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Advanced [show]


Mamnen Art, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his long purple hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He hates drow. He views them as having robbed his home of its proper glory. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born to a pair of adventurers, Mamnen grew up listening to his mother's many stories. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: He has a crush on the local Spy; and a need for knowledge about a nearby landmark

Flaws: Insomniac, Fearful. Bonds: Enemies, Adventurer, Has a crush. Occupation: Shipwright

Voice: Cold and demanding tone

Attributes [hide]

Mamnen Art, Male Tiefling Fighter 14
Medium (5'8") Tiefling, True Neutral (CR 14)
Armor Class 13
Hit Points 80 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 6 (-2)19 (+4)
Skills History +6, Religion +6
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3

Possessions: 1000 gp. Rock crystal (30 gp). Chalcedony (30 gp). Tourmaline (110 gp). Jasper (30 gp). Rose (30 gp). Moss agate (9 gp). Black opal (1500 gp). Blue quartz (9 gp). Aquamarine (1500 gp). Citrine (30 gp). Emerald (1500 gp). Deep blue spinel (1500 gp). Jasper (30 gp). Golden yellow topaz (1500 gp). Violet garnet (1500 gp). 1 Medium magic item.


Social Check DCs


Marigold Elderberry, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is wearing a tight red one piece outfit complete with pants, hood, and a cape. She keeps her blonde hair in a pixie cut. Her brown eyes peer out from beneath her top red hat.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She believes the world needs to unite to get rid of goblins once and for all.

History: A powerful brothel owner made her what she is. As a young child she wandered into the woods despite her father's warnings against it. Afterwards she claimed she had encountered goblins who tried to eat her hand. Due to her spouse's obsession with being a Sailor they were divorced and she won custody of their son. She worked as a Tanner, and she later adopted a second son.

Motivation: She wants revenge against goblins; and someone believes her a fraud

Ideals: Athletic. Bonds: Attractive, Enemies, Mentor. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Marigold Elderberry, Female Halfling Rogue 1
Small (2'10") Halfling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)11 (+0) 14 (+2)10 (+0)
Skills History +2, Religion +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 6000 cp. Bloodstone (70 gp).


Social Check DCs


Pikar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He prefers to wear red pants and tee shirts. He has red hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. The war was a terrible time for him, and Pikar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Flaws: Antagonistic, Depressed. Bonds: Attractive, Military, Rich. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Pikar Goldfound, Male Halfling Fighter 3
Small (3'4") Halfling, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 14 (+2)10 (+0) 11 (+0)12 (+1)
Skills Animal Handling +2, Intimidation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 12000 cp.


Social Check DCs


Naill Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He wears a broad hat to hide his balding. His fierce hazel eyes like to dwell on things.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed him at a young age, leading to his ugly appearance. Some 2 years later his spouse died after the birth of his daughter. Heartbroken, Naill never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: A deep hatred of goblins; and revenge

Flaws: Mundane, Fearful, Ugly. Bonds: Rich, In love, Enemies. Occupation: Beggar

Voice: Speaks fast with a slight lisp

Attributes [hide]

Naill Xistsrith, Male Elf Druid 13
Medium (4'9") Elf, Chaotic Good (CR 13)
Armor Class 11
Hit Points 68 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)10 (+0) 9 (-1)7 (-2)
Skills Arcana +4, History +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2000 gp. A delicate brass dragon egg (40 gp). Gold and ruby ring (4000 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Traki Dalanthan, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears professional attire. His red hair, when down, is lengthy. His eyes are likewise blue. His teeth are white and perfect.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Traki was born with his father's beautiful face. He found a children's book about a Elf Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Cynical, Insane. Bonds: Attractive, Immigrant, Adventurer. Occupation: Fisher

Voice: Russian accent

Attributes [hide]

Traki Dalanthan, Male Elf Commoner 3
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4

Possessions: 300 gp.


Social Check DCs


Andraste Caerdonel, Female Elf [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears blue leather gloves, a blue jacket, and tight pants. She has wavy chestnut hair. Her eyes, though not visible through her cowl, are green.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: A powerful necromancer made her what she is. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Blacksmith for the past few years.

Motivation: She is unsatisfied with her job; and doesn't want to be a blacksmith and was forced into it by her family

Flaws: Ugly, Impulsive. Bonds: Family, Mentor, Job. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Andraste Caerdonel, Female Elf Sorcerer 3
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Investigation +3
Senses Passive Perception 12
Languages Common, Elven, Ignan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 1 Breastplate. 1 Half-Plate.


Social Check DCs


Mardnab Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: She wears an entirely blue suit with tan socks and a vest with buckled shoes. She carries a battered dagger and tarnished halberd as well. Her hair is greying and her face has many wrinkles. She has a dull look in her green eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a font of random trivia from the lore and stories she has discovered

History: Mardnab hails from a village terrorized by dire rats. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardnab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it.

Ideals: Fighting, Optimist, Logical. Bonds: Enemies, Mentor. Occupation: Soapmaker

Voice: Indian accent

Attributes [hide]

Mardnab Fapplestamp, Female Gnome Monk 10
Small (3'6") Gnome, Neutral Good (CR 10)
Armor Class 11
Hit Points 50 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)14 (+2) 14 (+2)11 (+0)
Skills Athletics +4, Stealth +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Dwarven
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +4

Possessions: 1700 gp. An abacus with copper, silver and gold markers (90 gp). Silver comb with moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). A small bag of saffron. (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (90 gp). Brass mug with jade inlays (300 gp).


Social Check DCs

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