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NPC Generator

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Advanced [show]


Whurbin Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is kept up in a ponytail inside a feathered hat. His amber eyes lackadaisically let the world flow into them.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to loving parents in a slum to the east. He found a children's book about a Dwarf Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better trade route.

Motivation: Wants to open a new tavern; and he is unsatisfied with his job

Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Adventurer, Job. Occupation: Crown-heir

Voice: Speaks fast with a slight lisp

Attributes [hide]

Whurbin Rakankrak, Male Dwarf Adept 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)17 (+3) 9 (-1)12 (+1)
Skills Arcana +5, Investigation +5
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Gnome, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp. Sard (50 gp). Golden pearl (160 gp).


Social Check DCs


Blossom Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: An older woman who is generally well dressed albeit a few years behind the times, she is not a threatening figure. She wears a small hat to cover her moderate length red hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: Stoic and calm, she prefers to meditate than take action. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: Born to a pair of adventurers, Blossom grew up listening to her father's many stories. Blossom was born on a far northern plains where she grew up under the tutelage of her father, an expert Adventurer. She used her abilities to trick people and travel the world for free.

Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends

Ideals: Disciplined. Bonds: Attractive, Criminal record, Adventurer, Immigrant. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Blossom Brightmoon, Female Halfling Warrior 11
Small (2'8") Halfling, True Neutral (CR 11)
Armor Class 15
Hit Points 69 (11d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 12 (+1)12 (+1) 13 (+1)15 (+2)
Skills Deception +6, Medicine +5
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4

Possessions: 2500 gp. Brass mug with jade inlays (100 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Golden circlet with four aquamarines (5000 gp).


Social Check DCs


Hugolina Gracey, Female Half-Elf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears just a violet suit. Beneath her clothing is a huge mess of scar tissue. Her chestnut hair is styled in orderly dreadlocks. Her amber unseeing eyes seem to look past you.

Personality: She is almost excessively polite to everyone, even when angry. She does not trust anyone and sleeps with one eye open.

History: She is the product a well kept family trust fund and as such has never really known need. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Further expansion of business.

Flaws: Disease, Shy, Insomniac. Bonds: Slave, Rich. Occupation: Mortician

Voice: Jamaican accent

Attributes [hide]

Hugolina Gracey, Female Half-Elf Aristocrat 8
Medium (5'1") Half-Elf, Neutral Good (CR 8)
Armor Class 10
Hit Points 33 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 10 (+0)12 (+1) 10 (+0)9 (-1)
Skills Medicine +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1600 gp. Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp).


Social Check DCs


Amnon Still, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a custom-built plate barding that's adorned with green lining and desert motifs. His hair is brown and very short. His eyes are gold and he is always smoking a pipe.

Personality: Amnon wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village he learned the ways of the warrior from his father. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Amnon fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Athletic, Disciplined, Fighting. Flaws: Insane. Bonds: Family. Occupation: Tailor

Voice: Stutters

Attributes [hide]

Amnon Still, Male Tiefling Monk 6
Medium (5'2") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)18 (+4) 8 (-1)17 (+3)
Skills History +7, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Druidic, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 200 gp. Aquamarine (1400 gp).


Social Check DCs


Marastyr Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who wears long strands of amber and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, she is not a threatening figure. She keeps her silver hair in a pixie cut. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Marastyr was raised in a hard working conservative environment. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She now mingles about in high society.

Motivation: Sabotage a competitor; and further expansion of business

Flaws: Sensitive, PTSD. Bonds: Rich, In love, Job. Occupation: Farmer

Voice: Middle-eastern accent

Attributes [hide]

Marastyr Fireforge, Female Dwarf Aristocrat 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)12 (+1) 10 (+0)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 80 gp.


Social Check DCs


Halimath Ariessus, Male Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and a wedding ring on his left hand. His blonde hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He also is a firm believer in the manly ideal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Halimath and his spouse have recently divorced.

Motivation: To prove his worth to the world; and he is currently in port desperately looking for someone to get him out

Flaws: Insane, Antagonistic, Impulsive. Bonds: In love, Slave. Occupation: Tanner

Voice: High pitched, excited

Attributes [hide]

Halimath Ariessus, Male Elf Commoner 12
Medium (5'4") Elf, True Neutral (CR 12)
Armor Class 15
Hit Points 45 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)21 (+5) 12 (+1)18 (+4) 12 (+1)13 (+1)
Skills History +8, Religion +8
Senses Passive Perception 11
Languages Common, Elven, Infernal, Goblin, Aquan, Terran
Attacks Melee +5 / 3d10+1, Ranged +9 / 3d10+5, Grapple +5

Possessions: 4000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Solid gold idol (900 gp). A delicate silver chain set with a tourmaline (50 gp). Brass mug with jade inlays (200 gp). Cloth of gold vestments (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Colton, Male Human [Permalink]

Personal [hide]

Description: This man wears light armors faded through time and improper care. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His head has been shaved. His eyes are amber and beady.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Animals are drawn to him, and he is able to talk to them.

History: Lewis was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has achieved small success as a Locksmith.

Motivation: To be a Server again.

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Locksmith

Voice: pre-pubescent

Attributes [hide]

Lewis Colton, Male Human Aristocrat 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 12 (+1)15 (+2)
Skills Insight +3, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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