Rael Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male wears many layers of old clothing at all times. He is tall, broad shouldered and powerfully built. His long brown hair is drawn into a two foot long braid. His blue eyes are passionate and lively.
Personality: He is calm most of the time but flees social interaction. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was raised in a plains tribe. He moved out west to avoid the crime he committed. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels that his past leaves him morally obligated to help; and he is not mentally stable, and does not behave rationally
Flaws: Ugly, Shy, Insane. Bonds: Poor, Criminal record, Nature. Occupation: Miller
Voice: Boston accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 13)
Armor Class 9
Hit Points 16 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 5 (-3) | 12 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 | 2 | 1 | 0 |
Possessions: 4000 gp. Freshwater pearl (16 gp). Amethyst (110 gp). Golden yellow topaz (1600 gp). Pink pearl (110 gp). Red spinel (110 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Zaffrab Murnig, Male Gnome [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He very much looks the part of a Guard. His whole body is exceptionally muscular. His golden hair has been sun bleached extensively. His eyes are likewise amber.
Personality: He hates Gnomes with a passion. As such he is filled with self loathing. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Locksmith mother left him crippled. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture; and wants to open a new tavern
Flaws: Racist, Disease. Bonds: Job, Immigrant, Criminal record. Occupation: Guard
Voice: Scottish accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 14)
Armor Class 10
Hit Points 105 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 4d6+0, Ranged +4 / 4d6-1, Grapple +0
Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Patrick Brandon, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is generally shirtless and showing off his tattooed chest. He sports a long auburn beard, and similarly colored long hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the north to a Actor, Patrick learned a great deal about his father's area of expertise. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Actor. He got away from his former life and has fallen to alcoholism.
Motivation: He is unsatisfied with his job; and expand his business
Ideals: Philantrophist. Flaws: Shy, Addict. Bonds: Attractive, Job. Occupation: Actor
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2200 sp. Banded agate (7 gp).
Calcitro Underbough, Male Halfling [Permalink]
Personal [hide]
Description: He wears white trousers with blue and grey striped suspenders. He wears various colorful collared shirts, and carries falchions. He has a small bristly mustache and wavy white hair. He has amber eyes and a white hat with a blue feather.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is obsessed with his god.
History: He was born in a small mountains village. At some point he was captured by orcs and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by orcs. Calcitro was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has a rivalry with the church that dominates his actions
Ideals: Fighting. Bonds: Enemies, Religious, Nature, Slave. Occupation: Barrister
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 12
Hit Points 29 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 3000 sp. Eye agate (16 gp). Lapis lazuli (16 gp). Sard (60 gp). Red spinel (100 gp).
Lance Ariessus, Male Half-Elf [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears tight fitting clothing which further accentuates his frame. His red hair is thinning but still full. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Abrasive and pushy, he has a hard time making friends. He is afraid of women and trembles around them
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was an apprentice working in his mother's forge. Days after completing his studies, news broke out that his hometown was attacked by giants. Lance was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the giants.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Flaws: Antagonistic, Shy. Bonds: Attractive, Job, Enemies, Criminal record. Occupation: Fisher
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 32 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 1 | 0 | 0 |
Possessions: 500 gp.
Art Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He usually wears his pastel robe and has his axe always slung over his shoulder. He has dyed his greying brown fur a little too much giving a sharp brown color. He has several tiny amethyst earrings on each ear.
Personality: This man loves dancing and to teach people dancing more than just about anything. He also hits on women, regardless of circumstances.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Art reached his early adolescence his Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Has a crush, Military. Occupation: Blacksmith
Voice: Smooth and feminine
Attributes [hide]
Medium (6'3") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 21 (2d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 gp.
Verin Glee, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her hair is greying and her face has many wrinkles. Her black eyes dart around the room hyper actively observing anyone and anything.
Personality: This woman loves music and to teach people music more than just about anything. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She moved from fad to fad and when she turned 15 she discovered music. She has never given up on her music dream.
Motivation: She has a rivalry with the Church that dominates her actions; and wants to work out more often
Ideals: Athletic, Artistic, Justice. Bonds: Poor, Religious. Occupation: Stableman
Voice: Sensual and smooth
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 11)
Armor Class 8
Hit Points 51 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 7 (-2) | 14 (+2) | 16 (+3) | 14 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Orc
Attacks Melee +3 / 3d8-1, Ranged +2 / 3d8-2, Grapple -1
Possessions: 2500 gp. Star ruby (1300 gp). Obsidian (6 gp). Alexandrite (1100 gp). White opal (1300 gp). Zircon (40 gp). Rose (40 gp). Emerald (1300 gp). Sardonyx (40 gp). Blue sapphire (1300 gp). 1 Minor magic item. 1 Minor magic item.
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