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NPC Generator

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Advanced [show]


Birel Withrethin, Female Elf [Permalink]

Personal [hide]

Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She wears a blue Stetson hat and blue clothes. She has styled her red hair well, parting it to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She enjoys reading and quiet.

History: Birel was raised in a hard working conservative environment. There was a wharf not far from home where she often wandered off to fish. She inherited the family business which she has now maintained for 10 years.

Motivation: She's repulsed by the PC; and she is unsatisfied with her job

Ideals: Athletic, Logical. Flaws: Mundane, Antagonistic. Bonds: Job, Nature. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Birel Withrethin, Female Elf Rogue 10
Medium (4'10") Elf, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 27 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)14 (+2) 15 (+2)18 (+4)
Skills Insight +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Gnome
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 800 gp. Lapis lazuli (5 gp). Rock crystal (30 gp). Aquamarine (300 gp). Moss agate (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fonkin Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of tridents on his belt, each one with a jet on the hilt. He keeps his chestnut hair in a flapper bob. He has amber eyes and a tan hat with a yellow feather.

Personality: Fonkin wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He invites people to come help in his community garden.

History: Sold as a small child to a brothel owner, Fonkin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now spends his time doing works of charity.

Motivation: His religion dominates his actions.

Ideals: Fighting, Disciplined, Philantrophist. Bonds: Attractive, Mentor, Religious. Occupation: Guard

Voice: Cold and demanding tone

Attributes [hide]

Fonkin Folkor, Male Gnome Adept 4
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 21 (+5)10 (+0) 16 (+3)15 (+2)
Skills Athletics +3, Insight +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 27000 cp. 1 Minor magic item.


Social Check DCs


Immeral Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Beneath his clothing is a huge mess of scar tissue. He has shaved his head bald. His face is covered beneath a completely black helmet.

Personality: He is calm most of the time but flees social interaction. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To share knowledge with the world; and to prove his worth to the world

Ideals: Entrepeneur, Logical. Flaws: Shy. Bonds: Slave. Occupation: Junk Dealer

Voice: Aggressive tone

Attributes [hide]

Immeral Qualanthri, Male Elf Druid 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 8 (-1)16 (+3)
Skills Perception +1, Performance +5
Senses Passive Perception 15
Languages Common, Elven, Sylvan, Gnome
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Dabbledob Leffery, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a tight fitting tan shirt and pants. He is an epitome of beauty. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered music. He has never given up on his music dream.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Passionate, Artistic. Bonds: Attractive, Slave. Occupation: Tanner

Voice: Russian accent

Attributes [hide]

Dabbledob Leffery, Male Gnome Rogue 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 12 (+1)9 (-1)
Skills Athletics +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 41000 sp.


Social Check DCs


Xanaphia Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears rags and sports a simple walking cane. Her auburn hair is slicked back into a classic pompadour. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Animals are drawn to her, and she is able to talk to them.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She was granted arcane powers by her dying brother.

Motivation: Nothing but the best is good enough for her; and to be a stylist again

Ideals: Passionate, Gifted. Bonds: Poor, Attractive, Military, Mentor. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Xanaphia Floshem, Female Half-Elf Sorcerer 3
Medium (5'1") Half-Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills Insight +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 100 gp.


Social Check DCs


Zaffrab Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple green line shooting up and back down. He wears a colorful flower in his white hair. He wears crescent spectacles with a black brim.

Personality: He dislikes all the random violence that takes place in the east. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Zaffrab lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Pacifist, Optimist. Bonds: Attractive, Family. Occupation: Shipwright

Voice: Old Prospector

Attributes [hide]

Zaffrab Dunben, Male Gnome Bard 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)11 (+0) 10 (+0)13 (+1)
Skills Arcana +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Art Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears baggy pastel pantaloons and a blue scarf. She wears her gray fur up. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep blue.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She can't help but pocket interesting objects she comes across

History: Art hails from a village terrorized by drow. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She was granted necromantic powers by her dying sister.

Motivation: She feels that her past leaves her morally obligated to help.

Ideals: Gifted. Bonds: Enemies, Criminal record, Adventurer. Occupation: Mortician

Voice: Uses sign language

Attributes [hide]

Art Running, Female Tabaxi Rogue 12
Medium (4'11") Tabaxi, True Neutral (CR 12)
Armor Class 10
Hit Points 74 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)17 (+3) 15 (+2)14 (+2)
Skills Medicine +6, Persuasion +6
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Orc
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp).


Social Check DCs

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