Ielenia Ariessus, Female Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a tan armored body suit, with a simple blue line shooting up and back down. With wild brown hair. She has several tiny aquamarine earrings on each ear.
Personality: She has a massive crush on the younger sibling of the Barber who has hired her part-time. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Gifted from a young age, Ielenia studied abroad. Her parents enrolled her in a Ranger school at a young age so that she could practice her psionic talents. By chance she met her sister recently and the two have been together since.
Motivation: Doesn't want to be a Barber and was forced into it by her family.
Ideals: Gifted. Bonds: Rich, Has a crush, Family. Occupation: Barber
Voice: Spits words with contempt
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 20 (+5) | 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +7 / 1d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 300 gp. Golden yellow topaz (400 gp). Obsidian (7 gp). Hematite (7 gp).
Leaf In Shadow, Female Tabaxi [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear flannel. She wears her red fur up. Her blue eyes dart from person to person.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She also hits on women, regardless of circumstances.
History: Gifted from a young age, Leaf studied abroad. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has gone from town to town working and never settling down anywhere, but has fallen for a local Spy. She hasn't told them the truth, but wants to settle down with them.
Motivation: Several ex partners dislike her way of doing things and want revenge; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Gifted. Bonds: Has a crush, Rich, Enemies. Occupation: Butcher
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) | 10 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Elven, Orc
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 600 gp.
Quillathe Qualanthri, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a yellow costume with the symbols of the four houses of cards on her torso, and she perpetually has her mace ready. Her hair is white, silky, and of moderate length. She is very pretty but has cold, dead eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Her parents enrolled her in a Cleric school at a young age so that she could practice her druidic talents. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: She's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Attractive, Guardian. Occupation: Carpenter
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'2") Half-Elf, True Neutral (CR 5)
Armor Class 8
Hit Points 31 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 17 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Gnoll, Halfling
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 3000 sp. Hematite (7 gp). Red-brown spinel (50 gp).
Rhogar Jharthraxyn, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he tends to wear a green poncho over his likewise colored trousers and shirt. His brass crest is unkempt and raggedy. He has gleaming, smiling gold eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: The child of a Actor, who enjoyed hunting, Rhogar was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he feels kind of lost in life
Ideals: Justice, Opinionated. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Hunter
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 6)
Armor Class 12
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 8 (-1) | 12 (+1) | 15 (+2) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
Urshar Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a grey shirt with thin black vertical stripes and pastel pants. She is bristling with hidden weapons, mostly sais and kukris. Her auburn hair is matted, messy, and big. Her amber eyes lackadaisically let the world flow into them.
Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She uses divination through singing.
History: A powerful slaver made her what she is. Her parents enrolled her in a Monk school at a young age so that she could practice her martial talents. She has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption; and she feels that her past leaves her morally obligated to help
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Fletcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 5 (-3) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 100 pp.
Rrath Hartford, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He carries with him a set of scythes on his belt, each one with a sapphire on the hilt. His black hair is matted, messy, and big. His eyes, though not visible through his cowl, are hazel.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has all his life been fascinated with poetry.
History: He was raised in a white middle class family as the only child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Fighting, Impeccable, Artistic. Flaws: Ugly, Mundane. Occupation: Guard
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 14
Hit Points 49 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 100 pp.
Robert Hailey, Male Human [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is portly but not overly obese. He sports a long silver beard, and similarly colored long hair. He has gleaming, smiling gray eyes.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: He was born in the west, but his parents moved at a very young age to the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He left for the west, certain he would find work there.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Philantrophist, Joker. Bonds: Immigrant, Job. Occupation: Tailor
Voice: Indian accent
Attributes [hide]
Medium (6'4") Human, Lawful Evil (CR 10)
Armor Class 11
Hit Points 75 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 9 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2300 gp. Azurite (4 gp). Tourmaline (40 gp). Blue quartz (4 gp).
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