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NPC Generator

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Advanced [show]


Hirrathak Jerynomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who dresses like a well dressed Bounty Hunter does, he is not a threatening figure. His blue crest is drawn into a tight pony tail with a cross scrunchie. He is baby faced.

Personality: He is witty, but his monotone delivery comes off as unnerving Hirrathak enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was raised in a desert tribe. Hirrathak liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has achieved small success as a Bounty Hunter.

Motivation: Wants to open a new tavern.

Ideals: Joker. Flaws: Hedonist. Bonds: Job, Nature, Immigrant. Occupation: Bounty Hunter

Voice: Whispers

Attributes [hide]

Hirrathak Jerynomonis, Male Dragonborn Wizard 3
Medium (6'1") Dragonborn, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 6 (-2)13 (+1)
Skills Nature +3
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 40 pp. 2 Thunderstones. 2 Thunderstones.


Social Check DCs


Kite Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown cloak and cross-gartered green stockings. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a small hat to cover his moderate length lavender fur. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He also is a firm believer in the manly ideal.

History: Kite was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Stableman

Voice: Low rumbling, strings words together

Attributes [hide]

Kite Running, Male Tabaxi Paladin 10
Medium (6'2") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 11
Hit Points 90 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 16 (+3)7 (-2) 13 (+1)11 (+0)
Skills Intimidation +4, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day130110

Possessions: 1000 gp. Rose (80 gp). Chalcedony (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ea Obscure, Female Tiefling [Permalink]

Personal [hide]

Description: She wears an entirely green suit with yellow socks and a vest with buckled shoes. She has a moderate pudge and is not very fit. Her chestnut hair is lengthy and is close to two feet long. Her eyes are likewise black. Her teeth are yellowed and unaligned.

Personality: Ea is depressed about a lot of things. She tends to be a nihilist. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Ea took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She left for the south, certain she would find work there.

Motivation: Marry her sister to traveling adventurers.

Ideals: Gifted. Flaws: Ugly, Depressed. Bonds: Immigrant, Family. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Ea Obscure, Female Tiefling Commoner 1
Medium (5'10") Tiefling, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)14 (+2) 12 (+1)17 (+3)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Abyssal, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Pelaios Guilt, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears bulky green painted plate armor. Beneath his clothing is a huge mess of scar tissue. He wears his chestnut hair down. His eyes are likewise gold. His teeth are yellowed and unaligned.

Personality: Pelaios hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. Energy wise he seems alert and responsive.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: To reunite with his absent father; and wants to raise his children well

Ideals: Artistic, Professionalism. Flaws: Ugly. Bonds: Slave, Family. Occupation: Healer

Voice: Nasally tone

Attributes [hide]

Pelaios Guilt, Male Tiefling Warrior 12
Medium (5'1") Tiefling, Chaotic Good (CR 12)
Armor Class 13
Hit Points 100 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 17 (+3)20 (+5)
Skills Intimidation +9, Religion +7
Senses Passive Perception 13
Languages Common, Giant, Abyssal, Gnoll
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 400 pp.


Social Check DCs


Katherine Cooper, Female Human [Permalink]

Personal [hide]

Description: She is wearing the road beaten gear of a warrior. Her hair, while still mostly brown, has prominent grey streaks. Her eyes are violet and she is always smoking a pipe.

Personality: She speaks before she thinks and is too direct. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Stableman. She then took over the family business and is one of the better Stableman for hire.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and her name or reputation has been wronged in the past by gnolls, and she desires to right it

Ideals: Fighting. Flaws: Impulsive. Bonds: Job, Rich, Enemies. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Katherine Cooper, Female Human Rogue 2
Medium (4'10") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 10 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 10 (+0)8 (-1) 10 (+0)15 (+2)
Skills Religion +1, Sleight of Hand +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 1500 sp. Tourmaline (60 gp).


Social Check DCs


Corkitron Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He sports red clothing, slightly heavier than average wear. He has a slight overbite and is overall scrawny. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a bit of a xeno-phobe, disliking non-Halflings.

History: He was born in a small island village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to meet his childhood hero; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Racist. Bonds: Nature, Job, Adventurer. Occupation: Barrister

Voice: growls and snarls, animalistic

Attributes [hide]

Corkitron Stoutbridge, Male Halfling Adept 4
Small (3'0") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Medicine +4, Nature +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp.


Social Check DCs


Oriel Denholm, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She has a long black ponytail with little hanging trinkets. She has several tiny sapphire earrings on each ear.

Personality: She is irascible and easily irritated. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She was born in a small forest village. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Bather. She struck the Bather job and began her own company from there.

Motivation: Further expansion of business; and expand her business

Flaws: Antagonistic. Bonds: Rich, Nature, Job. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Oriel Denholm, Female Human Expert 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 5 (-3)13 (+1) 12 (+1)18 (+4)
Skills Persuasion +6, Stealth +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 600 sp. Deep green spinel (140 gp).


Social Check DCs

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