Ronobe Anarchy, Female Tiefling [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears suspenders and green workpants. Her shirt is brown, and she wears a heavy green leather apron most of the time. Her red hair is drawn into a tight pony tail with a clover scrunchie. Her eyes are white and beady.
Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born in a small island village. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to raise her children well; and to unite with her sister
Flaws: Ugly. Bonds: Family, Religious, Nature. Occupation: Spice Merchant
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 9)
Armor Class 9
Hit Points 52 (9d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 9 (-1) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
Possessions: 800 gp. 1 Minor magic item.
Claira Perceval Burke, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears tight fighting clothing, which leaves very little to the imagination. She wears a colorful flower in her black hair. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She takes great joy in being the best Shipwright in town.
History: Born in a small village she learned the ways of the warrior from her mother. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: Several ex partners dislike her way of doing things and want revenge; and to be a armorer again
Ideals: Fighting, Athletic. Bonds: Attractive, Enemies, Job. Occupation: Shipwright
Voice: Old Prospector
Attributes [hide]
Medium (4'7") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: Just what you see.
Trym Webley, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his shield. His silver hair is greasy and uncared for. He has gleaming, smiling amber eyes.
Personality: He is a Body Guard first and foremost. He believes firmly that knowledge should be universal. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He served in the navy to pay for his family's outstanding loans. He struck it rich when he found rare goods in large quantities. He struck the Body Guard job and began his own company from there.
Motivation: Sabotage a competitor; and he is greedy
Flaws: Ugly. Bonds: Job, Military, Rich. Occupation: Body Guard
Voice: Squeaky
Attributes [hide]
Medium (6'3") Human, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 11 (+0) | 8 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 70 gp.
Trey Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears just a yellow suit. He carries a battered scythe and tarnished glaive as well. His tied-back hair is red. His eyes are violet and he is always smoking a pipe.
Personality: Confrontational and typically high on some drug or another. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Fisher hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.
Motivation: To reunite with his absent father; and marry his brother to traveling adventurers
Ideals: Fighting, Optimist. Flaws: Addict. Bonds: Poor, Family. Occupation: Fisher
Voice: Spanish accent
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 9 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 9 (-1) | 16 (+3) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Gnoll, Infernal, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +1
Possessions: 110 gp.
Ur-Edin Ashley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with deerstalker hat. His hair is cut close to his head. He has gleaming, smiling gray eyes.
Personality: Ur-Edin is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is lazy, self-centered, vain, and jealous.
History: He was born to a criminal king-pin and mafia family He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Engraver for the past few years.
Motivation: His religion dominates his actions; and further expansion of business
Ideals: Extrovert. Flaws: Selfish. Bonds: Criminal record, Job, Religious. Occupation: Engraver
Voice: Excited and jittery
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc, Infernal, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 130 gp. Carnelian (70 gp). Brown-green garnet (150 gp). Zircon (70 gp).
Ozyman Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing the road beaten gear of a warrior. His brown hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Ozyman was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels that his past leaves him morally obligated to help; and to prove his worth to the world
Ideals: Fighting. Flaws: Ugly, Disease, Impulsive. Bonds: Poor. Occupation: Mercenary
Voice: German accent
Attributes [hide]
Small (2'10") Halfling, True Neutral (CR 15)
Armor Class 15
Hit Points 149 (15d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 18 (+4) | 3 (-4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
Possessions: 1000 gp. Zircon (50 gp). Onyx (50 gp). Deep green spinel (110 gp). Rhodochrosite (13 gp). Golden yellow topaz (1300 gp). Star rose quartz (50 gp). Hematite (13 gp). Deep blue spinel (1300 gp). Sard (50 gp). Lapis lazuli (13 gp). Sard (50 gp). White opal (1600 gp). Blue quartz (13 gp). Black star sapphire (1600 gp). Alexandrite (1300 gp). Red spinel (110 gp). Jet (110 gp).
Right-Handed Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a long, brown cloak. He has a slight overbite and is overall scrawny. His fur is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Priest arts, while his father instructed him in etiquette, music and courtly manner. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Priest.
Motivation: He'd like to take his coworkers down a peg; and many giants want him driven away
Flaws: Antagonistic. Bonds: Attractive, Guardian, Rich, Job, Enemies. Occupation: Priest
Voice: Eastern European accent
Attributes [hide]
Medium (6'0") Tabaxi, Neutral Evil (CR 10)
Armor Class 12
Hit Points 45 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 9 (-1) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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