Hadwisa Alton, Female Human [Permalink]
Personal [hide]
Description: She dresses in grey turtlenecks beneath a white coat with black slacks. She carries with her a set of monstrous two handed axes on her belt, each one with a sapphire on the hilt. Her long silver hair reaches down to her waist. She tend to wears goggles to shield her eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She has a minor phobia of water and hates getting wet.
History: She is the product a well kept family trust fund and as such has never really known need. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She feels threatened by others; and she has money and likes to spend it
Ideals: Fighting. Flaws: Antagonistic, Insane, Fearful. Bonds: Rich. Occupation: Spice Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Giant, Abyssal, Goblin
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 5000 cp.
Thervan Ethanasath, Male Elf [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Farmer. He wears a Stetson hat to hide his balding. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Thervan will drive conversation. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He found a children's book about a Elf Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg
Ideals: Extrovert. Flaws: Fearful. Bonds: Slave, Adventurer, Job. Occupation: Farmer
Voice: Voice breaks
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) | 9 (-1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1900 sp.
Biri Nemmonis, Female Dragonborn [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she is renowned for her bright green dresses and hats. She wears a broad hat to cover her moderate length blue crest. Her eyes are red and beady.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She believes the world needs to unite to get rid of goblins once and for all.
History: She was born a particularly ugly child, much to the horror of her parents. A serious injury left her father unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm father. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: Find a way to reverse the transformation of her brother; and meet up once more with her childhood friend
Ideals: Impeccable. Flaws: Ugly. Bonds: Enemies, Debt, Adventurer, Family. Occupation: Miner
Voice: American accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 13 (+1) | 8 (-1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
Possessions: 2400 sp. Star rose quartz (20 gp). Tiger eye turquoise (10 gp).
Roywyn Leffery, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears blue leather gloves, a blue jacket, and tight pants. Her hair is silver and curly. Her eyes are blue and she is always smoking a pipe.
Personality: She is irascible and easily irritated. She is lazy, self-centered, vain, and jealous.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student she started as a Adventurer, but she got bored and became a Tanner. She struck the Tanner job and began her own company from there.
Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job
Flaws: Antagonistic, Selfish, Mundane. Bonds: Job, Military. Occupation: Tanner
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 15
Hit Points 10 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 18 (+4) | 18 (+4) | 10 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 600 sp.
Ernest Nash, Male Human [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He is physically well-built. He wears his hair in dreadlocks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Ernest took refuge in the large cave and found the beat up morningstar and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He is unsatisfied with his job; and he has money and likes to spend it
Ideals: Joker. Bonds: Attractive, Job, Nature, Rich. Occupation: Fisher
Voice: American accent
Attributes [hide]
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 33 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 17 (+3) | 15 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 1400 sp.
Hogar Astley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears tight fighting clothing, which leaves very little to the imagination. He has dyed his greying golden hair a little too much giving a sharp golden color. He is baby faced.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He misses his home and complains about the freezing weather, even in summer.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He took every job he could get his hands on, but the opportunities for Half-Orcs in the west were limited. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He doesn't get along with people that don't share his tastes; and to get a good night's sleep
Ideals: Fighting, Impeccable. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Carpenter
Voice: Speaks in third person
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 12)
Armor Class 10
Hit Points 106 (12d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Giant
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 1 | 0 |
Possessions: 4000 gp. Obsidian (10 gp). Jacinth (6000 gp). Emerald (700 gp). Eye agate (10 gp). Peridot (50 gp). Alexandrite (1500 gp). Red-brown spinel (60 gp). Pink diamond (6000 gp). Onyx (50 gp). Alexandrite (1500 gp).
Ralf Wade, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He very much looks the part of a Cartwright. His hair is greying and his face has many wrinkles. He wears round tiny glasses practically rammed into his face.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: Ralf was raised in a hard working conservative environment. He helped his father out around the business and became quite the natural. He has recently gotten a pet goose that steals things from people.
Motivation: Expand his business.
Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Job, Criminal record. Occupation: Cartwright
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 9)
Armor Class 11
Hit Points 41 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 2 | 1 |
Possessions: 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
