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NPC Generator

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Advanced [show]


Oppah Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a fancy tan dress. Her hair is short and blonde. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was a soldier and died while she was still young. Oppah was left her mother's suit of armor and trained in its use and care. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Attractive, Rich, Military. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Oppah Nackle, Female Gnome Ranger 3
Small (3'2") Gnome, Neutral Good (CR 3)
Armor Class 12
Hit Points 33 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 18 (+4)9 (-1) 14 (+2)8 (-1)
Skills Arcana +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp.


Social Check DCs


Sariel Yaeldrin, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She wears a deerstalker hat to cover her moderate length brown hair. Her eyes are amber and catlike.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She got into the Farmer business at a young age. She worked as a nervous Farmer and found it very stressful. She struck the Farmer job and began her own company from there.

Motivation: She is wracked by social anxiety; and doesn't want to be a farmer and was forced into it by her family

Ideals: Joker. Flaws: Fearful. Bonds: Job, Family. Occupation: Farmer

Voice: Nasally tone

Attributes [hide]

Sariel Yaeldrin, Female Elf Druid 2
Medium (4'7") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 8 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)12 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 190 gp. 3 Thunderstones.


Social Check DCs


Cockaby Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a hunchback. He has a long auburn beard with little hanging trinkets. He is baby faced.

Personality: He has a massive crush on the younger sibling of the Banker who has hired him part-time. Around other people he will do his best to conceal his emotions and appear jolly.

History: Cockaby lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Laborer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has built up a small fortune and can afford his own way.

Motivation: Regain custody of his son; and he would like to get married and retire

Flaws: Ugly, Shy. Bonds: Rich, Has a crush, Family. Occupation: Banker

Voice: Scottish accent

Attributes [hide]

Cockaby Gobblefirn, Male Gnome Bard 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 15 (+2)12 (+1) 13 (+1)10 (+0)
Skills Stealth +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Audhild Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She prefers to wear brown clothing when she does not wear armor. Her white hair is matted, messy, and big. She has several tiny opal earrings on each ear.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born several months after her mother was called into army service. Audhild abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: Money/treasure; and a need for knowledge about a nearby landmark

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Military, Adventurer. Occupation: Spice Merchant

Voice: Spits words with contempt

Attributes [hide]

Audhild Rakankrak, Female Dwarf Rogue 8
Medium (4'0") Dwarf, Neutral Good (CR 8)
Armor Class 11
Hit Points 36 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)17 (+3) 15 (+2)7 (-2)
Skills Acrobatics +4, Nature +6
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Sylvan, Orc
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +6

Possessions: 1500 gp. Malachite (14 gp). Aquamarine (200 gp). Banded agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lone Of Snakes, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'9". He wears professional attire, and his gloved hand is found clutching a glaive. His orange fur is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are copper.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He comes from a rich western family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his brother's freedom.

Motivation: He has money and likes to spend it; and regain custody of his daughter

Ideals: Justice, Fighting. Bonds: Attractive, Family, Rich. Occupation: Bricklayer

Voice: Scratchy, weak

Attributes [hide]

Lone Of Snakes, Male Tabaxi Bard 10
Medium (6'9") Tabaxi, Neutral Evil (CR 10)
Armor Class 14
Hit Points 47 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 12 (+1)15 (+2) 14 (+2)10 (+0)
Skills Investigation +6, Stealth +8
Senses Passive Perception 12
Languages Common, Infernal, Halfling
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 120 pp. Silver pearl (50 gp). Violet garnet (1400 gp). Amber (50 gp). 1 Minor magic item.


Social Check DCs


Krimp Everly, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears loose pants and a collared shirt complete with sweater beneath his coat. His wide-brimmed hat is riddled with cuts and holes. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: The child of northern immigrants he idolized his mother. He moved from fad to fad and when he turned 15 he discovered dancing. He now spends his time doing works of charity.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he feels threatened by others

Ideals: Philantrophist, Artistic. Flaws: Ugly, Secretive. Bonds: Immigrant. Occupation: Sellsword

Voice: Soft and melodious

Attributes [hide]

Krimp Everly, Male Half-Orc Bard 2
Medium (6'1") Half-Orc, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 8 (-1)15 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 9
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 1 Masterwork Uncommon Weapon.


Social Check DCs


Lewis Eathalena, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing left leg. He is typically in his Dilettante uniform. His red hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: He is happy with his job as a Dilettante. He turns his eye from what people do, preferring to live and let live. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Dilettante work with an outfit from a few towns over. Dilettante work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was granted druidic powers by his dying sister.

Motivation: He is unsatisfied with his job.

Ideals: Gifted. Flaws: Impulsive. Bonds: Job. Occupation: Dilettante

Voice: Speaks with a cold

Attributes [hide]

Lewis Eathalena, Male Half-Elf Monk 3
Medium (5'10") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)12 (+1) 13 (+1)17 (+3)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 300 gp.


Social Check DCs

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