Nalral Strongheart, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a small bristly mustache and wavy red hair. His eyes are amber.
Personality: He is fixated on the number 72. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: The child of a Tanner, who enjoyed hunting, Nalral was taken on many hunting expeditions. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He bought a falchion and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Optimist, Gifted. Flaws: Insane. Bonds: Adventurer, Nature. Occupation: Mason
Voice: Thin and wheezing
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 12)
Armor Class 10
Hit Points 47 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Auran, Infernal
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
Possessions: 300 pp. Deep blue spinel (800 gp). Aquamarine (800 gp). Rhodochrosite (15 gp). Rock crystal (20 gp). Red garnet (130 gp). Golden pearl (130 gp). Black pearl (800 gp).
Direcris Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has red crest. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: Prone to second guessing himself, he comes off as nervous. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He served in the navy to pay for his family's outstanding loans. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now mingles about in high society.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Shy, Antagonistic. Bonds: Rich, Military, Mentor. Occupation: Glassblower
Voice: Gruff and masculine
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Evil (CR 7)
Armor Class 13
Hit Points 20 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 7 (-2) | 12 (+1) | 5 (-3) | 14 (+2) |
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1000 gp.
Spring In the Morning, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a husky woman, who dresses well, typically a more casual-formal manner. She wears her black fur up. Her eyes are likewise yellow. Her teeth are white and perfect.
Personality: She is irascible and easily irritated. She also is a firm believer in the womanly ideal.
History: The child of a Sailor, who enjoyed hunting, Spring was taken on many hunting expeditions. There was a wharf not far from home where she often wandered off to fish. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero
Flaws: Antagonistic, Impulsive. Bonds: Attractive, Nature, Adventurer. Occupation: Knight
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Aquan, Terran
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 12000 sp. Alexandrite (1400 gp). 1 Minor magic item. 1 Minor magic item.
Nirgel Mute, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears light armors faded through time and improper care. His purple hair, when down, is lengthy. He has a dull look in his silver eyes.
Personality: Overbrimming with self-confidence, Nirgel isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: An old rival family wants him found.
Ideals: Impeccable, Artistic. Flaws: Disease. Bonds: Family. Occupation: Fortune-teller
Voice: Italian accent
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 21 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Aquan, Halfling, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +4
Possessions: 280 gp. 4 Tanglefoot bags.
Beiro Xistsrith, Male Elf [Permalink]
Personal [hide]
Description: This slender man stands about 4'10". He wears a tan coat over a blue low-cut shirt, and a Stetson hat upon his head. He has styled his blonde hair well, parting it to the left. His eyes, though not visible through his cowl, are blue.
Personality: He never swears and excessively uses polite adverbs when speaking. He is able to fit into much smaller and tighter spaces than normal.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is greedy; and money/treasure
Ideals: Optimist, Gifted, Persistence. Bonds: Mentor, Rich. Occupation: Fisher
Voice: Sore throat, cough
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Draconic, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Balimaar Willoughby, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears a brown shirt with thin black vertical stripes and blue pants. He is tall, broad shouldered and powerfully built. His golden hair is singed and shortened. He has green eyes and a brown hat with a black feather.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Born to a pair of adventurers, Balimaar grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: He desires power and/or immortality; and he is greedy
Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Weaver
Voice: Switch between two voices
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 43 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 10 (+0) | 14 (+2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1
Possessions: 2600 gp. Coral (60 gp). Eye agate (5 gp). Red spinel (60 gp). Chrysoberyl (60 gp). Onyx (40 gp). Tourmaline (60 gp).
Nissa Scheppen, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is dressed in an above average manner. Her silver hair is well kept. Her eyes are likewise violet.
Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She is the product a well kept family trust fund and as such has never really known need. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She is a bit of a kleptomaniac; and she uses money and sex appeal to get what she needs
Flaws: Terse. Bonds: Attractive, In love, Rich, Criminal record. Occupation: Marshal
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 5)
Armor Class 13
Hit Points 29 (5d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 17 (+3) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Sylvan, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
Possessions: Azurite (14 gp). Tiger eye turquoise (14 gp). Blue star sapphire (1300 gp). Bloodstone (60 gp).
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