John Clifford, Male Human [Permalink]
Personal [hide]
Description: He wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He is physically well-built. He keeps his brown hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: John was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. While studying, he fell in love. They married and had a daughter. He has dedicated himself to building a better village for his children.
Motivation: To reunite with his old friends; and he wants to meet his childhood hero
Flaws: Insomniac. Bonds: Attractive, In love, Poor, Adventurer. Occupation: Ploughman
Voice: French accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 11 (+0) | 16 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Terran
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. 1 Holy water.
Great Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has dyed her greying orange fur a little too much giving a sharp orange color. Her amber unseeing eyes seem to look past you.
Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. During her travels, Great and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Great discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Great fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Artistic. Flaws: Disease. Bonds: Attractive, Nature, Adventurer. Occupation: Stableman
Voice: Excited and jittery
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +3
Possessions: Just what you see.
Sariel Mori, Female Half-Elf [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She has a hunchback. Her red hair is knotted and matted. She has several tiny emerald earrings on each ear.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She is the product a well kept family trust fund and as such has never really known need. A gifted student she started as a Knight, but she got bored and became a Assassin. She has set out to sabotage the competition.
Motivation: Money/treasure.
Ideals: Entrepeneur, Optimist. Flaws: Ugly. Bonds: Rich, Job. Occupation: Assassin
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: Red garnet (120 gp).
Euphemia Deephollow, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a white costume with the symbols of strength on her torso. Her auburn hair is drawn into a tight pony tail with a cross scrunchie. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She never swears and excessively uses polite adverbs when speaking. She works hard and plays hard.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She was granted divine powers by her dying brother.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Athletic, Optimist, Gifted. Flaws: Hedonist. Bonds: Religious. Occupation: Sellsword
Voice: Hissing voice
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 16 (+3) | 10 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 sp. Violet garnet (400 gp). Obsidian (8 gp). Moonstone (70 gp).
Ubada Dryden, Female Half-Orc [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a white vest and prefers brown and black shirts. Her boots appear to have been at one point steel toed but are quite worn down, and a wedding ring on her left hand. Her hair is cut close to her head. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. While studying, she fell in love. They married and had a son. After a long history of fighting, Ubada and her spouse have recently divorced.
Motivation: Wishes to resurrect an old love; and to prove her worth to the world
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Impulsive. Bonds: In love. Occupation: Spice Merchant
Voice: Breathy voice
Attributes [hide]
Medium (5'1") Half-Orc, Chaotic Good (CR 3)
Armor Class 11
Hit Points 9 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 8 (-1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 17000 cp. Large well-done wool tapestry (200 gp). Old masterpiece painting (900 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). 1 Masterwork Common Ranged Weapon.
Matilda Trollope, Female Human [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'0" when asserting herself. Her white hair is lengthy and is close to two feet long. Her eyes are violet.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: From birth she was tutored by a cruel and relentless mentor. She found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's attracted to the PC.
Flaws: Ugly, Depressed. Bonds: Poor, Has a crush, Adventurer, Mentor. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 13 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.
Quillathe Withrethin, Female Elf [Permalink]
Personal [hide]
Description: This woman is very fat, and wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sickle, just in case. Her white hair is long and unkept. Her green eyes lackadaisically let the world flow into them.
Personality: Overbrimming with self-confidence, Quillathe isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. She is afraid of women and trembles around them
History: Her parents moved while she was still in utero so she is the first generation to be born here. Before the accident, she was one of the most outspoken anti-Halfling activists. She was mortally wounded, saved by a kind and fast-acting Halfling doctor. She moves from town to town, unable to find a place to settle.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Shy, Racist. Bonds: Immigrant. Occupation: Farmer
Voice: Old thin voice
Attributes [hide]
Medium (5'0") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
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