Gorga Gladstone, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy golden stubble. She dresses in collared shirts and wears a proper scarf over her head. She has a hunchback. Her hair is long and golden with streaks of silver, and is pulled back with small black clips. Her brown eyes dart around the room hyper actively observing anyone and anything.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.
History: Her father raised her in a mountain cabin. When Gorga reached her early adolescence her Half-Orc mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Nature, Military. Occupation: Sailor
Voice: Posh accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 14 (+2) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: Just what you see.
Tawna Reedfellow, Female Halfling [Permalink]
Personal [hide]
Description: This woman is well dressed, constantly wearing a red suit, blue shirt, and tan tie. She has a penchant for wearing a ring with an oversized opal on her left hand. Her red hair is lengthy. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She can't help but pocket interesting objects she comes across
History: Tawna was born the youngest of three triplets. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Herbalist kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: A deep hatred of dire rats; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Flaws: Cynical. Bonds: Rich, Criminal record, Family, Enemies. Occupation: Herbalist
Voice: Loud with bravado
Attributes [hide]
Small (2'9") Halfling, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 19 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
Possessions: 60 pp.
Symma Sympony, Female Gnome [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her hair is always cut to a buzz. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is an amazing painter.
History: Symma lived on a farm with her father, near the main road leading to a nearby town. She was taken as a slave by a traveling circus and forced to perform She now spends her time doing works of charity.
Motivation: Marry her brother to traveling adventurers.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Family, Slave. Occupation: Cartwright
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 9)
Armor Class 14
Hit Points 26 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +5
Possessions: 15000 sp.
Trail Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft red waves gently in the breeze. He has beige fur. His green eyes dart from person to person.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He can't help but pocket interesting objects he comes across
History: He was born a particularly ugly child, much to the horror of his parents. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Seeks redemption.
Ideals: Athletic. Flaws: Cynical, Ugly. Bonds: Rich, Criminal record. Occupation: Healer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 38 (10d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 6 (-2) | 18 (+4) | 8 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran, Gnoll, Terran, Druidic
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 14000 sp. Violet garnet (1000 gp). Tiger eye turquoise (9 gp). Rhodochrosite (9 gp).
Anastrianna Iranapha, Female Elf [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. She wears a feathered hat to hide her balding. Her ears are large.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is lazy, self-centered, vain, and jealous.
History: A powerful slaver made her what she is. From there she went from mercenary job to mercenary job. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She wants to meet her childhood hero.
Flaws: Ugly, Greedy, Selfish. Bonds: Mentor, Adventurer. Occupation: Fisher
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Elf, True Neutral (CR 8)
Armor Class 10
Hit Points 70 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +7 / 2d10+4, Ranged +3 / 2d10+0, Grapple +4
Possessions: 700 gp. Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp).
Lamlis Galanodel, Male Elf [Permalink]
Personal [hide]
Description: He prefers to wear flannel. He carries a battered hand crossbow and tarnished spear as well. His black hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes dart from person to person.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Lamlis hails from a village terrorized by drow. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lamlis fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He has a crush on the local Doctor; and wants his loneliness to end
Ideals: Fighting. Flaws: Antagonistic. Bonds: Has a crush, Adventurer, Enemies. Occupation: Interpreter
Voice: Jamaican accent
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 16 (+3) | 18 (+4) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Goblin, Auran, Infernal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 5000 cp.
Gennal Lepus, Male Half-Elf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 5'2" and wears baggy violet pantaloons and a black scarf. His black hair is knotted and matted. His green eyes are passionate and lively.
Personality: He has always had a great fascination with Tiefling culture. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gennal was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: To protect his home; and to reunite with his absent father
Flaws: Racist, Ugly. Bonds: Adventurer, Family, Guardian. Occupation: Mortician
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 4)
Armor Class 10
Hit Points 18 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!
