Therai Luck, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing the road beaten gear of a warrior. His silver hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.
Personality: He is mildly Tiefling supremacist, though he does not identify as such. He is a ruthless business man, a trait he acquired from his father.
History: He was born on a small isolated farm. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 8 years.
Motivation: Wants a kiss; and he is unsatisfied with his job
Ideals: Fighting, Entrepeneur. Flaws: Racist. Bonds: Nature, Job, Has a crush. Occupation: Mercenary
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Tiefling, Chaotic Good (CR 16)
Armor Class 13
Hit Points 114 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Gnome
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 3 | 3 | 3 | 3 |
Possessions: 10000 gp. Freshwater pearl (14 gp). Amethyst (160 gp). Azurite (14 gp). Freshwater pearl (14 gp). Violet garnet (700 gp). Tourmaline (160 gp). Fire opal (400 gp). White opal (400 gp). Onyx (20 gp). Sard (20 gp). Amethyst (160 gp). Deep blue spinel (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Murgen Garrick, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her white hair is singed and shortened. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She never wears the same outfit twice, unless she absolutely has to.
History: She was born the only child of a wealthy merchant. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest woman in the south; and she feels threatened by others
Ideals: Gifted, Artistic, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Guard
Voice: German accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 4)
Armor Class 8
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
Possessions: 24000 sp.
Cloak In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel costume with the symbols of magic on her torso. She has a moderate pudge and is not very fit. Her fur, while still mostly yellow, has prominent grey streaks. She wears crescent spectacles with a black brim.
Personality: Her tongue was cut out and she uses sign language. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: She got into the Server business at a young age. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has worked as a Server like her mother before her.
Motivation: Further expansion of business.
Ideals: Justice. Flaws: Disease. Bonds: Job, Criminal record. Occupation: Server
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Tabaxi, True Neutral (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 80 gp.
Guy Rutland, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His skin is fair and his fingers are delicate and long. His brown hair is slicked back into a classic pompadour. His eyes are a pleasant gray.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Gifted from a young age, Guy studied abroad. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To settle down with his crush; and he's attracted to the pc
Ideals: Disciplined, Gifted. Flaws: Antagonistic. Bonds: Rich, Has a crush. Occupation: Unemployed
Voice: Slurs words
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 11)
Armor Class 9
Hit Points 84 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +4 / 3d8+0, Ranged +3 / 3d8-1, Grapple +0
Possessions: 3100 gp. Hematite (7 gp). Deep green spinel (120 gp). Red spinel (120 gp). Silver pearl (120 gp).
Ridaro Siannodel, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has shaved her head bald. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She enjoys reading and quiet.
History: Born in a small village she learned the ways of the warrior from her father. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now spends her time doing works of charity.
Motivation: Wants to work out more often; and she's repulsed by the pc
Ideals: Fighting, Athletic, Philantrophist, Logical. Flaws: Antagonistic. Occupation: Merchant
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'0") Half-Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 13 (+1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Abyssal, Infernal
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Chain shirt.
Eberdeb Welber, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He is perpetually draped in fineries, but all of this concealed by his earthly robes., and his gloved hand is found clutching a longsword. His hair is chestnut and curly. His eyes are brown and he is always smoking a pipe.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He misses his home and complains about the freezing weather, even in summer.
History: He served in the navy to pay for his family's outstanding loans. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.
Motivation: Sabotage a competitor.
Flaws: Shy. Bonds: Attractive, Immigrant, Military, Nature. Occupation: Blacksmith
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'8") Gnome, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 9 (-1) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Halfling, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 100 sp.
Rohesia Beitz, Female Human [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She carries a battered halberd and tarnished shortspear as well. Her silver hair, when down, is lengthy. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Born in the east to a Mason, Rohesia learned a great deal about her father's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Mason work with an outfit from a few towns over. Mason work suited her well, and with each successful project, she earned more gold and more respect from her peers. She inherited the family business which she has now maintained for 4 years.
Motivation: She is unsatisfied with her job; and sabotage a competitor
Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: Adventurer, Job. Occupation: Mason
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
Possessions: 3000 cp. 1 Breastplate.
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