Sethrekar Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a scythe, but if one is not available he will default to his club. His scarlet crest is slicked back into a classic pompadour. His gold eyes are slightly larger than normal.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was raised in a white middle class family as the only child. Like his mother and his sister before him, after school he went straight into learning to become a Dyer. He's also a talented Banker, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Mundane. Bonds: Rich, Job. Occupation: Dyer
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 13)
Armor Class 9
Hit Points 64 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
Possessions: 1000 gp. Peridot (60 gp). Golden yellow topaz (800 gp). Golden yellow topaz (800 gp).
Cask Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a simple burlap shirt and baggy pants. He conceals his axe with his veritable burlap sack of a shirt. His long brown fur is drawn into a two foot long braid. His fierce copper eyes like to dwell on things.
Personality: This man loves painting and to teach people painting more than just about anything. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born in a small forest village. When money was particularly tight he was walking through alleys when he overheard a Shepherd hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has never given up on his painting dream.
Motivation: Doesn't want to be a Shepherd and was forced into it by his family; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Artistic, Fighting. Bonds: Poor, Nature, Family. Occupation: Shepherd
Voice: Squeaky
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 9)
Armor Class 13
Hit Points 87 (9d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +3
Possessions: 4000 sp. Rich purple corundum (1500 gp). Amethyst (40 gp). Bloodstone (70 gp). Jet (40 gp).
Grisha Preston, Male Half-Orc [Permalink]
Personal [hide]
Description: A plain young-adult man, he prefers to wear black clothing when he does not wear armor. He wears his blonde hair up in a very large beehive style do. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: A deeply religious man he believes everything happens for a reason. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: From birth he was tutored by a cruel and relentless mentor. Cursed with lycanthropy at a very young age, Grisha has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: To protect his home; and a need for knowledge about a nearby landmark
Flaws: Ugly, Disease. Bonds: Religious, Adventurer, Mentor, Guardian. Occupation: Bricklayer
Voice: Boston accent
Attributes [hide]
Medium (5'10") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 9
Hit Points 58 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +3
Possessions: 300 gp. A miniature golden chest with tiny emeralds lining the top (60 gp). A delicate silver chain set with a tourmaline (80 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp).
Cloak Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a brown coat over a grey low-cut shirt, and a small hat upon her head. She has dyed her greying cinnamon fur a little too much giving a sharp cinnamon color. Her fair skin shows little sign of her aristocratic breeding.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: When she was but 7 years old her parents immigrated from the south. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She left for the south, certain she would find work there.
Motivation: To end her boredom; and to find somewhere to settle down
Flaws: Mundane, Fearful. Bonds: Attractive, Immigrant, Mentor. Occupation: Bather
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Good (CR 10)
Armor Class 10
Hit Points 63 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +6
Possessions: 140 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tethren Knack, Male Tiefling [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a green shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His dark red hair is singed and shortened. His eyes are likewise red. His teeth are yellowed and unaligned.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He has built up a small fortune and can afford his own way.
Motivation: Wants to have a good time and be beloved; and he is terrified, and will act out of fear
Ideals: Athletic, Optimist. Flaws: Ugly, Fearful. Bonds: Rich. Occupation: Adventurer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'5") Tiefling, Neutral Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Minor magic item.
Ahvain Holimion, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and wears very tight pants and wife beaters, though occasionally he sports a tan coat. He wears a colorful flower in his red hair. His violet eyes dart from person to person to random spaces in the air.
Personality: He is almost excessively polite to everyone, even when angry. He has a habit of throwing himself into exceedingly dangerous situations.
History: He was born in the north. His childhood dream was to be a Farmer, but he was a colossal failure. He left for the north, certain he would find work there.
Motivation: Balancing his hectic life and new Priest responsibilities is difficult; and wants to open a new tavern
Flaws: Shy, Impulsive. Bonds: Attractive, Immigrant, Job. Occupation: Priest
Voice: Shortens vowels
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 350 gp. Carnelian (30 gp). Violet garnet (500 gp). Golden yellow topaz (500 gp).
Sun Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of scythes, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His fur is brown and curly. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.
History: Born in the west to a Spice Merchant, Sun learned a great deal about his father's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Further expansion of business; and balancing his hectic life and new spice merchant responsibilities is difficult
Ideals: Fighting, Opinionated, Persistence. Bonds: Attractive, Job. Occupation: Spice Merchant
Voice: Voice breaks
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
Possessions: 3000 cp.
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