Hugolina Cooper, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears many layers of old clothing at all times. Her moppish golden hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She also is a firm believer in the womanly ideal.
History: Born to a Mason, her mother struggled to pay the bills. As a young adult she joined a group advocating for an improvement in Human conditions. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Logical. Flaws: Ugly, Racist, Impulsive. Bonds: Poor. Occupation: Dilettante
Voice: Spanish accent
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 7
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 5 (-3) | 13 (+1) | 5 (-3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged -1 / 1d4-3, Grapple +2
Possessions: 600 sp.
Lidda Hogcollar, Female Halfling [Permalink]
Personal [hide]
Description: The light-skinned woman stands 3'1" and wears red trousers with brown and yellow striped suspenders. She wears various colorful collared shirts. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. Her gray eyes dart from person to person to random spaces in the air.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born blind and as such lacked many opportunities for work. A freak accident while working with her Barber father left her crippled. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A rival would like her out of the picture; and she has decided she is irredeemable
Ideals: Joker. Flaws: Fearful, Disease, Antagonistic. Bonds: Criminal record. Occupation: Miner
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0
Possessions: 7000 sp. Jet (130 gp). Violet garnet (1000 gp). 1 Minor magic item.
Bulzo High-hill, Male Halfling [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He wears bulky white painted plate armor. His whole body is exceptionally muscular. His red hair is long and unkept. He has a dull look in his violet eyes.
Personality: He can speak with the recently deceased. Further he is a bit of a stoner and is frequently out of it.
History: From birth he was tutored by a cruel and relentless mentor. Brilliant and gifted he never wanted to apply himself. He moves from town to town, unable to find a place to settle.
Motivation: He has a rivalry with the Church that dominates his actions.
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Immigrant, Mentor. Occupation: Locksmith
Voice: Draws out vowels
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 9)
Armor Class 13
Hit Points 70 (9d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 7 (-2) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2
Possessions: Pink pearl (80 gp). Aquamarine (700 gp). Blue sapphire (1200 gp). Jet (80 gp). Alexandrite (700 gp). Hematite (7 gp).
Spear In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears baggy pastel pantaloons and a brown scarf, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. He has moderate length lavender fur. He wears an eyepatch.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a poor family in the city he treasured whatever gifts he got. Over the years he perfected his riding and shooting skills. He then took over the family business and is one of the better Marshal for hire.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Poor, Nature. Occupation: Marshal
Voice: Timid voice
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 60 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +5
Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item.
Artin Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: 3'10" and lanky with angular features, she is an attractive figure. She is wearing the road beaten gear of a warrior. Her hair is greying and her face has many wrinkles. She wears a mask on her face.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the west to a Banker, Artin learned a great deal about her mother's area of expertise. Artin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has achieved small success as a Banker.
Motivation: Sabotage a competitor; and she is unsatisfied with her job
Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Attractive, Job, Nature. Occupation: Banker
Voice: Old Prospector
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 19 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 10 (+0) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 160 gp.
Olunt Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He is typically in his Stylist uniform. He is portly but not overly obese. His moppish auburn hair is in a traditional bowl cut. His brown eyes are slightly larger than normal.
Personality: He hates brigands. He views them as having robbed his home of its proper glory. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Olunt was born in the south. At a young age he loved to build and create. He was an apprentice working in his father's forge. Days after completing his studies, news broke out that his hometown was attacked by brigands. Olunt was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.
Motivation: His relatives are trying to arrange a marriage; and to be a bounty hunter again
Ideals: Persistence. Flaws: Antagonistic. Bonds: Job, Enemies, Family. Occupation: Stylist
Voice: Eastern European accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 17 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 18 (+4) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 1000 cp.
Olrok Soames, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 5'8". He wears skinny pants and wears a black and grey robe with the hood down. His auburn hair is still thick. He wears large thick round spectacles.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Olrok was born the youngest of three triplets. Cursed with lycanthropy at a very young age, Olrok has worked very hard to control his curse. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a deep hatred of drow
Ideals: Fighting. Flaws: Disease. Bonds: Family, Enemies. Occupation: Server
Voice: Draws out vowels
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
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