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NPC Generator

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Advanced [show]


Murgen Wilberforce, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She carries a battered kukri and tarnished spear as well. She sports white long hair. Her eyes are likewise blue.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited her well, and with each successful project, she earned more gold and more respect from her peers. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Murgen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Sabotage a competitor.

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Religious, Job. Occupation: Animal Trainer

Voice: Pirate accent

Attributes [hide]

Murgen Wilberforce, Female Half-Orc Barbarian 5
Medium (5'6") Half-Orc, Lawful Evil (CR 5)
Armor Class 14
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)10 (+0) 10 (+0)9 (-1)
Skills Athletics +5, History +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4

Possessions: 100 gp. Deep green spinel (140 gp). Golden yellow topaz (1500 gp).


Social Check DCs


Jane Stafford, Female Human [Permalink]

Personal [hide]

Description: This exceptionally lanky woman likes to wear darkened spectacles and heavy clothing, no matter the weather. Her golden hair is knotted and matted. Her skin is flawless and her green eyes scan people very quickly.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: She was born into a rich family. There was a wharf not far from home where she often wandered off to fish. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs.

Ideals: Persistence. Bonds: Attractive, Immigrant, Rich, Nature. Occupation: Bather

Voice: Puts emphasis on the wrong words

Attributes [hide]

Jane Stafford, Female Human Rogue 10
Medium (5'10") Human, Lawful Good (CR 10)
Armor Class 10
Hit Points 30 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 11 (+0)13 (+1) 13 (+1)14 (+2)
Skills Insight +5, Survival +5
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1800 gp. White pearl (130 gp). Moonstone (40 gp). Golden yellow topaz (1200 gp). Black opal (1100 gp). Moss agate (14 gp). Aquamarine (1200 gp). Blue quartz (14 gp).


Social Check DCs


Sannl Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is wearing a long, grey cloak, and sports empty pouches on her belt. She sports silver long hair. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is obsessed with her god.

History: Sannl hails from a village terrorized by orcs. Sannl abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better world.

Motivation: She would like to get married and retire; and revenge

Bonds: Job, Religious, Enemies, Adventurer, Has a crush. Occupation: Jeweler

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Sannl Burrowfound, Female Dwarf Warrior 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)15 (+2) 14 (+2)10 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Dwarven, Halfling, Aquan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Margery Palomarez, Female Human [Permalink]

Personal [hide]

Description: She is an average looking eastern female in her early mid-life. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She keeps her auburn hair in a flapper bob. She is baby faced.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is a logical person and will generally grow upset if things defy logic and science.

History: She served in the navy to pay for her family's outstanding loans. Her father was a soldier and died while she was still young. Margery was left her father's suit of armor and trained in its use and care. She's also a talented Marshal, but doesn't like to broadcast it.

Motivation: To find somewhere to settle down; and to end her boredom

Ideals: Philantrophist, Logical. Flaws: Mundane. Bonds: Military, Job. Occupation: Map Maker

Voice: Speaks with a cold

Attributes [hide]

Margery Palomarez, Female Human Warrior 11
Medium (6'0") Human, Neutral Good (CR 11)
Armor Class 9
Hit Points 60 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 12 (+1)15 (+2) 14 (+2)16 (+3)
Skills Intimidation +7, Survival +6
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +5 / 3d8+1, Ranged +3 / 3d8-1, Grapple +1

Possessions: 2900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Seraphina Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: A middle-aged woman, she wears a shirt that is too small, which lets her gut show, with a ratty red coat over it, and is pretty ugly. Her top hat is riddled with cuts and holes. Her green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: From birth she was tutored by a cruel and relentless mentor. She was an apprentice working in her father's forge. She has been a successful dealer in antiques buying low and selling high.

Motivation: Sabotage a competitor.

Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Mentor, Job. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Seraphina Wildcloak, Female Halfling Fighter 2
Small (3'0") Halfling, Neutral Good (CR 2)
Armor Class 13
Hit Points 17 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 17 (+3)16 (+3) 11 (+0)10 (+0)
Skills Persuasion +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling, Giant, Ignan, Undercommon
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 20 pp.


Social Check DCs


Elizabeth Kelsey, Female Human [Permalink]

Personal [hide]

Description: With tan face paint in a stripe pattern across her face, she is wearing the road beaten gear of a warrior. Her black hair is cut short. Her eyes are hazel.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She now spends her time doing works of charity.

Motivation: She feels the way she acts is they only way to get by in the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted, Philantrophist, Impeccable. Flaws: Sensitive, Impulsive. Occupation: Shipwright

Voice: Dark and ominous

Attributes [hide]

Elizabeth Kelsey, Female Human Aristocrat 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Animal Handling +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Alvyn Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears very tight pants and wife beaters, though occasionally he sports a blue coat. His hair is blonde and very short. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: Aggressive, abrasive, and angry, Alvyn embodies much of what other species detest in the Gnomes. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Born to a pair of adventurers, Alvyn grew up listening to his father's many stories. A few years later when the west was not economically sound they moved to his current location. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Antagonistic. Bonds: Attractive, Family, Adventurer, Immigrant. Occupation: Shipwright

Voice: Mumbles to self between sentences

Attributes [hide]

Alvyn Fapplestamp, Male Gnome Bard 6
Small (3'7") Gnome, Lawful Good (CR 6)
Armor Class 13
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 13 (+1)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +2, Deception +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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