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Advanced [show]


Ildrex Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears baggy green pantaloons and a red scarf. His black crest is matted, messy, and big. His red eyes dart from person to person to random spaces in the air.

Personality: Cocky and sure of himself, he believes he is the best Masseuse born in the past three hundred years. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born in the north, but his parents moved at a very young age to the south. He took every job he could get his hands on, but the opportunities for Dragonborns in the north were limited. He moves from town to town, unable to find a place to settle.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Ugly. Bonds: Job, Has a crush, Adventurer, Immigrant. Occupation: Masseuse

Voice: Scottish accent

Attributes [hide]

Ildrex Argenthrixus, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 7 (-2)9 (-1) 16 (+3)8 (-1)
Skills Investigation +1, Religion +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Uthemar Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears bulky blue painted plate armor. His auburn hair is unkempt and raggedy. He has amber eyes and a blue hat with a white feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. A true patriot, Uthemar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Uthemar was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He found a children's book about a Elf Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.

Motivation: To reunite with his old friends.

Flaws: Ugly, Cynical. Bonds: Poor, Military, Adventurer. Occupation: Baker

Voice: Scratchy, weak

Attributes [hide]

Uthemar Koehlanna, Male Elf Bard 1
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)14 (+2) 12 (+1)11 (+0)
Skills Deception +2, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Aquan, Gnome
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: Just what you see.


Social Check DCs


Horza Clayton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears a lot of dark rich colors, with gold accents. His hair is greying and his face has many wrinkles. This violet eyed easterner is not easily forgotten.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Horza took refuge in the ruined castle and found the beat up dagger and armor he uses now. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants to meet his childhood hero.

Flaws: Shy. Bonds: Attractive, Adventurer, Nature, Slave. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

Horza Clayton, Male Half-Orc Wizard 7
Medium (5'1") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 42 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 16 (+3)11 (+0) 15 (+2)13 (+1)
Skills History +3, Survival +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jacoba Ridley, Female Human [Permalink]

Personal [hide]

Description: She wears a grey feathered hat and grey clothes. She carries with her a set of quarterstaffs on her belt, each one with a jet on the hilt. Her chestnut hair is knotted and matted. Her face is scarred and worn.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She is a great chef.

History: She was raised in a plains tribe. Her parents were killed by dire rats in a raid when she was still a young child. The dire rats captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jacoba fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and many dire rats want her driven away

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Enemies. Occupation: Masseuse

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Jacoba Ridley, Female Human Bard 1
Medium (4'10") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)11 (+0) 15 (+2)17 (+3)
Skills Acrobatics +1, Sleight of Hand +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1020

Possessions: 600 sp. Sard (40 gp).


Social Check DCs


Nirgel Victory, Male Tiefling [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. His white hair is lengthy. He has silver eyes and a black hat with a tan feather.

Personality: He is irascible and easily irritated. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He moved from fad to fad and when he turned 15 he discovered painting. After a long history of fighting, Nirgel and his spouse have recently divorced.

Motivation: He is greedy; and money/treasure

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Slave. Occupation: Miller

Voice: Low and grunting

Attributes [hide]

Nirgel Victory, Male Tiefling Commoner 4
Medium (5'4") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)15 (+2) 10 (+0)15 (+2)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Efferil Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a blue cloak and cross-gartered green stockings. His hair is short and brown. His face is covered beneath a completely black helmet.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is skeptical of what others tell him and is slow to trust.

History: He was born to loving parents in a slum to the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Shy. Bonds: Guardian, Poor, Family. Occupation: Miller

Voice: Russian accent

Attributes [hide]

Efferil Arnuanna, Male Elf Barbarian 13
Medium (5'0") Elf, Chaotic Good (CR 13)
Armor Class 12
Hit Points 112 (13d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)8 (-1) 14 (+2)10 (+0)
Skills Athletics +5, Medicine +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +6

Possessions: 600 pp. Gold music box (4000 gp). Brass mug with jade inlays (400 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Three Of Wine, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She is wearing a long, brown cloak. Her fur is gray and very short. She wears an eyepatch.

Personality: She is a Stableman first and foremost. She believes firmly that knowledge should be universal. She loves her children and doesn't want them to worry about her. She loves to share her painting with anyone who is interested.

History: Born to a poor family in the city she treasured whatever gifts she got. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. She struck the Stableman job and began her own company from there.

Motivation: An old rival family wants her found; and retire the richest woman in the north

Ideals: Artistic, Entrepeneur. Flaws: Ugly. Bonds: Job, Family, Poor. Occupation: Stableman

Voice: German accent

Attributes [hide]

Three Of Wine, Female Tabaxi Ranger 2
Medium (5'1") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)13 (+1) 11 (+0)13 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 220 gp.


Social Check DCs

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