Yebe Fapplestamp, Female Gnome [Permalink]
Personal [hide]
Description: This light-skinned female wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She is tall, broad shouldered and powerfully built. Her hair is white and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in the south her family was never financially stable. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She bought a pickaxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Wants to raise her children well; and to reunite with her absent mother
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Poor, Nature. Occupation: Carpenter
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 10)
Armor Class 12
Hit Points 76 (10d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 9 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +4
Possessions: Red-brown spinel (120 gp). Tourmaline (120 gp). Rhodochrosite (6 gp). 1 Minor magic item. 1 Minor magic item.
Kite Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears a brown tunic with grey highlights, and long yellow pants that bunch up around her shoes. Her long beige fur is drawn into a two foot long braid. Her hazel unseeing eyes seem to look past you.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Kite was raised in a hard working conservative environment. Kite abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has worked as a Courier like her father before her.
Motivation: Wants to raise her children well; and she'd like to take her coworkers down a peg
Flaws: Disease, Secretive. Bonds: Family, Job, Adventurer. Occupation: Courier
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Tabaxi, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 16 (+3) | 16 (+3) | 11 (+0) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Undercommon, Draconic, Giant
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
Possessions: Just what you see.
Cloak Timber, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a pastel shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. She carries with her a set of daggers on her belt, each one with a jet on the hilt. She has styled her yellow fur well, parting it to the right. Her eyes are green and catlike.
Personality: She is very quiet and rarely speaks above a whisper. As long as the job gets done she does not care how it got done.
History: She was born several months after her father was called into army service. Her father was very strict, and drilled into her lessons on being the perfect lady. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Cloak fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her
Ideals: Fighting, Professionalism, Impeccable. Flaws: Shy. Bonds: Military. Occupation: Roofer
Voice: Smoker's lung
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 26 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 4000 sp. Blue star sapphire (600 gp). Carnelian (50 gp). Silver pearl (160 gp).
Vepar Faith, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her chestnut hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Confrontational and typically high on some drug or another. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: Sold as a small child to a wizard, Vepar was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an adventurer many years ago and she formed a blood bond with her Dwarven companion (her 'brother'). When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Athletic. Flaws: Insane, Addict. Bonds: Immigrant, Mentor, Adventurer. Occupation: Merchant
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'6") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Druidic, Draconic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Blue quartz (13 gp).
Abad Guile, Male Tiefling [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a green vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has wavy white hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He believes the world needs to unite to get rid of giants once and for all.
History: Born to a Actor, his mother struggled to pay the bills. Through the years after Abad was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Abad's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and he wants revenge against giants
Flaws: Ugly, Insomniac, Antagonistic. Bonds: Enemies, Poor. Occupation: Tanner
Voice: Prounounces S like Z
Attributes [hide]
Medium (6'8") Tiefling, Lawful Neutral (CR 7)
Armor Class 9
Hit Points 34 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 15 (+2) | 6 (-2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 gp. Jasper (70 gp). 1 Minor magic item.
Damien Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears a custom-built plate barding that's adorned with red lining and desert motifs. He wears his white hair up. His thin eyebrows rest above his beady green eyes.
Personality: He has always had a great fascination with Elven culture. Flattery will make him almost putty in your hands.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Elven people.
Ideals: Logical. Flaws: Ugly, Racist, Selfish. Bonds: Military. Occupation: Spy
Voice: High pitched and raspy
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 14
Hit Points 29 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +1
Possessions: 200 gp. Obsidian (10 gp).
Callie Goodearth, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears white painted combat armor at almost all times. Her brown hair is long and unkept. Her eyes are a pleasant brown.
Personality: She hates drow. She views them as having robbed her home of its proper glory. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Religious. Occupation: Bather
Voice: Low range voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 11)
Armor Class 11
Hit Points 73 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
Possessions: 2200 gp. Obsidian (4 gp). Malachite (4 gp). Aquamarine (1000 gp). Chrysoprase (30 gp). Banded agate (4 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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