Theobald Halsey, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dark leathers with embroidery. He wears a top hat to cover his moderate length chestnut hair. He has a dull look in his violet eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in a small mountains village. Theobald liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has drifted from career to career and currently works as a Map Maker.
Motivation: Sabotage a competitor.
Ideals: Joker. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Map Maker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 27 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 14 (+2) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 |
Possessions: 4000 sp.
Sarah Langley, Female Human [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears many layers of old clothing at all times. Her hair is chestnut and curly. Her gray eyes lackadaisically let the world flow into them.
Personality: She is witty, but her monotone delivery comes off as unnerving She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: Sarah hails from a village terrorized by gnolls. Her family was turned out during the war. She and her family wandered north to less war torn lands. Some 2 years later her spouse died after the birth of her daughter. Heartbroken, Sarah never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and revenge
Ideals: Joker. Flaws: Ugly, PTSD. Bonds: Poor, In love, Enemies. Occupation: Brewer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'6") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 50 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 16
Languages Common, Druidic, Sylvan, Gnoll
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: Old masterpiece painting (1100 gp). Silver comb with moonstones (900 gp). Brass mug with jade inlays (100 gp). An abacus with copper, silver and gold markers (180 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Silaqui Eathalena, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her red hair is greying along the sides and has receded to reveal a widow's peak. She has blue eyes.
Personality: A skeptical and narcissistic woman, Silaqui's first love is herself. Her second love is also herself. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Silaqui and her spouse have recently divorced.
Motivation: Nothing but the best is good enough for her; and she is greedy
Ideals: Impeccable. Flaws: Disease, Antagonistic. Bonds: Immigrant, Rich. Occupation: Glassblower
Voice: Soft and mumbly
Attributes [hide]
Medium (4'9") Half-Elf, Neutral Evil (CR 15)
Armor Class 12
Hit Points 119 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) | 5 (-3) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Giant, Druidic, Terran
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2000 gp. Lapis lazuli (12 gp). Freshwater pearl (12 gp). Silver pearl (50 gp). Obsidian (12 gp). Smoky quartz (60 gp). Lapis lazuli (12 gp). Blue star sapphire (1600 gp). Alexandrite (800 gp). Violet garnet (800 gp). Red spinel (50 gp). 1 Medium magic item.
Zanna Maekkelferce, Female Gnome [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. Her skin is fair and her fingers are delicate and long. Her black hair is unkempt and raggedy. Her eyes are a pleasant hazel.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is obsessed with finding treasure.
History: Zanna was born into a poor family. Growing up, she dreamt of becoming a Ranger, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Ranger in service of a powerful lord somewhere. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She wants to meet her childhood hero; and wishes to resurrect an old love
Flaws: Ugly, Antagonistic. Bonds: Poor, In love, Adventurer, Job. Occupation: Healer
Voice: Cold and demanding tone
Attributes [hide]
Small (3'3") Gnome, Neutral Good (CR 3)
Armor Class 13
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 16 (+3) | 11 (+0) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Amethyst (70 gp).
Sekhmet Honor, Female Tiefling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears many layers of old clothing at all times. She wears her purple hair up. Her eyes are a pleasant silver.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She also hits on women, regardless of circumstances.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sekhmet took refuge in the ruined castle and found the beat up rapier and armor she uses now. She left for the north, certain she would find work there.
Motivation: To settle down with her crush; and she wants to get laid
Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Has a crush, Immigrant, Nature. Occupation: Bowyer
Voice: Sounds elderly
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 230 gp.
Gerald Connors, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. His white hair is cut short with large spiked bangs in the front. He has violet eyes.
Personality: He is calm most of the time but flees social interaction. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: A need for knowledge about a nearby landmark; and he is currently in port desperately looking for someone to get him out
Ideals: Joker. Flaws: Shy. Bonds: Slave, Immigrant. Occupation: Shepherd
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 2)
Armor Class 11
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Skamos Sanctuary, Male Tiefling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears skinny pants and wears a black and violet robe with the hood down. His silver hair is lengthy. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was always a brilliant, if unscrupulous mind. He worked as a nervous Brewer and found it very stressful. He was always very intelligent and has formed a secret society of freemasons.
Motivation: To be a Herbalist again; and wants to open a new tavern
Ideals: Logical. Flaws: Ugly, Secretive, Insane. Bonds: Job. Occupation: Brewer
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'0") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 59 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 15 (+2) | 16 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Celestial, Dwarven, Auran
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
Possessions: 6000 sp. Malachite (8 gp). Star rose quartz (70 gp). Bloodstone (70 gp). Black star sapphire (1500 gp). 1 Minor magic item.
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