Cairn Vice, Male Tiefling [Permalink]
Personal [hide]
Description: This younger middle-aged man is perpetually draped in fineries, but all of this concealed by his earthly robes., and a wedding ring on his left hand. His dark red hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cairn is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He always tries to repair and not replace. It was this mentality that drove him into the Architect business.
History: Cairn was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love
Ideals: Extrovert, Persistence. Flaws: Insane. Bonds: Attractive, In love. Occupation: Architect
Voice: Whispers
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 7)
Armor Class 10
Hit Points 17 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 10 (+0) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0
Possessions: 800 gp. 1 Minor magic item.
Diggory Pickering, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears grey trousers with black and brown striped suspenders. He wears various colorful collared shirts. He is an epitome of beauty. He keeps his chestnut hair in a flapper bob. His green eyes are slightly larger than normal.
Personality: He has a massive crush on the younger sibling of the Locksmith who has hired him part-time. He takes great joy in being the best Locksmith in town.
History: His parents moved while he was still in utero so he is the first generation to be born here. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Locksmith. He moves from town to town, unable to find a place to settle.
Motivation: To share knowledge with the world; and wants his loneliness to end
Ideals: Logical. Bonds: Attractive, Has a crush, Job, Immigrant. Occupation: Locksmith
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp.
Fallond Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey tunic with red highlights, and long brown pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'3" when asserting himself. He has styled his brown hair well, parting it to the right. He has a dull look in his hazel eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fallond is combative with any and all who dare try his patience in the slightest.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Fallond was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants nothing more than to rejoin the army; and to protect his home
Ideals: Joker, Justice. Flaws: Shy. Bonds: Military, Guardian. Occupation: Armorer
Voice: Spits words with contempt
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 8
Hit Points 11 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 6 (-2) | 13 (+1) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
Possessions: 1300 sp. Rock crystal (60 gp). Obsidian (13 gp). Red-brown spinel (90 gp).
Theriatis Withrethin, Male Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he has the majority of his body covered in plate. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and beady.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. As long as the job gets done he does not care how it got done.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Performer father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To clean up the streets.
Ideals: Professionalism. Flaws: Ugly, Shy, Disease. Occupation: Fisher
Voice: Sounds elderly
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 5)
Armor Class 10
Hit Points 32 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 11 (+0) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Elven, Goblin
Attacks Melee +1 / 2d4-2, Ranged +3 / 2d4+0, Grapple +0
Possessions: 300 gp. Aquamarine (1100 gp). Black pearl (1100 gp).
Fragrant Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is lean but muscular and very much looks the part of a Body Guard. Her red fur has been sun bleached extensively. Her thin eyebrows rest above her beady blue eyes.
Personality: She is calm most of the time but flees social interaction. She is skeptical of what others tell her and is slow to trust.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. When she was little, her rather wealthy family often ventured across the island to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Fragrant took refuge in the old dungeon and found the beat up glaive and armor she uses now. She has achieved small success as a Body Guard.
Motivation: She is content; and balancing her hectic life and new body guard responsibilities is difficult
Flaws: Ugly, Shy, Mundane. Bonds: Job, Nature. Occupation: Body Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (4'8") Tabaxi, Chaotic Neutral (CR 15)
Armor Class 13
Hit Points 124 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 18 (+4) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 6000 gp. Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Fire opal pendant on a fine gold chain (1100 gp). Solid gold idol (300 gp). Old masterpiece painting (1100 gp). A necklace of small pink pearls (5000 gp). Silver comb with moonstones (600 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). A life-sized copper and silver statuette of a cockatrice. (60 gp). Large well-done wool tapestry (200 gp). Fire opal pendant on a fine gold chain (1100 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Black velvet mask with numerous citrines (60 gp). Black velvet mask with numerous citrines (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Marigold Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her brown hair is styled in orderly dreadlocks. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. As long as the job gets done she does not care how it got done.
History: Born in the west to a Barber, Marigold learned a great deal about her father's area of expertise. Like her father and her brother before her, after school she went straight into learning to become a Barber. After a long history of fighting, Marigold and her spouse have recently divorced.
Motivation: Sabotage a competitor.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Barber
Voice: Dark and ominous
Attributes [hide]
Small (3'2") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 46 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 16 (+3) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran, Aquan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.
Ellywick Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears blue trousers with brown and white striped suspenders. She wears various colorful collared shirts. Her hair is greying and her face has many wrinkles. She wears large thick round spectacles.
Personality: She is a Baker first and foremost. She believes firmly that knowledge should be universal. She also hits on women, regardless of circumstances.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. A freak accident while working with her Sailor father left her crippled. She tends to her Baker job now, and dutifully fulfills any obligations she has.
Motivation: Wants her loneliness to end; and wants a kiss
Flaws: Disease, Insomniac. Bonds: Poor, Job, Has a crush. Occupation: Baker
Voice: Old thin voice
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 23 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 11 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 200 gp.
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