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NPC Generator

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Advanced [show]


Anne Appleton, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her hair is silver, silky, and of moderate length. Her gray eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Anne hangs on like a leech to those who appreciate her. It was this clingy personality that held back her dancing career. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Anne was born with her father's beautiful face. From her teen years she was always beautiful and desirable, so people have always doted on her. She has never given up on her dancing dream.

Motivation: She has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Artistic. Flaws: Addict. Bonds: Rich, Attractive. Occupation: Bricklayer

Voice: Forgets to breathe while speaking

Attributes [hide]

Anne Appleton, Female Human Rogue 1
Medium (4'11") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)16 (+3) 15 (+2)9 (-1)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Abyssal, Infernal, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4

Possessions: 300 sp.


Social Check DCs


Drifting Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His fur is beige and curly. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He misses his home and complains about the freezing weather, even in summer.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He has since lost track of the people in his past.

Motivation: His religion dominates his actions; and meet up once more with his childhood friend

Flaws: Antagonistic. Bonds: Immigrant, Religious, Family, Adventurer. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Drifting Paws, Male Tabaxi Wizard 5
Medium (5'10") Tabaxi, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 12 (+1)7 (-2) 17 (+3)12 (+1)
Skills Acrobatics +4, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1000 sp. Silver comb with moonstones (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). An abacus with copper, silver and gold markers (70 gp).


Social Check DCs


Azgrom Whitby, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man wears black painted combat armor at almost all times. His clothes are grease stained in places. His golden hair is drawn into a tight pony tail with a skull scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 7 years old his parents immigrated from the south. When money was particularly tight he was walking through alleys when he overheard a Sailor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Poor, Immigrant, Attractive. Occupation: Sailor

Voice: Tuts and clicks tongue

Attributes [hide]

Azgrom Whitby, Male Half-Orc Barbarian 6
Medium (5'7") Half-Orc, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 51 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 12 (+1)10 (+0) 9 (-1)7 (-2)
Skills Insight +2, Survival +2
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +4

Possessions: 80 pp.


Social Check DCs


Rurik Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'11" and tends to wear a grey poncho over his likewise colored trousers and shirt. He has a long auburn beard with little hanging trinkets. He wears round tiny glasses practically rammed into his face.

Personality: He hates Dwarves with a passion. As such he is filled with self loathing. He invites people to come help in his community garden.

History: He was born in a small island village. Rurik liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has money and likes to spend it; and money/treasure

Ideals: Philantrophist. Flaws: Racist. Bonds: Nature, Adventurer, Rich. Occupation: Doctor

Voice: Low and grunting

Attributes [hide]

Rurik Bigtoe, Male Dwarf Cleric 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)15 (+2) 18 (+4)12 (+1)
Skills Nature +4, Stealth +4
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14420000000

Possessions: 6000 cp. 1 Darkwood Shield.


Social Check DCs


Gimble Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a tan armored body suit, with a simple brown line shooting up and back down. His tied-back hair is auburn. He wears crescent spectacles with a black brim.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To get a good night's sleep; and to prove his worth to the world

Flaws: Ugly, Impulsive, Disease, Insomniac. Occupation: Painter

Voice: Sleepy voice

Attributes [hide]

Gimble Fapplestamp, Male Gnome Fighter 4
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 26 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 13 (+1)15 (+2)
Skills Animal Handling +3, Performance +4
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Celestial, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Harvest Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky woman likes to wear ponchos typically of a light brown in addition to tight pants. She wears her yellow fur up. She is baby faced.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. Her job bores her to no end. She has decided to make it more interesting.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Fletcher. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wishes to resurrect an old love; and she has decided she is irredeemable

Flaws: Shy. Bonds: Adventurer, Criminal record, Military, Job, In love. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Harvest Mirror, Female Tabaxi Sorcerer 10
Medium (5'6") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 26 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)15 (+2) 10 (+0)10 (+0)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666653

Possessions: 700 gp. Rhodochrosite (14 gp).


Social Check DCs


Tricking On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'9" and lanky with angular features, he is an attractive figure. He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He has wavy red fur. He has several tiny opal earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In his 14th year, his parents were killed by a illithids raid, leaving Tricking alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Revenge.

Ideals: Fighting. Flaws: Shy. Bonds: Attractive, Rich, Enemies. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Tricking On the Mountaintop, Male Tabaxi Adept 3
Medium (6'9") Tabaxi, True Neutral (CR 3)
Armor Class 10
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 18 (+4)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14320000

Possessions: 1100 sp.


Social Check DCs

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