Trail Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Tabaxi, and stands approximately 6'4". She has a large brown mantle and cape that has been intricately interwoven into her grey robe, and her gloved hand is found clutching a longsword. She has done her best to style her beige fur to look like a famous performer. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a Priest first and foremost. She believes firmly that knowledge should be universal. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At a young age she wooed the heart of her future spouse and the two had a long relationship before they wed. She ran away from her former home and has been making her living as a Priest for the past few years.
Motivation: To reunite with her absent mother; and to be a cook again
Ideals: Philantrophist. Bonds: Job, Slave, In love, Family. Occupation: Priest
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 400 gp. Sapphire pendant on gold chain (600 gp). A small bag of saffron. (30 gp). Large well-done wool tapestry (400 gp).
Patrin Kimbatuul, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears a well pressed and immaculate suit (or dress). His crest is scarlet and very short. He is baby faced.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Patrin was born in the north. At a young age he loved to build and create. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To end his boredom; and to find somewhere to settle down
Ideals: Optimist, Persistence. Flaws: Ugly, Mundane. Bonds: Rich. Occupation: Crown-heir
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 89 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 16
Languages
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. 1 Minor magic item.
Gurdis Burrowfound, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic right hand, she wears brown trousers with white and blue striped suspenders. She wears various colorful collared shirts. Her hair is greying and her face has many wrinkles. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep amber.
Personality: Gurdis wants to be seen as a stoic, levelheaded, noble Commoner, so she tries to act the part. She does a good job, for the most part... She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Knight arts, while her father instructed her in etiquette, music and courtly manner. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Knight kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She has decided she is irredeemable; and she feels that her past leaves her morally obligated to help
Ideals: Disciplined, Gifted. Bonds: Rich, Criminal record. Occupation: Knight
Voice: Booming voice
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 47 (8d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 18 (+4) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Ignan, Terran, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +5
Possessions: Rock crystal (40 gp). Lapis lazuli (10 gp).
Numba Fiddlefen, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman wears just a blue suit. She keeps her long brown hair kept up in a rat tail. Her eyes are brown and beady.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is used to getting what she wants. In part because she is a meticulous planner.
History: Sold as a small child to a slaver, Numba was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She worked as a nervous Sculptor and found it very stressful. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and she is unsatisfied with her job
Ideals: Professionalism. Flaws: Ugly. Bonds: Poor, Job, Mentor. Occupation: Sculptor
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 8)
Armor Class 13
Hit Points 50 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1300 gp.
Armara Kindness, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a weathered and beat up set of banded mail beneath an oversized black coat. She has moderate length red hair. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She dislikes all the random violence that takes place in the north. She is lazy, self-centered, vain, and jealous.
History: She was born in the north. She was an athlete and attended two major summer competitions. She never won. She left for the north, certain she would find work there.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Pacifist. Flaws: Selfish. Bonds: Immigrant. Occupation: Actor
Voice: Speaks in third person
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 67 (8d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 10 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
Possessions: 200 gp. 1 Minor magic item.
Tim Harrington, Male Human [Permalink]
Personal [hide]
Description: This malnourished man is wearing a long, brown, dusty cloak. He has a long chestnut beard with little hanging trinkets. His ears are large.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their daughter. He worked as a Farmer, and he later adopted a second daughter.
Motivation: Wants to raise his children well.
Ideals: Artistic. Flaws: Ugly, Shy, Fearful. Bonds: Poor, Family. Occupation: Farmer
Voice: Excited and jittery
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 47 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 16 (+3) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 400 gp. Jasper (80 gp). Blue sapphire (1600 gp). Deep green spinel (120 gp). Blue quartz (6 gp). Lapis lazuli (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Claira Koehlanna, Female Elf [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body, and carries longswords. Her hair is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She misses her home and complains about the freezing weather, even in summer.
History: The child of a Glassblower, who enjoyed hunting, Claira was taken on many hunting expeditions. Her arcane abilities were realized during a raid on her village. She moves from town to town, unable to find a place to settle.
Motivation: She is terrified, and will act out of fear; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Optimist, Gifted. Bonds: Immigrant, Nature. Occupation: Blacksmith
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'9") Elf, True Neutral (CR 7)
Armor Class 8
Hit Points 20 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 12 (+1) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Goblin, Druidic
Attacks Melee +4 / 2d8+1, Ranged +1 / 2d8-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 | 4 | 3 | 2 | 1 | 0 | 0 | 0 |
Possessions: 600 gp. Moss agate (14 gp). Bloodstone (50 gp). Amber (160 gp). Deep blue spinel (1500 gp).
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