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NPC Generator

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Advanced [show]


Wiggens Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: This man likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a penchant for wearing a ring with an oversized aquamarine on his left hand. His red hair is lengthy. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born at the edge of vast plains. In his 13th year, his parents were killed by a goblins raid, leaving Wiggens alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and a deep hatred of goblins

Ideals: Opinionated. Flaws: Ugly. Bonds: Rich, Nature, Enemies. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Wiggens Tarkelby, Male Gnome Bard 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 30 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)13 (+1) 15 (+2)9 (-1)
Skills Animal Handling +4, Nature +3
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 10000 sp. Onyx (30 gp). 1 Minor magic item.


Social Check DCs


Shax Subtlety, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her brown hair is smooth and relatively long. She has red eyes and a green hat with a blue feather.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Shax was left her father's suit of armor and trained in its use and care. She now travels the world, in search of power and loot.

Motivation: To get a good night's sleep; and she desires power and/or immortality

Flaws: Shy, Racist, Insomniac. Bonds: Military, Adventurer. Occupation: Bowyer

Voice: Aggressive tone

Attributes [hide]

Shax Subtlety, Female Tiefling Warlock 5
Medium (5'9") Tiefling, Neutral Evil (CR 5)
Armor Class 9
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 10 (+0)15 (+2) 10 (+0)15 (+2)
Skills Athletics +4, History +5
Senses Passive Perception 10
Languages Common, Ignan, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322200

Possessions: 60 pp.


Social Check DCs


Korfel Nailo, Male Elf [Permalink]

Personal [hide]

Description: He wears a tan shirt with thin brown vertical stripes and white pants. His red hair is heavily combed to the left. His fair skin shows little sign of his aristocratic breeding.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His homeland was ravaged by war and he spent much of his life rebuilding it. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He has money and likes to spend it; and he is greedy

Flaws: Mundane, Shy, PTSD. Bonds: Attractive, Rich. Occupation: Jeweler

Voice: Middle-eastern accent

Attributes [hide]

Korfel Nailo, Male Elf Warrior 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 10
Hit Points 11 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 5 (-3)10 (+0) 10 (+0)18 (+4)
Skills Medicine +2, Persuasion +6
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Cecily Marleigh, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior, and carries longswords. She has a very tight haircut. Her eyes are likewise hazel. Her teeth are yellowed and unaligned.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is obsessed with a lost civilization.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. By chance she met her brother recently and the two have been together since.

Motivation: Regain custody of her son; and to unite with her brother

Ideals: Fighting, Disciplined, Artistic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Courier

Voice: Can't modulate volume

Attributes [hide]

Cecily Marleigh, Female Human Fighter 11
Medium (4'10") Human, Chaotic Good (CR 11)
Armor Class 8
Hit Points 71 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)16 (+3) 14 (+2)10 (+0)
Skills Athletics +6, Stealth +2
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Orc
Attacks Melee +6 / 3d8+2, Ranged +2 / 3d8-2, Grapple +2

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His yellow fur has been sun bleached extensively. His eyes, though not visible through his cowl, are copper.

Personality: Stoic and calm, he prefers to meditate than take action. He is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He now mingles about in high society.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Disciplined, Logical. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Mason

Voice: Russian accent

Attributes [hide]

Tricking Of Winter, Male Tabaxi Cleric 9
Medium (5'0") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 81 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)5 (-3) 12 (+1)10 (+0)
Skills Insight +4, Investigation +0
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12644

Possessions: Just what you see.


Social Check DCs


Kûga Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered brown stockings. His attire stands in sharp contrast to his quarterstaff, which is beautifully polished and possesses an ornate carving of a clover on it. He has a golden handlebar mustache and slicked back golden hair. His gray eyes dart from person to person to random spaces in the air.

Personality: He speaks before he thinks and is too direct. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His father had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Spice Merchant

Voice: Whispers

Attributes [hide]

Kûga Clare, Male Half-Orc Fighter 2
Medium (6'4") Half-Orc, Neutral Good (CR 2)
Armor Class 11
Hit Points 9 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 9 (-1)11 (+0) 10 (+0)9 (-1)
Skills Athletics +6, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +3

Possessions: 320 gp.


Social Check DCs


Stannor Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Halfling, and stands approximately 3'1". He wears professional attire, and his gloved hand is found clutching a sickle. His hair is golden, silky, and of moderate length. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. A true patriot, Stannor would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to meet his childhood hero

Flaws: Addict, Greedy, Disease. Bonds: Attractive, Military. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Stannor Glenfellow, Male Halfling Wizard 9
Small (3'1") Halfling, True Neutral (CR 9)
Armor Class 15
Hit Points 2 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 7 (-2)11 (+0) 11 (+0)14 (+2)
Skills Arcana +3, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 3d4+0, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1000 gp.


Social Check DCs

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