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NPC Generator

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Advanced [show]


Arannis Caerdonel, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. His attire stands in sharp contrast to his axe, which is beautifully polished and possesses an ornate carving of a skull on it. His Stetson hat is riddled with cuts and holes. His hazel eyes have a joyful gleam in them most of the time.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Arannis is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: A powerful slaver made him what he is. Through the years after Arannis was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Arannis's father didn't care for him much, and the feeling was mutual. By chance he met his brother recently and the two have been together since.

Motivation: He's attracted to the PC; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Insomniac, Antagonistic. Bonds: Family, Mentor, Has a crush. Occupation: Bowyer

Voice: Dutch accent

Attributes [hide]

Arannis Caerdonel, Male Half-Elf Warrior 5
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Insight +4, Performance +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 800 gp. Onyx (60 gp). Alexandrite (1500 gp). Alexandrite (1500 gp). Carnelian (60 gp).


Social Check DCs


Tricking Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is wearing a long, brown, dusty cloak. He has brown fur. His otherwise smooth face is marked with small tiny scars.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born in the west, but his parents moved at a very young age to the north. Cursed with lycanthropy at a very young age, Tricking has worked very hard to control his curse. He hasn't been sleeping well lately.

Motivation: An old rival family wants him found; and to prove his worth to the world

Flaws: Disease, Impulsive, Insomniac. Bonds: Immigrant, Family. Occupation: Bounty Hunter

Voice: Nasally tone

Attributes [hide]

Tricking Candle, Male Tabaxi Warrior 4
Medium (5'0") Tabaxi, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)16 (+3) 15 (+2)14 (+2)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Draconic, Infernal, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +4

Possessions: Just what you see.


Social Check DCs


Serpent Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a tight brown one piece outfit complete with pants, hood, and a cape. She has styled her brown fur well, parting it to the right. Her ears are large.

Personality: She dislikes all the random violence that takes place in the north. She invites people to come help in her community garden.

History: Born in the north to a Brewer, Serpent learned a great deal about her mother's area of expertise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She tends to her Brewer job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Pacifist, Philantrophist. Flaws: Ugly. Bonds: Job, Rich. Occupation: Brewer

Voice: Spits words with contempt

Attributes [hide]

Serpent Candle, Female Tabaxi Bard 6
Medium (6'2") Tabaxi, Lawful Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)14 (+2) 12 (+1)14 (+2)
Skills Investigation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Giant, Draconic
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 3000 sp. Moss agate (13 gp). Silver pearl (150 gp).


Social Check DCs


Serpent Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a weathered and beat up set of banded mail beneath an oversized brown coat. She keeps her yellow fur in a pixie cut. Her eyes are yellow.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Serpent is combative with any and all who dare try her patience in the slightest.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. A gypsy cursed her at a young age, leading to her ugly appearance. Since then, she has sought to make the best of life.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Slave. Occupation: Knight

Voice: French accent

Attributes [hide]

Serpent Wind, Female Tabaxi Druid 6
Medium (5'1") Tabaxi, Neutral Evil (CR 6)
Armor Class 12
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 8 (-1)18 (+4) 13 (+1)9 (-1)
Skills Animal Handling +4, Performance +2
Senses Passive Perception 11
Languages Common, Infernal, Terran, Auran, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 100 gp.


Social Check DCs


Tharivol Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Actor does. He carries with him a set of longbows, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His golden hair is cut jaggedly and amateurishly. This green eyed easterner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He is a big fan of imagination and believes people should spend more time reading and writing.

History: The child of eastern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He left for the east, certain he would find work there.

Motivation: Sabotage a competitor.

Ideals: Fighting, Logical. Flaws: Shy. Bonds: Job, Immigrant. Occupation: Actor

Voice: Smoker's lung

Attributes [hide]

Tharivol Koehlanna, Male Elf Monk 3
Medium (5'2") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 6 (-2)15 (+2)
Skills History +4, Intimidation +4
Senses Passive Perception 8
Languages Common, Elven, Auran, Abyssal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Kite Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears brown leather gloves, a brown jacket, and tight pants. His gray fur is unkempt and raggedy. He has a dull look in his green eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born in the east to a Map Maker, Kite learned a great deal about his father's area of expertise. His first spouse was a Architect, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has been saving his money to try and buy his brother's freedom.

Motivation: Sabotage a competitor; and wants to raise his children well

Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Job, Family. Occupation: Map Maker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kite Hummingbird, Male Tabaxi Adept 8
Medium (5'11") Tabaxi, True Neutral (CR 8)
Armor Class 10
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 14 (+2)14 (+2) 13 (+1)12 (+1)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 11
Languages Common, Infernal, Orc
Attacks Melee +3 / 2d10+0, Ranged +3 / 2d10+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Teinithra, Male Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this northern man wears skinny pants and wears a blue and green robe with the hood down. His silver hair is cut short. His hazel eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was an apprentice working in his mother's forge. He tends to his Body Guard job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic, Joker. Flaws: Insomniac. Bonds: Immigrant, Job. Occupation: Body Guard

Voice: Sore throat, cough

Attributes [hide]

Mindartis Teinithra, Male Elf Warrior 7
Medium (4'10") Elf, True Neutral (CR 7)
Armor Class 12
Hit Points 30 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 8 (-1)13 (+1) 10 (+0)13 (+1)
Skills Insight +3, Intimidation +4
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1100 gp. Zircon (50 gp). Deep green spinel (70 gp). Iolite (50 gp). Zircon (50 gp).


Social Check DCs

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