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NPC Generator

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Advanced [show]


Myev Thackeray, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has styled her silver hair well, parting it to the right. Her green eyes peer out from beneath her small black hat.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. Her mother was a soldier and died while she was still young. Myev was left her mother's suit of armor and trained in its use and care. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with her childhood friend; and wants to have a good time and be beloved

Ideals: Athletic, Optimist. Bonds: Adventurer, Religious, Military. Occupation: Beggar

Voice: Speaks through clenched teeth

Attributes [hide]

Myev Thackeray, Female Half-Orc Warlock 7
Medium (6'4") Half-Orc, Chaotic Good (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)15 (+2) 10 (+0)4 (-3)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Orc, Elven, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Calcitro Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears white painted combat armor at almost all times. His silver hair is cut short with large spiked bangs in the front. He has several tiny emerald earrings on each ear.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He misses his home and complains about the freezing weather, even in summer.

History: The child of northern immigrants he idolized his mother. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Bonds: Attractive, Rich, Enemies, Immigrant. Occupation: Stylist

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Calcitro Greenbottle, Male Halfling Rogue 2
Small (3'1") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)12 (+1) 8 (-1)10 (+0)
Skills Deception +2, History +3
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 1500 sp. 1 Masterwork Common Melee.


Social Check DCs


Rosalind Clare, Female Human [Permalink]

Personal [hide]

Description: She is a mite stocky and wears rags and sports a simple walking cane. Her brown hair has been sun bleached extensively. Her amber eyes dart from person to person.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Rosalind lived on a farm with her father, near the main road leading to a nearby town. The family's rival house kidnapped her sister with the intent that her sister marry their son to gain control of contested properties. By chance she met her brother recently and the two have been together since.

Motivation: To reunite with her old friends; and marry her brother to traveling adventurers

Bonds: Poor, Attractive, Family, Adventurer. Occupation: Detective

Voice: Indian accent

Attributes [hide]

Rosalind Clare, Female Human Wizard 1
Medium (5'6") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 12 (+1)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 600 sp. Iolite (60 gp).


Social Check DCs


Ahvain Kane, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tight fitting violet shirt and pants. He is portly but not overly obese. He has shaved his head bald. His eyes are a pleasant violet.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is used to getting what he wants. In part because he is a meticulous planner.

History: Ahvain hails from a village terrorized by dire rats. Because his mother participated in the massacre of their homeland, dire rats burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his father from journeying west to reunite his family. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and a rival would like him out of the picture

Ideals: Professionalism. Bonds: Criminal record, Enemies, Immigrant, Rich. Occupation: Bellfounder

Voice: Speaks through clenched teeth

Attributes [hide]

Ahvain Kane, Male Half-Elf Paladin 15
Medium (5'5") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 9
Hit Points 131 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)13 (+1) 17 (+3)12 (+1)
Skills Acrobatics +4, Insight +8
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1602111

Possessions: 3000 gp. 1 Medium magic item.


Social Check DCs


Murook Tickle, Female Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She sports a flattop hair cut. Her ears are large.

Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. When she's not drinking or sleeping the drinks off, she's doing painting.

History: She was raised in a white middle class family as the only child. She moved from fad to fad and when she turned 15 she discovered painting. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is content; and wants to have a good time and be beloved

Ideals: Optimist, Artistic. Flaws: Ugly, Mundane. Occupation: Fisher

Voice: Sore throat, cough

Attributes [hide]

Murook Tickle, Female Half-Orc Rogue 2
Medium (6'5") Half-Orc, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 9 (-1)9 (-1) 13 (+1)6 (-2)
Skills Acrobatics +4, Persuasion +0
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: Bloodstone (40 gp). Citrine (40 gp). 1 Half-Plate.


Social Check DCs


Tawna Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: This fat eastern woman has a bulbous nose and is well dressed, but even with her fine clothing she looks run-down. Her skin is also unnaturally pale. Her red hair is thinning but still full. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Flattery will make her almost putty in your hands.

History: She was born to a criminal king-pin and mafia family Tawna was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tawna decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is a bit of a kleptomaniac; and she has decided she is irredeemable

Flaws: Ugly, Insane, Shy, Selfish. Bonds: Criminal record. Occupation: Carter

Voice: Shortens vowels

Attributes [hide]

Tawna Hogcollar, Female Halfling Monk 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)14 (+2) 15 (+2)10 (+0)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common, Halfling, Dwarven, Infernal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Anne Garrick, Female Human [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears a simple burlap shirt and baggy pants. She conceals her greatsword with her veritable burlap sack of a shirt. She has wavy blonde hair. She has several tiny topaz earrings on each ear.

Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Gifted from a young age, Anne studied abroad. She has chosen to use the inheritance that was left to her frivolously. She was granted psionic powers by her dying brother.

Motivation: Money/treasure; and she has money and likes to spend it

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Attractive. Occupation: Assassin

Voice: growls and snarls, animalistic

Attributes [hide]

Anne Garrick, Female Human Monk 9
Medium (4'8") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 72 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)11 (+0) 13 (+1)16 (+3)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +3

Possessions: Hematite (10 gp). Zircon (40 gp). Fire opal (900 gp). Rhodochrosite (10 gp). Moonstone (40 gp). Red-brown spinel (110 gp). Deep blue spinel (200 gp). Carnelian (40 gp).


Social Check DCs

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