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NPC Generator

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Advanced [show]


Beast Running, Female Tabaxi [Permalink]

Personal [hide]

Description: She sports brown clothing, slightly heavier than average wear. She carries a battered trident and tarnished longsword as well. Her fur is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.

Personality: This woman loves music and to teach people music more than just about anything. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a Spy, her father struggled to pay the bills. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature longsword.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she desires power and/or immortality

Ideals: Fighting, Artistic. Bonds: Attractive, Adventurer, Poor. Occupation: Beggar

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Beast Running, Female Tabaxi Sorcerer 2
Medium (4'10") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)11 (+0) 10 (+0)10 (+0)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1600 sp. 1 Half-Plate.


Social Check DCs


Jo Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times. She is portly but not overly obese. Her chestnut hair is wavy and long. Her eyes are likewise blue. Her teeth are yellowed and unaligned.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: She was raised in a white middle class family as the only child. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She loathes her own lifestyle; and she is content

Ideals: Artistic. Flaws: Ugly, Depressed, Mundane. Bonds: Poor, Slave. Occupation: Barrister

Voice: Cold and demanding tone

Attributes [hide]

Jo Nimblefingers, Female Halfling Monk 6
Small (3'2") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)15 (+2) 5 (-3)8 (-1)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 7
Languages Common, Halfling, Aquan, Orc
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bree Underbough, Female Halfling [Permalink]

Personal [hide]

Description: She wears a red vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a dagger on it. She wears her auburn hair up in a very large beehive style do. Her otherwise smooth face is marked with small tiny scars.

Personality: Bree is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Like her mother and her sister before her, after school she went straight into learning to become a Fisher. She has set out to sabotage the competition.

Motivation: She is compelled to act according to her religious beliefs; and expand her business

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Religious, Job. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

Bree Underbough, Female Halfling Sorcerer 6
Small (3'1") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 30 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)8 (-1) 15 (+2)12 (+1)
Skills Athletics +2, Investigation +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Aline Sherman, Female Half-Elf [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and dresses in violet turtlenecks beneath a tan coat with green slacks. Her skin is also unnaturally pale. Her auburn hair is singed and shortened. She has a tattooed face.

Personality: She is mildly Half-Elf supremacist, though she does not identify as such. She is harsh and unforgiving.

History: Aline was born the youngest of three triplets. Cursed with unlife at a very young age, Aline has worked very hard to control her curse. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her spouse's relatives view her with great suspicion.

Flaws: Ugly, Racist, Antagonistic, Disease. Bonds: Family. Occupation: Healer

Voice: Australian accent

Attributes [hide]

Aline Sherman, Female Half-Elf Rogue 9
Medium (5'0") Half-Elf, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 13 (+1)9 (-1)
Skills Arcana +4, Survival +4
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 900 gp. Red-brown spinel (40 gp). Deep blue spinel (1600 gp). Malachite (12 gp). Lapis lazuli (12 gp). Red-brown spinel (40 gp). Amethyst (40 gp). Rich purple corundum (600 gp).


Social Check DCs


Xanaphia Teinithra, Female Elf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in a clean blue cloak covering her clean studded leather. Her silver hair is unkempt and raggedy. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born a particularly ugly child, much to the horror of her parents. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Xanaphia fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with her old friends.

Ideals: Fighting. Flaws: Ugly, Addict. Bonds: Poor, Adventurer. Occupation: Bellfounder

Voice: Hollow voice

Attributes [hide]

Xanaphia Teinithra, Female Elf Druid 3
Medium (5'3") Elf, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)19 (+4) 11 (+0)12 (+1) 15 (+2)13 (+1)
Skills Acrobatics +6, Arcana +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp.


Social Check DCs


Artin Hammerstone, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her chestnut hair in a flapper bob. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is terrified, and will act out of fear; and she is greedy

Ideals: Logical. Flaws: Addict, Antagonistic, Fearful. Bonds: Rich. Occupation: Healer

Voice: Complex vocabulary, royal

Attributes [hide]

Artin Hammerstone, Female Dwarf Sorcerer 6
Medium (4'3") Dwarf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 17 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 10 (+0)13 (+1) 8 (-1)7 (-2)
Skills Athletics +6, Stealth +4
Senses Passive Perception 9
Languages Common, Dwarven, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126653

Possessions: 7000 sp. Deep blue spinel (800 gp).


Social Check DCs


Drogo Churchill, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has a chestnut handlebar mustache and slicked back chestnut hair. This gray eyed westerner is not easily forgotten.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Retire the richest man in the west; and wants to raise his children well

Ideals: Entrepeneur, Disciplined, Justice, Gifted. Bonds: Attractive. Occupation: Glassblower

Voice: Whispers

Attributes [hide]

Drogo Churchill, Male Human Wizard 11
Medium (5'3") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 38 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)11 (+0) 14 (+2)12 (+1)
Skills Performance +5, Stealth +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 150 pp. A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp).


Social Check DCs

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