Spear Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a pastel tunic with blue highlights, and long white pants that bunch up around his shoes. His lavender fur has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.
Personality: Prone to second guessing himself, he comes off as nervous. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in a small forest village. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: A deep hatred of gnolls; and someone believes him a fraud
Ideals: Optimist. Flaws: Shy. Bonds: Poor, Nature, Adventurer, Enemies. Occupation: Sellsword
Voice: Scratchy, weak
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 83 (14d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Riswynn Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it. She has a moderate pudge and is not very fit. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise green.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: The child of southern immigrants she idolized her father. She worked as a nervous Roofer and found it very stressful. She struck the Roofer job and began her own company from there.
Motivation: Expand her business; and she's repulsed by the pc
Flaws: Shy, Forgetful, Antagonistic. Bonds: Immigrant, Job. Occupation: Roofer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 0 |
Possessions: 400 gp.
Dworic Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a grey vest and prefers white and tan shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. He wears his red hair down. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: Born in a small village he learned the ways of the warrior from his father. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted druidic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Passionate, Gifted, Fighting. Flaws: Ugly. Bonds: Mentor. Occupation: Beggar
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 | 0 |
Possessions: 90 gp.
Harvest Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'7" has a big stupid grin on her face most of the time. She wears a pastel vest and prefers black and tan shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her fur is orange and curly. She wears a mask on her face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Harvest hails from a village terrorized by goblins. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: She is a bit of a kleptomaniac.
Ideals: Opinionated. Flaws: Ugly, Insomniac. Bonds: Enemies, Criminal record. Occupation: Performer
Voice: Mousy voice
Attributes [hide]
Medium (4'7") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 8 (-1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
Possessions: 1200 gp. Amber (120 gp). 1 Minor magic item.
Skirt In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears suspenders and pastel workpants. His shirt is white, and he wears a heavy pastel leather apron most of the time. He is bristling with hidden weapons, mostly kukris and pickaxes. He has done his best to style his lavender fur to look like a famous performer. He tend to wears goggles to shield his eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Servant. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his absent mother; and to unite with his sister
Ideals: Justice. Flaws: Mundane. Bonds: Criminal record, Job, Family. Occupation: Servant
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 3)
Armor Class 11
Hit Points 32 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 90 pp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Heskan Phrahdrandon, Male Dragonborn [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is wearing the road beaten gear of a warrior. His crest is copper and curly. His red eyes dart from person to person to random spaces in the air.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. Flattery will make him almost putty in your hands.
History: Born in the north to a Mayor, Heskan learned a great deal about his father's area of expertise. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He became a Mayor soon after.
Motivation: Meet up once more with his childhood friend; and he feels that his past leaves him morally obligated to help
Ideals: Fighting, Philantrophist. Flaws: Selfish. Bonds: Job, Criminal record, Adventurer. Occupation: Mayor
Voice: Pronounces O like U
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 40 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Gnoll
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 |
Possessions: 1200 gp. Pink pearl (130 gp). Freshwater pearl (16 gp). Freshwater pearl (16 gp).
Patrick Runghold, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears his hair in dreadlocks. He is missing an eye and his face is severely sunburned. His one remaining eye shines violet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Patrick was born in the west. At a young age he loved to build and create. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Patrick grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Patrick. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is greedy.
Ideals: Passionate, Persistence. Flaws: Ugly, Impulsive. Bonds: Rich, Criminal record. Occupation: Blacksmith
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 41 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 2100 gp. An abacus with copper, silver and gold markers (180 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Sapphire pendant on gold chain (1500 gp). Jeweled anklet (4000 gp).
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