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NPC Generator

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Advanced [show]


Joser Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in a clean red cloak covering his clean studded leather. He has a slight overbite and is overall scrawny. He keeps his white hair in a flapper bob. He wears an eyepatch.

Personality: Eccentric and domineering, Joser will drive conversation. He is obsessed with his god.

History: The child of western immigrants he idolized his mother. Joser was born on a far western forest where he grew up under the tutelage of his mother, an expert Stylist. He ran away from his former home and has been making his living as a Stylist for the past few years.

Motivation: Wants to open a new tavern.

Ideals: Extrovert. Flaws: Ugly. Bonds: Religious, Immigrant, Job. Occupation: Stylist

Voice: Speaks with back of mouth

Attributes [hide]

Joser Stoutman, Male Halfling Cleric 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 7 (-2)14 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Medicine +2
Senses Passive Perception 10
Languages Common, Halfling, Undercommon, Gnome
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 5000 cp. 1 Chain shirt.


Social Check DCs


Armara Skill, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she sports black clothing, slightly heavier than average wear. Her brown hair is braided into rings. She wears large thick round spectacles.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Balancing her hectic life and new Engraver responsibilities is difficult; and wants to open a new tavern

Ideals: Optimist, Philantrophist, Fighting. Flaws: Mundane. Bonds: Job. Occupation: Engraver

Voice: Sensual and smooth

Attributes [hide]

Armara Skill, Female Tiefling Aristocrat 8
Medium (5'10") Tiefling, Lawful Evil (CR 8)
Armor Class 12
Hit Points 70 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)12 (+1) 12 (+1)12 (+1)
Skills Athletics +2, Investigation +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +4

Possessions: 400 gp.


Social Check DCs


Kriv Linxakasendalor, Male Dragonborn [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His black crest is knotted and matted. His gold eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Kriv grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kriv. Recently he has begun working with bootleggers and crooks.

Motivation: He is not mentally stable, and does not behave rationally; and he has decided he is irredeemable

Ideals: Joker. Flaws: Ugly, Insane. Bonds: Criminal record, Religious. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Kriv Linxakasendalor, Male Dragonborn Warrior 9
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 48 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 10 (+0)18 (+4) 10 (+0)16 (+3)
Skills History +7, Performance +6
Senses Passive Perception 10
Languages Common, Undercommon, Ignan, Sylvan, Druidic
Attacks Melee +6 / 3d4+3, Ranged +6 / 3d4+3, Grapple +3

Possessions: 120 pp.


Social Check DCs


Senteq Gummen, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a worn and beaten armor. He wears his white hair up. His violet unseeing eyes seem to look past you.

Personality: A deeply religious man he believes everything happens for a reason. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful necromancer made him what he is. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Senteq fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Flaws: Disease, Impulsive. Bonds: Attractive, Religious, Mentor. Occupation: Guard

Voice: Middle-eastern accent

Attributes [hide]

Senteq Gummen, Male Gnome Rogue 6
Small (3'4") Gnome, Chaotic Good (CR 6)
Armor Class 13
Hit Points 11 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)15 (+2) 18 (+4)12 (+1)
Skills Medicine +7
Senses Passive Perception 14
Languages Common, Gnome, Halfling, Druidic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp. Freshwater pearl (6 gp). Zircon (80 gp). Golden yellow topaz (600 gp). Eye agate (6 gp).


Social Check DCs


Paelias Galanodel, Male Elf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He keeps his chestnut hair in a flapper bob. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A deeply religious man he believes everything happens for a reason. Further he is a bit of a stoner and is frequently out of it.

History: His father raised him in a mountain cabin. He went to a religious school and was inspired by the priests there in charitable deeds. He got away from his former life and has fallen to alcoholism.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Religious, Nature. Occupation: Ploughman

Voice: Posh accent

Attributes [hide]

Paelias Galanodel, Male Elf Adept 13
Medium (5'5") Elf, True Neutral (CR 13)
Armor Class 12
Hit Points 39 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)15 (+2) 4 (-3)9 (-1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 7
Languages Common, Elven, Undercommon, Infernal
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 4000 gp. Tiger eye turquoise (15 gp). Carnelian (70 gp). Fire opal (1400 gp). Freshwater pearl (15 gp). Malachite (15 gp). Chrysoprase (70 gp). Banded agate (15 gp). Eye agate (15 gp). Jade (120 gp). White pearl (120 gp). Blue star sapphire (1400 gp). Bloodstone (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vlorn Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner, and carries glaives. He wears his chestnut hair up. He wears round tiny glasses practically rammed into his face.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: He was born in a small plains village. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently he has begun working with bootleggers and crooks.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Criminal record, Nature. Occupation: Farmer

Voice: Italian accent

Attributes [hide]

Vlorn Tealeaf, Male Halfling Aristocrat 6
Small (3'0") Halfling, Neutral Evil (CR 6)
Armor Class 14
Hit Points 30 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)14 (+2) 10 (+0)11 (+0)
Skills Arcana +5, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling, Giant, Goblin
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Rinn Berevan, Female Elf [Permalink]

Personal [hide]

Description: She is renowned for her bright tan dresses and hats. She has styled her red hair well, parting it to the left. Her amber eyes dart from person to person.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She also is a firm believer in the womanly ideal.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Spy arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She ran away from her former home and has been making her living as a Spy for the past few years.

Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions

Ideals: Justice. Flaws: Impulsive. Bonds: Rich, Job, Religious. Occupation: Spy

Voice: Stutters

Attributes [hide]

Rinn Berevan, Female Elf Rogue 3
Medium (4'7") Elf, Chaotic Evil (CR 3)
Armor Class 15
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +7 / 1d8+5, Grapple +5

Possessions: 100 gp.


Social Check DCs

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