Vlorn Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He wears a lot of dark rich colors, with gold accents. His skin is fair and his fingers are delicate and long. His blonde hair is drawn into a tight pony tail with a rose scrunchie. He is baby faced.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Born the oldest of a large religious southern family, he was no stranger to responsibility. Vlorn was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He bought a morningstar and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Philantrophist, Fighting. Bonds: Attractive, Nature, Religious. Occupation: Mason
Voice: Low and grunting
Attributes [hide]
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 37 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 7 (-2) | 6 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +1
Possessions: Just what you see.
Hillanot Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears tight fitting clothing which further accentuates her frame. She has wavy rusty crest. She is very pretty but has cold, dead eyes.
Personality: She is extraordinarily eccentric. She is obsessed with a lost civilization.
History: She got into the Mayor business at a young age. While she appears to be a normal Dragonborn, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.
Motivation: Meet up once more with her childhood friend.
Flaws: Insane. Bonds: Attractive, Adventurer, Job, Immigrant. Occupation: Mayor
Voice: Soft and melodious
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Goblin, Orc
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ahinar Siannodel, Female Elf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She prefers to wear blue clothing when she does not wear armor. She keeps her blonde hair in a pixie cut. Her eyes are likewise green.
Personality: A skeptical and narcissistic woman, Ahinar's first love is herself. Her second love is also herself. She has a minor phobia of water and hates getting wet.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Assassin arts, while her father instructed her in etiquette, music and courtly manner. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is terrified, and will act out of fear; and wants to raise her children well
Ideals: Impeccable. Flaws: Fearful, Ugly. Bonds: Rich, Family. Occupation: Assassin
Voice: Old Prospector
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 10 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 8 (-1) | 10 (+0) | 15 (+2) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Uncommon Weapon.
Reirak Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: He stands about 4'0" and wears a grey shirt with thin yellow vertical stripes and brown pants. His left hand appears badly burned and disfigured. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has brown eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is obsessed with his god.
History: He was born on a small isolated farm. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.
Motivation: His religion dominates his actions.
Ideals: Optimist. Bonds: Religious, Nature, Family. Occupation: Bather
Voice: High pitched and raspy
Attributes [hide]
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 10 (+0) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1700 sp.
Azaki Meliamne, Male Half-Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is well dressed, but even with his fine clothing he looks run-down. He sports a long golden beard, and similarly colored long hair. He wears an eyepatch.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born in a small island village. Over the years he perfected his riding and shooting skills. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To be a Bricklayer again.
Ideals: Disciplined, Justice. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Map Maker
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Half-Elf, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 71 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
Possessions: 800 gp. Rose (50 gp). Sard (50 gp). Lapis lazuli (15 gp). Pink pearl (110 gp).
Lamlis Tiltathana, Male Elf [Permalink]
Personal [hide]
Description: This eastern man is abnormally tall. He prefers to wear tan clothing when he does not wear armor. His whole body is exceptionally muscular. His auburn hair is knotted and matted. He has a dull look in his amber eyes.
Personality: He can speak with the recently deceased. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Fisher arts, while his mother instructed him in etiquette, music and courtly manner. His father was a soldier and died while he was still young. Lamlis was left his father's suit of armor and trained in its use and care. He has set out to sabotage the competition.
Motivation: He has a crush on the local Bounty Hunter; and he wants nothing more than to rejoin the army
Ideals: Gifted. Bonds: Immigrant, Rich, Military, Job, Has a crush. Occupation: Fisher
Voice: Soothing and warm
Attributes [hide]
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 14 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Auran, Infernal
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +6
Possessions: 1800 sp.
Warryn Rofferton, Male Gnome [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a blue vest and prefers brown and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a very tight haircut. His blue eyes have a joyful gleam in them most of the time.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.
History: He was always a brilliant, if unscrupulous mind. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Warryn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Warryn. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.
Ideals: Logical. Flaws: Ugly, Emotional, Insane. Bonds: Criminal record. Occupation: Barber
Voice: Slow speaker
Attributes [hide]
Small (3'2") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 sp.
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Their contribution stands as a beacon of hope for all adventurers!