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NPC Generator

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Advanced [show]


Uraim Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 3'11", this man is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His chestnut hair is cut jaggedly and amateurishly. His eyes are brown and catlike.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Fighting, Logical. Bonds: Enemies, Mentor, Job. Occupation: Herbalist

Voice: Middle-eastern accent

Attributes [hide]

Uraim Morigak, Male Dwarf Druid 3
Medium (3'11") Dwarf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)10 (+0) 8 (-1)9 (-1)
Skills Investigation +2, Persuasion +1
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 800 sp.


Social Check DCs


River Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has a moderate pudge and is not very fit. She wears a Stetson hat to cover her moderate length black fur. She wears a mask on her face.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is a logical person and will generally grow upset if things defy logic and science.

History: Sold as a small child to a slaver, River was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. She has built up a small fortune and can afford her own way.

Motivation: She is greedy.

Ideals: Impeccable, Logical. Flaws: PTSD. Bonds: Rich, Mentor. Occupation: Shepherd

Voice: Stutters

Attributes [hide]

River Treat, Female Tabaxi Monk 13
Medium (5'2") Tabaxi, Neutral Evil (CR 13)
Armor Class 14
Hit Points 66 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 11 (+0)6 (-2) 12 (+1)13 (+1)
Skills Athletics +4, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +5

Possessions: 400 pp. Deep blue spinel (500 gp). Amethyst (100 gp). Deep blue spinel (500 gp). Amethyst (100 gp). Bloodstone (30 gp).


Social Check DCs


Egelina Benson, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems. She has wavy chestnut hair. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is fixated on the number 7. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She believes the world needs to unite to get rid of giants once and for all.

History: The child of a Architect, who enjoyed hunting, Egelina was taken on many hunting expeditions. Through the years after Egelina was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Egelina's father didn't care for her much, and the feeling was mutual. She left for the east, certain she would find work there.

Motivation: Money/treasure; and revenge

Flaws: Insane, Antagonistic. Bonds: Rich, Immigrant, Enemies, Nature. Occupation: Banker

Voice: Slurs words

Attributes [hide]

Egelina Benson, Female Human Warrior 1
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 12 (+1)9 (-1)
Skills Persuasion +1
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Sapply Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: He wears an entirely tan suit with brown socks and a vest with buckled shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'2" when asserting himself. He keeps his long brown hair kept up in a rat tail. His green unseeing eyes seem to look past you.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Sapply was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Flaws: Disease, Antagonistic, Secretive. Bonds: Poor, Religious. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Sapply Raulnor, Male Gnome Aristocrat 4
Small (3'2") Gnome, Chaotic Evil (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 11 (+0)15 (+2) 13 (+1)9 (-1)
Skills Deception +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Infernal
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple -1

Possessions: 300 gp. 1 Antitoxin. 1 Smokesticks. 1 Everburning torch.


Social Check DCs


Chad Gyula, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized grey coat. He has relatively light skin and is very physically imposing due to his abundance of muscles. He has a very tight haircut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is an amazing painter.

History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He loathes his own lifestyle; and money/treasure

Ideals: Gifted. Flaws: Depressed. Bonds: Rich, Slave. Occupation: Server

Voice: Scandinavian accent

Attributes [hide]

Chad Gyula, Male Human Ranger 1
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Arcana +2, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 50 gp. Large well-done wool tapestry (200 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Valanthe Dalanthan, Female Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a yellow top hat and yellow clothes. She has a long auburn ponytail with little hanging trinkets. She has a tattooed face.

Personality: She will rave to anyone who will listen. She believes the world needs to unite to get rid of dire rats once and for all.

History: Born to a pair of adventurers, Valanthe grew up listening to her father's many stories. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Valanthe grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Valanthe. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Many dire rats want her driven away; and she wants random interesting trinkets and junk, hates to throw anything away

Flaws: Ugly, Insane, Greedy. Bonds: Enemies, Adventurer, Criminal record. Occupation: Brewer

Voice: Breathy voice

Attributes [hide]

Valanthe Dalanthan, Female Half-Elf Fighter 5
Medium (5'3") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)10 (+0) 14 (+2)10 (+0)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 90 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oren Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He wears a white tunic with grey highlights, and long brown pants that bunch up around his shoes. He carries a battered monstrous two handed axe and tarnished greataxe as well. He sports a flattop hair cut. His eyes are amber and beady.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oren fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Military. Occupation: Performer

Voice: Old thin voice

Attributes [hide]

Oren Goodbarrel, Male Halfling Warlock 16
Small (3'2") Halfling, Neutral Evil (CR 16)
Armor Class 12
Hit Points 117 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 16 (+3)14 (+2) 15 (+2)9 (-1)
Skills History +7, Persuasion +4
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333

Possessions: 11000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (2300 gp). 1 Medium magic item.


Social Check DCs

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