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NPC Generator

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Advanced [show]


Alex Tindall, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a brown cloak and cross-gartered white stockings. His long auburn hair reaches down to his waist. This blue eyed southerner is not easily forgotten.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He ran away from his former home and has been making his living as a Beggar for the past few years.

Motivation: Expand his business; and obtaining odd cultural gnomish artifacts is his passion

Flaws: Shy, Disease. Bonds: Job, Adventurer. Occupation: Beggar

Voice: Deep voice with rolling R's

Attributes [hide]

Alex Tindall, Male Human Druid 2
Medium (5'7") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Stealth +2
Senses Passive Perception 11
Languages Common, Celestial, Auran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 320 gp. 5 Acid flasks.


Social Check DCs


Warryn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A 3'8" eastern man, he wears a fancy tan suit. His red hair is drawn into a tight pony tail with a card scrunchie. He is baby faced.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born in the east his family was never financially stable. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He used his abilities to travel the world and help people.

Motivation: To find somewhere to settle down; and a strong sense of loyalty to gnomish people

Ideals: Philantrophist, Entrepeneur. Flaws: Racist, Mundane. Bonds: Attractive, Poor. Occupation: Soapmaker

Voice: Draws out vowels

Attributes [hide]

Warryn Daergel, Male Gnome Druid 4
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 15 (+2)16 (+3) 10 (+0)9 (-1)
Skills History +5, Stealth +5
Senses Passive Perception 10
Languages Common, Gnome, Terran, Giant, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: Coral (40 gp).


Social Check DCs


Gurdis Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She is in excellent shape and has a large grey mantle and cape that has been intricately interwoven into her brown robe. Her hair is greying and her face has many wrinkles. Her brown eyes peer out from beneath her top grey hat.

Personality: She speaks before she thinks and is too direct. She also is a firm believer in the womanly ideal.

History: Gurdis lived on a farm with her mother, near the main road leading to a nearby town. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Body Guard. She has since lost track of the people in her past.

Motivation: She's looking for her big break; and obtaining odd cultural tabaxi artifacts is her passion

Ideals: Athletic. Flaws: Impulsive. Bonds: Family, Job, Adventurer. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Gurdis Helcral, Female Dwarf Paladin 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 9000 cp. Tiger eye turquoise (10 gp).


Social Check DCs


Pijjirik Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is physically well-built. His blue crest is singed and shortened. He has a dull look in his gold eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with his god.

History: He was born at the edge of vast island. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He now spends his time doing works of charity.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur, Gifted. Flaws: Ugly. Bonds: Religious, Nature. Occupation: Cook

Voice: Jittery and nervous

Attributes [hide]

Pijjirik Zzzxaaxthroth, Male Dragonborn Rogue 12
Medium (6'3") Dragonborn, Neutral Evil (CR 12)
Armor Class 11
Hit Points 60 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 13 (+1)10 (+0) 9 (-1)19 (+4)
Skills Deception +8, Investigation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +4

Possessions: 100 pp. Sardonyx (80 gp). Rose (80 gp). Malachite (5 gp). Zircon (80 gp). Deep blue spinel (1600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorpe Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His blonde hair is unkempt and raggedy. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Thorpe speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born in the north to a Navigator, Thorpe learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He became a Navigator soon after.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Impeccable, Extrovert. Flaws: Ugly. Bonds: Poor, Job. Occupation: Navigator

Voice: Laughs frequently while speaking

Attributes [hide]

Thorpe Stoutman, Male Halfling Rogue 4
Small (3'0") Halfling, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)12 (+1) 10 (+0)14 (+2)
Skills Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 21000 cp. 1 Minor magic item.


Social Check DCs


Fax Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a green suit, yellow shirt, and red tie. He is physically well-built. His crest is red and very short. His eyes, though not visible through his cowl, are red.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He uses divination through singing.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Before the accident, he was one of the most outspoken anti-Tiefling activists. He was mortally wounded, saved by a kind and fast-acting Tiefling doctor. He has since lost track of the people in his past.

Motivation: To get a good night's sleep; and his relatives are trying to arrange a marriage

Ideals: Gifted. Flaws: Racist, Insomniac. Bonds: Job, Family. Occupation: Doctor

Voice: Ums and uhs a lot

Attributes [hide]

Fax Akambherylliax, Male Dragonborn Ranger 16
Medium (6'2") Dragonborn, Chaotic Evil (CR 16)
Armor Class 10
Hit Points 89 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)7 (-2) 13 (+1)13 (+1)
Skills Athletics +8, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140221

Possessions: 600 pp. Malachite (11 gp). Lapis lazuli (11 gp). Golden pearl (70 gp). Moss agate (11 gp). Tourmaline (70 gp). Golden yellow topaz (1200 gp). Rock crystal (80 gp). Malachite (11 gp). Coral (70 gp). Malachite (11 gp). Rhodochrosite (11 gp). Azurite (11 gp). Sard (80 gp). White pearl (70 gp). Red garnet (70 gp). Aquamarine (1200 gp). Aquamarine (1200 gp). Golden yellow topaz (1200 gp). Azurite (11 gp). Golden yellow topaz (1200 gp). Bloodstone (80 gp). Tiger eye turquoise (11 gp). White pearl (70 gp).


Social Check DCs


Raer Teinithra, Male Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His hair, while still mostly auburn, has prominent grey streaks. His eyes are likewise brown.

Personality: Raer wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was raised in a white middle class family as the only child. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: To clean up the streets; and he has comitted a past crime that haunts him to this day

Ideals: Disciplined, Justice, Gifted. Flaws: Mundane. Bonds: Criminal record, Guardian. Occupation: Locksmith

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Raer Teinithra, Male Elf Commoner 12
Medium (5'2") Elf, Chaotic Evil (CR 12)
Armor Class 14
Hit Points 16 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 9 (-1)12 (+1) 13 (+1)12 (+1)
Skills Animal Handling +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +4

Possessions: 3000 gp. Rich purple corundum (500 gp). Golden yellow topaz (1100 gp). White pearl (120 gp).


Social Check DCs

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