Trail Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is wearing a long, pastel, dusty cloak. He has a penchant for wearing a ring with an oversized aquamarine on his right hand. He wears his red fur up. His eyes are likewise hazel.
Personality: He dislikes all the random violence that takes place in the east. Energy wise he seems alert and responsive.
History: He comes from a rich eastern family. He helped his father out around the business and became quite the natural. He got away from his former life and has fallen to alcoholism.
Motivation: He is unsatisfied with his job; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Pacifist, Professionalism. Flaws: Addict. Bonds: Rich, Job, Criminal record. Occupation: Masseuse
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Tabaxi, True Neutral (CR 17)
Armor Class 13
Hit Points 109 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 17 (+3) | 14 (+2) | 5 (-3) | 16 (+3) |
Senses Passive Perception 7
Languages Common, Sylvan, Goblin
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +9
Possessions: 11000 gp. Old masterpiece painting (2000 gp). Gold dragon comb with red garnet eye (1500 gp). Sapphire pendant on gold chain (2200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Silver comb with moonstones (700 gp). Gold and ruby ring (12000 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (2000 gp). Gold dragon comb with red garnet eye (1500 gp). 1 Medium magic item. 1 Medium magic item.
Cressel Still, Male Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult man, he is dressed in earthy colors with a green and white handkerchief worn on his left side. He wears his black hair up. He is baby faced.
Personality: He exudes charisma. He is a tour de force of persuasion. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He comes from a rich southern family. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.
Motivation: He uses money and sex appeal to get what he needs; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Entrepeneur. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Server
Voice: Scandinavian accent
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 9)
Armor Class 12
Hit Points 28 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
Possessions: 100000 cp.
Ulblyn Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has done his best to style his white hair to look like a famous performer. His blue unseeing eyes seem to look past you.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He receives visions of the future at random moments
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cook arts, while his father instructed him in etiquette, music and courtly manner. Cursed with lycanthropy at a very young age, Ulblyn has worked very hard to control his curse. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has money and likes to spend it; and expand his business
Ideals: Athletic, Gifted. Flaws: Disease. Bonds: Rich, Job. Occupation: Cook
Voice: Jittery and nervous
Attributes [hide]
Small (3'0") Halfling, Chaotic Evil (CR 16)
Armor Class 11
Hit Points 75 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
Possessions: 1100 pp. A silver and pearl hairclip (50 gp). Embroidered and bejeweled glove (2000 gp). Gold dragon comb with red garnet eye (1200 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp).
Gynnie Fatrabbit, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she wears a well pressed and immaculate suit (or dress). Her hair is brown and very short. Her violet unseeing eyes seem to look past you.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Flattery will make her almost putty in your hands.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Days after completing her studies, news broke out that her hometown was attacked by dire rats. Gynnie was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the dire rats.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and someone believes her a fraud
Flaws: Disease, Selfish. Bonds: Enemies, Immigrant, Mentor. Occupation: Engraver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (2'8") Halfling, Lawful Neutral (CR 6)
Armor Class 16
Hit Points 25 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 21 (+5) | 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 2d6-1, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Beast In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears many layers of old clothing at all times, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His black fur is slicked back into a classic pompadour. His eyes are a pleasant amber.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a Spy, his father struggled to pay the bills. His homeland was ravaged by war and he spent much of his life rebuilding it. He became a Animal Trainer soon after.
Motivation: Regain custody of his daughter.
Flaws: Ugly, Insomniac, PTSD. Bonds: Poor, Family, Job. Occupation: Animal Trainer
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 13
Hit Points 54 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 11 (+0) | 12 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 6000 gp. Deep green spinel (140 gp). Pink pearl (140 gp). Golden yellow topaz (500 gp). Silver pearl (140 gp). Hematite (11 gp). Golden yellow topaz (500 gp). Azurite (11 gp). Obsidian (11 gp). Citrine (70 gp). Smoky quartz (70 gp). Golden yellow topaz (500 gp). Bloodstone (70 gp). Iolite (70 gp). 1 Medium magic item.
Cask Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright brown and tan, and wears rings and necklaces with large, colorful gems. His fur is brown and very short. He tend to wears goggles to shield his eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born into a rich family. Cask was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Stableman. He has never given up on his music dream.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Ideals: Joker, Artistic. Bonds: Rich, Attractive, Immigrant, Military. Occupation: Stableman
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Tabaxi, Chaotic Good (CR 7)
Armor Class 12
Hit Points 52 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 80000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heward Rothenel, Male Half-Elf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'11" has a big stupid grin on his face most of the time. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his brown hair well, parting it to the right. He has several tiny jet earrings on each ear.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Joker. Flaws: Secretive. Bonds: Attractive, Rich, Nature. Occupation: Priest
Voice: Stutters
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.
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