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NPC Generator

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Advanced [show]


Symma Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a faded coat and loose pants complete with broad hat. Her broad hat is riddled with cuts and holes. She has a tattooed face.

Personality: Confrontational and typically high on some drug or another. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Symma lived on a farm with her father, near the main road leading to a nearby town. One day when Symma was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Symma was heart-stricken from the event, and her mother started working long hours to provde for them. Due to her spouse's obsession with being a Masseuse they were divorced and she won custody of their son. She worked as a Knight, and she later adopted a second son.

Motivation: Doesn't want to be a Knight and was forced into it by her family; and marry her sister to traveling adventurers

Ideals: Logical. Flaws: Ugly, Addict, PTSD. Bonds: Family. Occupation: Knight

Voice: Low range voice

Attributes [hide]

Symma Horcusporcus, Female Gnome Warrior 2
Small (3'2") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)16 (+3) 6 (-2)16 (+3)
Skills Animal Handling +0, Intimidation +5
Senses Passive Perception 8
Languages Common, Gnome, Druidic, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 170 gp. Eye agate (15 gp). Alexandrite (600 gp). Moss agate (15 gp).


Social Check DCs


Bardryn Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears many layers of old clothing at all times, and is pretty ugly. Her red hair is heavily combed to the left. She has gleaming, smiling blue eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has a habit of throwing herself into exceedingly dangerous situations.

History: She was born at the edge of vast mountains. Before the accident, she was one of the most outspoken anti-Tabaxi activists. She was mortally wounded, saved by a kind and fast-acting Tabaxi doctor. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people

Ideals: Passionate. Flaws: Ugly, Impulsive, Racist. Bonds: Poor, Nature. Occupation: Tanner

Voice: Thin and wheezing

Attributes [hide]

Bardryn Daerdahk, Female Dwarf Monk 10
Medium (3'11") Dwarf, Chaotic Evil (CR 10)
Armor Class 9
Hit Points 77 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 16 (+3)11 (+0) 7 (-2)8 (-1)
Skills Medicine +2, Nature +4
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +0

Possessions: 3000 sp. Old masterpiece painting (2100 gp). An abacus with copper, silver and gold markers (180 gp). Old masterpiece painting (2100 gp). A necklace of small pink pearls (3000 gp).


Social Check DCs


Rolf Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man likes to wear ponchos typically of a light violet in addition to tight pants, and sports empty pouches on his belt. His golden hair is thinning but still full. His half smiles and brown eyes are beguiling and draw you in.

Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Rolf hails from a village terrorized by giants. His first spouse was a Navigator, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has never given up on his writing dream.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and marry his sister to traveling adventurers

Ideals: Artistic. Flaws: Forgetful, Greedy. Bonds: Attractive, Enemies, Family. Occupation: Roofer

Voice: Shortens vowels

Attributes [hide]

Rolf Firahel, Male Half-Elf Sorcerer 7
Medium (4'9") Half-Elf, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)10 (+0) 13 (+1)16 (+3)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: Large well-done wool tapestry (200 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Arannis Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears a fancy tan suit. His hair is short and black. He wears crescent spectacles with a black brim.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invites people to come help in his community garden.

History: A powerful slaver made him what he is. His first spouse was a Jeweler, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He used his abilities to travel the world and help people.

Motivation: He feels threatened by others; and doesn't want to be a shepherd and was forced into it by his family

Ideals: Disciplined, Philantrophist. Flaws: Fearful. Bonds: Attractive, Mentor, Family. Occupation: Shepherd

Voice: High pitched and raspy

Attributes [hide]

Arannis Othronus, Male Elf Aristocrat 3
Medium (4'10") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)6 (-2) 12 (+1)14 (+2)
Skills Deception +4, Religion +0
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp.


Social Check DCs


Trail Of Stars, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed rapier, just in case. His white fur is greasy and uncared for. His face is scarred and worn.

Personality: Aggressive, abrasive, and angry, Trail embodies much of what other species detest in the Tabaxis. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was born in the west, but his parents moved at a very young age to the south. Trail was born on a far western mountains where he grew up under the tutelage of his father, an expert Laborer. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's repulsed by the PC; and to prove his worth to the world

Flaws: Ugly, Antagonistic, Impulsive. Bonds: Immigrant. Occupation: Laborer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trail Of Stars, Male Tabaxi Warrior 13
Medium (5'0") Tabaxi, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 61 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)17 (+3) 14 (+2)15 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 12
Languages Common, Elven, Goblin, Celestial
Attacks Melee +8 / 4d4+4, Ranged +5 / 4d4+1, Grapple +4

Possessions: 1000 gp. Cloth of gold vestments (60 gp). Solid gold idol (1200 gp). Brass mug with jade inlays (500 gp). Sapphire pendant on gold chain (2600 gp). Solid gold idol (1200 gp).


Social Check DCs


Beloril Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He is an epitome of beauty. He sports a flattop hair cut. He wears large thick round spectacles.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He receives visions of the future at random moments

History: Born to a Masseuse, his father struggled to pay the bills. After coming to the age of reason, Beloril took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he desires power and/or immortality

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Attractive, Poor. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Beloril Stoutale, Male Dwarf Druid 8
Medium (4'5") Dwarf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 72 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 19 (+4)16 (+3) 12 (+1)7 (-2)
Skills Animal Handling +4, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Orc, Draconic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12643

Possessions: 9000 sp. Silver comb with moonstones (700 gp). A miniature golden chest with tiny emeralds lining the top (100 gp). Brass mug with jade inlays (600 gp). Old masterpiece painting (1000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Susannah Law, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. She has a long golden ponytail with little hanging trinkets. Her amber eyes have a joyful gleam in them most of the time.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She does not believe in violence as a means to an end. She is a dedicated Knight but believes her peers are too gung-ho.

History: Susannah was born the youngest of three triplets. A few years later when the south was not economically sound they moved to her current location. She left for the east, certain she would find work there.

Motivation: Her spouse's relatives view her with great suspicion; and wants to raise her children well

Ideals: Pacifist. Flaws: Disease. Bonds: Attractive, Family, Immigrant. Occupation: Knight

Voice: French accent

Attributes [hide]

Susannah Law, Female Human Expert 1
Medium (5'4") Human, Lawful Evil (CR 1)
Armor Class 7
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)5 (-3) 12 (+1)11 (+0) 17 (+3)13 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged -1 / 1d4-3, Grapple +1

Possessions: 140 gp.


Social Check DCs

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