. Bonds: Family, Immigrant. Occupation: Scribe

Voice: Excited and jittery

Attributes [hide]

Five Shore, Male Tabaxi Cleric 5
Medium (6'1") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)14 (+2) 7 (-2)14 (+2)
Skills Intimidation +5, Sleight of Hand +6
Senses Passive Perception 8
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Azurite (12 gp). Fiery yellow corundum (1500 gp).


Social Check DCs


Einkil Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears dull brown sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He has a long white beard with little hanging trinkets. His eyes are green and beady.

Personality: He has a massive crush on the younger sibling of the Dilettante who has hired him part-time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Herbalist. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Nature, Religious. Occupation: Dilettante

Voice: Italian accent

Attributes [hide]

Einkil Morigak, Male Dwarf Druid 12
Medium (4'0") Dwarf, True Neutral (CR 12)
Armor Class 10
Hit Points 55 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 8 (-1)10 (+0) 13 (+1)10 (+0)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136544

Possessions: 200 pp. Coral (150 gp). Chalcedony (40 gp). Alexandrite (500 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Saphara Verthisathurgiesh, Female Dragonborn [Permalink]

Personal [hide]

Description: This eastern woman is wearing the road beaten gear of a warrior. Her clothes are grease stained in places. Her gold crest is unkempt and raggedy. Her red unseeing eyes seem to look past you.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: When she was but 7 years old her parents immigrated from the east. When money was particularly tight she was walking through alleys when she overheard a Blacksmith hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: To reunite with her absent mother; and she desires power and/or immortality

Ideals: Fighting, Disciplined. Flaws: Ugly, Disease. Bonds: Poor, Immigrant. Occupation: Blacksmith

Voice: Pirate accent

Attributes [hide]

Saphara Verthisathurgiesh, Female Dragonborn Commoner 8
Medium (6'1") Dragonborn, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 48 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)17 (+3) 6 (-2)15 (+2)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 8
Languages Common, Celestial, Orc, Auran
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +4

Possessions: 300 gp. Onyx (70 gp).


Social Check DCs


Sun In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and sports empty pouches on her belt. Her cinnamon fur is lengthy and is close to two feet long. Her eyes are yellow and she is always smoking a pipe.

Personality: She is overprotective of those who hire her services. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Merchant arts, while her father instructed her in etiquette, music and courtly manner. Sun liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To reunite with her absent mother; and to unite with her sister

Ideals: Entrepeneur. Bonds: Rich, Guardian, In love, Nature, Family. Occupation: Merchant

Voice: Low rumbling, strings words together

Attributes [hide]

Sun In the Wind, Female Tabaxi Fighter 7
Medium (5'6") Tabaxi, Neutral Evil (CR 7)
Armor Class 12
Hit Points 69 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)8 (-1) 12 (+1)13 (+1)
Skills Investigation +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 gp. Chrysoberyl (50 gp). Jade (50 gp). Eye agate (5 gp).


Social Check DCs


Mella Floshem, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a simple burlap shirt and baggy pants. She conceals her sai with her veritable burlap sack of a shirt. Her blonde hair is braided into rings. She has gleaming, smiling gray eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her father had invested heavily in several trade routes and wanted her to inherit them. She has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge.

Flaws: Cynical, Impulsive. Bonds: Rich, Enemies. Occupation: Adventurer

Voice: Indian accent

Attributes [hide]

Mella Floshem, Female Elf Barbarian 3
Medium (5'5") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 18 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)15 (+2) 8 (-1)12 (+1)
Skills Investigation +4, Stealth +4
Senses Passive Perception 9
Languages Common, Elven, Goblin, Halfling
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2700 sp. Brown-green garnet (140 gp). Black pearl (900 gp). Golden yellow topaz (900 gp).


Social Check DCs

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