Jade Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel tunic with grey highlights, and long tan pants that bunch up around his shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has moderate length red fur. His yellow eyes dart around the room hyper actively observing anyone and anything.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born in the south his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Logical. Flaws: Selfish. Bonds: Attractive, Poor, Religious. Occupation: Hunter
Voice: Spanish accent
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 14)
Armor Class 12
Hit Points 59 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Celestial, Orc
Attacks Melee +7 / 4d6+2, Ranged +7 / 4d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp.
Orthog Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He dresses in white turtlenecks beneath a red coat with white slacks. His tied-back hair is black. His hazel eyes dart from person to person to random spaces in the air.
Personality: Orthog wants to be seen as a stoic, levelheaded, noble Monk, so he tries to act the part. He does a good job, for the most part... He enjoys reading and quiet.
History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Athletic, Disciplined, Logical, Fighting. Bonds: Military. Occupation: Baker
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'0") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Magnifying glass. 1 Silk rope. 1 Masterwork manacles.
Kava Xephyrbahnor, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She is physically well-built. Her gold crest is long and unkept. Her face is covered beneath a completely black helmet.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Kava was born in the east. At a young age she loved to build and create. Her mother was a mechanic, and taught her how to fix just about anything. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Merchant
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 6)
Armor Class 11
Hit Points 17 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Infernal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item.
Yurgunn Torunn, Female Dwarf [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a grey tunic with brown highlights, and long tan pants that bunch up around her shoes. She has no hair. Her face is covered beneath a completely black helmet.
Personality: She is witty, but her monotone delivery comes off as unnerving She receives visions of the future at random moments
History: She was born a particularly ugly child, much to the horror of her parents. Her psionic abilities were realized during a raid on her village. She hopes to save up enough money to one day pay a cleric to cure her.
Motivation: She uses money and sex appeal to get what she needs.
Ideals: Athletic, Joker, Gifted. Flaws: Ugly, Disease. Occupation: Bowyer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'11") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Infernal, Ignan, Celestial
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 190 gp.
Lorm Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears a worn and beaten armor and is in decent physical shape. His hair is short and black. His skin is flawless and his amber eyes scan people very quickly.
Personality: He snorts whenever he laughs or is feeling confident. He is able to fit into much smaller and tighter spaces than normal.
History: Sold as a small child to a necromancer, Lorm was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lorm grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lorm. He was granted martial powers by his dying sister.
Motivation: He has comitted a past crime that haunts him to this day; and to settle down with his crush
Ideals: Gifted. Bonds: Attractive, Mentor, Criminal record, Has a crush. Occupation: Ruler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'1") Half-Orc, Lawful Evil (CR 10)
Armor Class 11
Hit Points 46 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 10 (+0) | 8 (-1) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
Possessions: 1300 gp. Brass mug with jade inlays (400 gp). 1 Minor magic item.
Portia Underfoot, Female Halfling [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her brown hair is still thick. Her hazel eyes have a joyful gleam in them most of the time.
Personality: Confrontational and typically high on some drug or another. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born to a Actor, her father struggled to pay the bills. When money was particularly tight she was walking through alleys when she overheard a Carter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She now spends her time doing works of charity.
Motivation: She desires power and/or immortality; and she has comitted a past crime that haunts her to this day
Ideals: Philantrophist. Flaws: Addict. Bonds: Attractive, Poor. Occupation: Carter
Voice: Scandinavian accent
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll, Aquan, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Banded mail.
Agatha Marley, Female Human [Permalink]
Personal [hide]
Description: She likes to wear grey tank tops with blue skirt. Her attire stands in sharp contrast to her rapier, which is beautifully polished and possesses an ornate carving of a butterfly on it. With wild silver hair. She wears a mask on her face.
Personality: Stoic and calm, she prefers to meditate than take action. The war was a terrible time for her, and Agatha does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was raised in a white middle class family as the only child. When money was particularly tight she was walking through alleys when she overheard a Stableman hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: She feels kind of lost in life; and to find somewhere to settle down
Ideals: Disciplined. Flaws: Depressed, Mundane. Bonds: Military, Poor. Occupation: Stableman
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 70 gp.
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