Naill Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a deerstalker hat to hide his balding. His brown eyes lackadaisically let the world flow into them.
Personality: This man loves dancing and to teach people dancing more than just about anything. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Naill was raised in a hard working conservative environment. He worked as a nervous Weaver and found it very stressful. He's also a talented Tailor, but doesn't like to broadcast it.
Motivation: Expand his business; and balancing his hectic life and new weaver responsibilities is difficult
Ideals: Artistic, Entrepeneur. Bonds: Poor, Job. Occupation: Weaver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 12)
Armor Class 10
Hit Points -9 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 3 (-4) | 17 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Draconic, Celestial
Attacks Melee +2 / 3d10-2, Ranged +4 / 3d10+0, Grapple +0
Possessions: Brown-green garnet (100 gp). Alexandrite (1500 gp). Emerald (1400 gp). Violet garnet (1500 gp). Freshwater pearl (10 gp). Black pearl (1500 gp). Blue star sapphire (1400 gp). Red garnet (100 gp). Silver pearl (100 gp). 1 Minor magic item. 1 Minor magic item.
Ubada Carlisle, Female Half-Orc [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears a white tunic with grey highlights, and long pastel pants that bunch up around her shoes. She has wavy brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She speaks before she thinks and is too direct. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Born to a pair of adventurers, Ubada grew up listening to her mother's many stories. She found a children's book about a Half-Orc Bard who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She hasn't been sleeping well lately.
Motivation: Meet up once more with her childhood friend; and to reunite with her old friends
Ideals: Opinionated. Flaws: Ugly, Insomniac, Impulsive. Bonds: Poor, Adventurer. Occupation: Fletcher
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'4") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 10 pp.
Guy Staurheim, Male Human [Permalink]
Personal [hide]
Description: This dark-skinned male wears rags and sports a simple walking cane. He is tall, broad shouldered and powerfully built. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born on a small isolated farm. His mother was a soldier and died while he was still young. Guy was left his mother's suit of armor and trained in its use and care. He has set out to sabotage the competition.
Motivation: Further expansion of business.
Flaws: Ugly. Bonds: Poor, Job, Enemies, Nature, Military. Occupation: Gardener
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 21 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
Possessions: 200 gp. Aquamarine (400 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Willow Smoothhands, Female Halfling [Permalink]
Personal [hide]
Description: She wears dark leathers with embroidery. She carries with her a set of scythes, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has slicked back blonde hair. She wears large thick round spectacles.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is able to fit into much smaller and tighter spaces than normal.
History: She was born the only child of a wealthy merchant. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She has been a successful dealer in antiques buying low and selling high.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted, Entrepeneur. Flaws: Mundane. Bonds: Military. Occupation: Hunter
Voice: Aggressive tone
Attributes [hide]
Small (3'2") Halfling, Neutral Good (CR 13)
Armor Class 14
Hit Points 46 (13d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 gp. Deep blue spinel (400 gp). Deep blue spinel (400 gp). Violet garnet (400 gp). Iolite (40 gp). Malachite (12 gp). White opal (1600 gp). Freshwater pearl (12 gp). Black pearl (400 gp). Deep blue spinel (400 gp). Silver pearl (140 gp). Red spinel (140 gp). 1 Minor magic item.
Hirrathak Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: An older man who prefers to wear green pants and tee shirts, he is not a threatening figure. His crest is rusty, silky, and of moderate length. He has several tiny aquamarine earrings on each ear.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He served in the navy to pay for his family's outstanding loans. His necromantic abilities were realized during a raid on his village. He has built up a small fortune and can afford his own way.
Motivation: To share knowledge with the world; and money/treasure
Ideals: Gifted, Logical. Bonds: Attractive, Rich, Military. Occupation: Dilettante
Voice: pre-pubescent
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Druidic, Halfling
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 20000 cp. Solid gold idol (500 gp).
Herleva Shipley, Female Human [Permalink]
Personal [hide]
Description: She usually wears her grey robe and has her kukri always slung over her shoulder. She has a slight overbite and is overall scrawny. She has dyed her greying golden hair a little too much giving a sharp golden color. She has a tattooed face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Herleva was born with her mother's beautiful face. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: She'd like to take her coworkers down a peg; and revenge
Ideals: Opinionated, Gifted. Bonds: Attractive, Enemies, Job. Occupation: Beggar
Voice: Scottish accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 100 sp. Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Masterwork manacles.
Heather Iranapha, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a yellow coat over a grey low-cut shirt, and a feathered hat upon her head. Her hair is long and golden with streaks of blonde, and is pulled back with small yellow clips. She has blue eyes and a yellow hat with a grey feather.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is obsessed with her god.
History: Heather was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Heather fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Fighting. Flaws: Depressed. Bonds: Immigrant, Religious, Poor. Occupation: Mayor
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'1") Half-Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 17 (+3) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Celestial, Gnoll, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
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