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NPC Generator

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Advanced [show]


Shadow In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is wearing a perfectly clean shirt and pair of pants. His beige fur is drawn into a tight pony tail with a butterfly scrunchie. His eyes are yellow and he is always smoking a pipe.

Personality: Shadow hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Flattery will make him almost putty in your hands.

History: Born in the east to a Baker, Shadow learned a great deal about his father's area of expertise. He moved from fad to fad and when he turned 15 he discovered poetry. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Sabotage a competitor; and wishes to resurrect an old love

Ideals: Artistic. Flaws: Selfish, Mundane. Bonds: Attractive, Job, In love. Occupation: Baker

Voice: Russian accent

Attributes [hide]

Shadow In Woods, Male Tabaxi Barbarian 5
Medium (6'2") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 40 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 13 (+1)9 (-1)
Skills Nature +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 300 gp. Jade (50 gp).


Social Check DCs


Darrow Stonebridge, Male Halfling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he tends to wear a white poncho over his likewise colored trousers and shirt. His black hair is styled in orderly dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born to a criminal king-pin and mafia family Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he feels that his past leaves him morally obligated to help

Ideals: Joker. Flaws: Insane, Shy. Bonds: Criminal record, Attractive. Occupation: Laborer

Voice: Booming voice

Attributes [hide]

Darrow Stonebridge, Male Halfling Adept 4
Small (2'11") Halfling, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)6 (-2) 17 (+3)10 (+0)
Skills Performance +2, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Ombul Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: Standing 2'10", this man wears very tight pants and wife beaters, though occasionally he sports a white coat. His auburn hair and beard is wavy and long. His brown eyes dart from person to person to random spaces in the air.

Personality: Ombul is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful slaver made him what he is. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He has dedicated himself to building a better village for his children.

Motivation: An old rival family wants him found; and to reunite with his old friends

Ideals: Extrovert. Bonds: Adventurer, Mentor, Family. Occupation: Ruler

Voice: Draws out vowels

Attributes [hide]

Ombul Kettlewhistle, Male Halfling Bard 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 15 (+2)15 (+2) 17 (+3)7 (-2)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Celestial
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 40 gp. Smoky quartz (80 gp). Alexandrite (400 gp). Hematite (6 gp).


Social Check DCs


Diggory York, Male Human [Permalink]

Personal [hide]

Description: 6'1" and lanky with angular features, he is an attractive figure. He wears suspenders and grey workpants. His shirt is pastel, and he wears a heavy grey leather apron most of the time. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are blue and catlike.

Personality: His tongue was cut out and he uses sign language. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has set out to sabotage the competition.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult.

Ideals: Logical, Impeccable. Flaws: Disease. Bonds: Attractive, Job. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Diggory York, Male Human Adept 1
Medium (6'1") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)9 (-1) 15 (+2)8 (-1)
Skills Insight +4, Nature +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 400 sp.


Social Check DCs


Gargax Kerrhylon, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'2". He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a glaive. His bronze crest is lengthy and is close to two feet long. His ears are large.

Personality: He can speak with the recently deceased. He is a font of random trivia from the lore and stories he has discovered

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 15th year, his parents were killed by a illithids raid, leaving Gargax alone in the world. After a stint in an orphanage, he was adopted. He has built up a small fortune and can afford his own way.

Motivation: To find somewhere to settle down; and he is greedy

Ideals: Gifted, Logical. Flaws: Ugly, Mundane. Bonds: Rich, Enemies. Occupation: Carpenter

Voice: Nasally tone

Attributes [hide]

Gargax Kerrhylon, Male Dragonborn Wizard 8
Medium (6'2") Dragonborn, Neutral Evil (CR 8)
Armor Class 12
Hit Points 30 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 17 (+3)13 (+1)
Skills Deception +4, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12443

Possessions: 140 pp.


Social Check DCs


Felosial Horineth, Female Elf [Permalink]

Personal [hide]

Description: This eastern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her black hair is wavy and long. Her eyes are likewise amber.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She is the product a well kept family trust fund and as such has never really known need. A gypsy cursed her at a young age, leading to her ugly appearance. She inherited the family business which she has now maintained for 14 years.

Motivation: Retire the richest woman in the east; and she is greedy

Ideals: Joker, Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Rich, Job. Occupation: Masseuse

Voice: Shortens vowels

Attributes [hide]

Felosial Horineth, Female Elf Ranger 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)5 (-3) 10 (+0)14 (+2)
Skills Acrobatics +4, Religion -1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 2900 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


John Clifford, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He carries a battered glaive and tarnished halberd as well. He has a long white beard with little hanging trinkets. His blue eyes peer out from beneath his top grey hat.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, John is combative with any and all who dare try his patience in the slightest.

History: The child of eastern immigrants he idolized his mother. John abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He moves from town to town, unable to find a place to settle.

Motivation: He has passion for adventuring and risk; and he's repulsed by the pc

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Crown-heir

Voice: Breathy voice

Attributes [hide]

John Clifford, Male Human Commoner 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Draconic, Goblin
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 1000 cp.


Social Check DCs

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