Jak Thorngage, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'0", this man is dressed in an above average manner. He wears a deerstalker hat to cover his moderate length chestnut hair. He has a tattooed face.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.
History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and seeks redemption
Ideals: Philantrophist, Gifted. Flaws: Secretive. Bonds: Attractive, Criminal record. Occupation: Courier
Voice: Tuts and clicks tongue
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 4)
Armor Class 16
Hit Points 41 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 17 (+3) | 10 (+0) | 9 (-1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +1
Possessions: 70 pp. Aquamarine (500 gp). 1 Minor magic item.
Oppleby Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His skin is flawless and his amber eyes scan people very quickly.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Seeks redemption; and retire the richest man in the west
Ideals: Entrepeneur, Artistic. Bonds: Attractive, Nature, Criminal record. Occupation: Engraver
Voice: Low and grunting
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 11)
Armor Class 12
Hit Points 102 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 19 (+4) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 |
Possessions: 400 pp. 1 Minor magic item.
Ghâm Elton, Male Half-Orc [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting pants and leather jackets. He usually doesn't wear a shirt and is in decent physical shape. He sports a flattop hair cut. His eyes are violet.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He believes the world needs to unite to get rid of dire rats once and for all.
History: Gifted from a young age, Ghâm studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now spends his time doing works of charity.
Motivation: Meet up once more with his childhood friend; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Gifted, Philantrophist. Bonds: Adventurer, Enemies. Occupation: Hunter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 7 (-2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 6000 cp. Bloodstone (80 gp).
Jarsali Ilphelkiir, Female Elf [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she wears tan painted combat armor at almost all times. She has styled her chestnut hair well, parting it to the right. Her face is covered beneath a completely black helmet.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: She comes from a rich northern family. After coming to the age of reason, Jarsali took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She used her abilities to travel the world and help people.
Motivation: Money/treasure; and she is greedy
Ideals: Opinionated, Philantrophist, Gifted. Bonds: Rich. Occupation: Miner
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Elf, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 9 (-1) | 11 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 210 gp. 1 Silk rope.
Osco TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: With blue face paint in a stripe pattern across his face, he is dressed in earthy colors with a white and black handkerchief worn on his right side. He has a long brown beard with little hanging trinkets. His violet eyes are slightly larger than normal.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He invites people to come help in his community garden.
History: He was raised in a white middle class family as the only child. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Bricklayer soon after.
Motivation: To find somewhere to settle down; and his spouse's relatives view him with great suspicion
Ideals: Optimist, Philantrophist. Flaws: Mundane. Bonds: Job, Family. Occupation: Bricklayer
Voice: French accent
Attributes [hide]
Small (3'4") Halfling, True Neutral (CR 12)
Armor Class 15
Hit Points 75 (12d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 13 (+1) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Druidic
Attacks Melee +6 / 3d10+2, Ranged +8 / 3d10+4, Grapple +4
Possessions: 100 pp.
Lavinia Leagallow, Female Halfling [Permalink]
Personal [hide]
Description: She dresses in collared shirts and wears a proper scarf over her head, and she perpetually has her pickaxe ready. Her silver hair is still thick. She has a dull look in her green eyes.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not trust anyone and sleeps with one eye open.
History: She was born at the edge of vast desert. She has had some formal poetry training, and achieved minor success. She has never given up on her poetry dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Artistic. Flaws: Cynical, Insomniac. Bonds: Nature. Occupation: Miller
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Aquan
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 gp.
Tree Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tabaxi, and stands approximately 6'9". He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and his gloved hand is found clutching a mace. His brown fur is matted, messy, and big. His green unseeing eyes seem to look past you.
Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered
History: Gifted from a young age, Tree studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Retire the richest man in the north; and to share knowledge with the world
Ideals: Entrepeneur, Gifted, Logical. Flaws: Ugly, Disease. Occupation: Detective
Voice: Eastern European accent
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
Possessions: 600 sp.
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Their contribution stands as a beacon of hope for all adventurers!