Hillanot Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears bulky black painted plate armor, and is pretty ugly. Her crest is copper and curly. She has several tiny topaz earrings on each ear.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. As long as the job gets done she does not care how it got done.
History: A powerful wizard made her what she is. A freak accident while working with her Fletcher mother left her crippled. She now mingles about in high society.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Rich, Mentor. Occupation: Baker
Voice: Dutch accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 7)
Armor Class 11
Hit Points 42 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fabien Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is golden and curly. His violet eyes are slightly larger than normal.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: His mother raised him in a mountain cabin. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: Meet up once more with his childhood friend; and he is wracked by social anxiety
Ideals: Optimist. Flaws: Fearful. Bonds: Adventurer, Poor, Nature. Occupation: Fletcher
Voice: Voice breaks
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 24 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 16000 cp. 1 Minor magic item.
Hunter Stanley, Male Human [Permalink]
Personal [hide]
Description: He has a large grey mantle and cape that has been intricately interwoven into his tan robe. He has done his best to style his red hair to look like a famous performer. He wears round tiny glasses practically rammed into his face.
Personality: He will rave to anyone who will listen. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Hunter hails from a village terrorized by gnolls. Before the accident, he was one of the most outspoken anti-Elven activists. He was mortally wounded, saved by a kind and fast-acting Elven doctor. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Hunter was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.
Motivation: Elven compassion.
Ideals: Optimist. Flaws: Insane, Racist. Bonds: Enemies. Occupation: Merchant
Voice: Uses sign language
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 150 gp. 1 Banded mail.
Right-Handed Of Dragons, Female Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She wears a simple burlap shirt and baggy pants. She conceals her glaive with her veritable burlap sack of a shirt. Her gray fur is drawn into a tight pony tail with a clover scrunchie. Her amber eyes peer out from beneath her deerstalker brown hat.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: She was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Right-Handed has worked very hard to control her curse. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Joker, Fighting. Flaws: Ugly, Secretive, Disease. Occupation: Herbalist
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 60 gp. White pearl (60 gp). Brown-green garnet (60 gp). Carnelian (60 gp).
Theobald Allerton, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears dark leathers with embroidery. He has dyed his greying auburn hair a little too much giving a sharp auburn color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: The child of northern immigrants he idolized his mother. A few years later when the south was not economically sound they moved to his current location. He hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and he is currently in port desperately looking for someone to get him out
Ideals: Joker. Flaws: Insomniac, Secretive. Bonds: Immigrant, Slave. Occupation: Adventurer
Voice: Raspy
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 12 (+1) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Aquan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 800 sp.
Fibblestib Turen, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He has relatively light skin and is very physically imposing due to his abundance of muscles. His white hair is cut short with large spiked bangs in the front. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He believes the world needs to unite to get rid of drow once and for all.
History: Fibblestib lived on a farm with his father, near the main road leading to a nearby town. Aside from being a slave or a gladiator, there isn't much legitimate work for Gnomes in Fibblestib's homeland. Fibblestib decided to take the middle way and become a bodyguard. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: He wants revenge against drow; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Fighting. Bonds: Job, Enemies, Family, Immigrant. Occupation: Armorer
Voice: Uses sign language
Attributes [hide]
Small (3'8") Gnome, Chaotic Good (CR 8)
Armor Class 11
Hit Points 24 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 13 (+1) | 3 (-4) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Gnome
Attacks Melee +1 / 2d10-2, Ranged +3 / 2d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 600 gp. Gold music box (2000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aline Emsworth, Female Human [Permalink]
Personal [hide]
Description: This tall, slender woman wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her wide-brimmed hat is riddled with cuts and holes. Her eyes are gray.
Personality: She is happy with her job as a Hunter. She turns her eye from what people do, preferring to live and let live. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Aline was born the youngest of three triplets. She worked as a nervous Hunter and found it very stressful. She ran away from her former home and has been making her living as a Hunter for the past few years.
Motivation: She has money and likes to spend it; and doesn't want to be a hunter and was forced into it by her family
Ideals: Logical. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Hunter
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 50 gp.
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