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NPC Generator

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Advanced [show]


Ranala Daergel, Female Gnome [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears a blue vest and prefers grey and blue shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her golden hair in a pixie cut. She has blue eyes.

Personality: She snorts whenever she laughs or is feeling confident. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born in the north to a Beggar, Ranala learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She has built up a small fortune and can afford her own way.

Motivation: Wants to raise her children well; and balancing her hectic life and new beggar responsibilities is difficult

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Rich, Family. Occupation: Beggar

Voice: Jamaican accent

Attributes [hide]

Ranala Daergel, Female Gnome Barbarian 6
Small (3'4") Gnome, True Neutral (CR 6)
Armor Class 11
Hit Points 56 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 17 (+3)15 (+2) 16 (+3)13 (+1)
Skills Investigation +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Undercommon, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 sp. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Masterwork Heavy wooden shield. 1 Full Plate.


Social Check DCs


Wiggens Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears blue painted combat armor at almost all times. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is short and blonde. He wears a mask on his face.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to make almost anything out of random pieces of junk.

History: He was raised in a white middle class family as the only child. Brilliant and gifted he never wanted to apply himself. He then took over the family business and is one of the better Marshal for hire.

Motivation: Expand his business; and he seems to be bored by most things

Ideals: Disciplined, Gifted. Flaws: Mundane. Bonds: Job. Occupation: Marshal

Voice: Scandinavian accent

Attributes [hide]

Wiggens Murnig, Male Gnome Commoner 9
Small (3'8") Gnome, Chaotic Good (CR 9)
Armor Class 11
Hit Points 43 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 14 (+2)11 (+0) 16 (+3)14 (+2)
Skills Nature +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Beiro Coulson, Male Half-Elf [Permalink]

Personal [hide]

Description: With white face paint in a stripe pattern across his face, he is wearing a long, yellow cloak. With bright silver hair and a scraggly beard. He wears an eyepatch.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born in a small village he learned the ways of the warrior from his mother. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: A strong sense of loyalty to Elven people; and marry his sister to traveling adventurers

Ideals: Fighting. Flaws: Ugly, Shy, Racist. Bonds: Family, Criminal record. Occupation: Body Guard

Voice: Pirate accent

Attributes [hide]

Beiro Coulson, Male Half-Elf Ranger 3
Medium (5'0") Half-Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)9 (-1) 11 (+0)6 (-2)
Skills Medicine +2, Nature +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 20 pp. White pearl (120 gp). Azurite (6 gp). 1 Banded mail. 1 Breastplate.


Social Check DCs


Tomi Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He carries with him a set of flails, each one with a jet on the hilt. He only wears one on his belt and the other on his back. His hair is golden and very short. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the west. He works hard and plays hard.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting, Pacifist, Gifted. Flaws: Hedonist. Bonds: Adventurer. Occupation: Interpreter

Voice: Excited and jittery

Attributes [hide]

Tomi Goodearth, Male Halfling Ranger 8
Small (3'3") Halfling, Neutral Evil (CR 8)
Armor Class 12
Hit Points 51 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Acrobatics +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 10000 sp. Citrine (60 gp). Eye agate (9 gp). Deep blue spinel (700 gp). Moss agate (9 gp). Fiery yellow corundum (1600 gp).


Social Check DCs


Arannis Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a long, blue, dusty cloak. His golden hair is lengthy and is close to two feet long. His eyes are likewise amber.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the south to a Bricklayer, Arannis learned a great deal about his mother's area of expertise. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He became a Bricklayer soon after.

Motivation: Sabotage a competitor; and balancing his hectic life and new bricklayer responsibilities is difficult

Ideals: Justice. Flaws: Selfish. Bonds: Job, Family. Occupation: Bricklayer

Voice: Pronounces difficult words wrong

Attributes [hide]

Arannis Ariessus, Male Elf Fighter 7
Medium (5'5") Elf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 56 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)10 (+0) 16 (+3)13 (+1)
Skills Investigation +3, Perception +6
Senses Passive Perception 16
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seven Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her fur is cinnamon and curly. Her otherwise smooth face is marked with small tiny scars.

Personality: She is almost excessively polite to everyone, even when angry. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born blind and as such lacked many opportunities for work. A gifted student she started as a Farmer, but she got bored and became a Bookbinder. She tends to her Bookbinder job now, and dutifully fulfills any obligations she has.

Motivation: She doesn't get along with people that don't share her tastes; and balancing her hectic life and new bookbinder responsibilities is difficult

Ideals: Impeccable. Flaws: Shy, Hedonist, Disease. Bonds: Job. Occupation: Bookbinder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Seven Wind, Female Tabaxi Wizard 4
Medium (4'10") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 10 (+0)9 (-1) 13 (+1)12 (+1)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 11
Languages
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Rose (30 gp). Moss agate (12 gp). 1 Minor magic item.


Social Check DCs


Eran Warmwater, Female Halfling [Permalink]

Personal [hide]

Description: The light-skinned woman stands 3'2" and wears loose pants and a collared shirt complete with sweater beneath her coat. She has styled her white hair well, parting it to the left. Her blue eyes are passionate and lively.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born a particularly ugly child, much to the horror of her parents. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Eran grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Eran. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Wants to raise her children well; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Mundane, Fearful, Ugly. Bonds: Criminal record, Family. Occupation: Unemployed

Voice: Gruff and masculine

Attributes [hide]

Eran Warmwater, Female Halfling Aristocrat 2
Small (3'2") Halfling, Lawful Evil (CR 2)
Armor Class 15
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)9 (-1) 4 (-3)10 (+0)
Skills Nature +1, Performance +2
Senses Passive Perception 7
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 800 sp. Coral (160 gp). Tourmaline (160 gp). Jade (160 gp).


Social Check DCs

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