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NPC Generator

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Advanced [show]


Edge Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of clubs, each one with a opal on the hilt. He only wears one on his belt and the other on his back. He has wavy beige fur. He has a dull look in his copper eyes.

Personality: Calm and collected, he is a well trained Doctor. He would rather hide behind his crafts than deal with other people.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His childhood dream was to be a Ruler, but he was a colossal failure. He struck the Doctor job and began his own company from there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Fighting, Artistic, Gifted. Flaws: Shy. Bonds: Job. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Edge Of Ale, Male Tabaxi Warlock 10
Medium (5'1") Tabaxi, Neutral Good (CR 10)
Armor Class 14
Hit Points 31 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)19 (+4) 7 (-2)10 (+0) 15 (+2)13 (+1)
Skills Persuasion +5, Stealth +8
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dee Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She usually wears her white robe and has her bow always slung over her shoulder. Her attire stands in sharp contrast to her bow, which is beautifully polished and possesses an ornate carving of a skull on it. She keeps her brown hair in a flapper bob. She wears crescent spectacles with a black brim.

Personality: Her tongue was cut out and she uses sign language. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She was born to loving parents in a slum to the south. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Server work with an outfit from a few towns over. Server work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has worked as a Server like her father before her.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Ideals: Joker. Flaws: Disease, Racist. Bonds: Poor, Job. Occupation: Server

Voice: Scottish accent

Attributes [hide]

Dee Whispermouse, Female Halfling Rogue 4
Small (2'10") Halfling, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 10 (+0)12 (+1) 14 (+2)15 (+2)
Skills Deception +4, Medicine +4
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. Eye agate (15 gp). Eye agate (15 gp). 1 Minor magic item.


Social Check DCs


Emerald Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has red fur. Her eyes are green and catlike.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Her job bores her to no end. She has decided to make it more interesting.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She is a bit of a kleptomaniac.

Ideals: Justice. Flaws: Addict. Bonds: Adventurer, Criminal record, Rich. Occupation: Priest

Voice: Uses sign language

Attributes [hide]

Emerald Moon, Female Tabaxi Fighter 1
Medium (5'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)13 (+1) 9 (-1)12 (+1)
Skills Insight +1, Religion +3
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 300 sp. 1 Masterwork Musical instrument.


Social Check DCs


Percival Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A 6'3" southern man, he wears a grey tunic with yellow highlights, and long blue pants that bunch up around his shoes. He wears his auburn hair down. He wears round tiny glasses practically rammed into his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the south to a Slave Trader, Percival learned a great deal about his mother's area of expertise. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has set out to sabotage the competition.

Motivation: Seeks redemption; and he has money and likes to spend it

Ideals: Entrepeneur. Flaws: Antagonistic, Insane. Bonds: Criminal record, Job, Rich. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Percival Wilberforce, Male Human Expert 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)12 (+1) 8 (-1)10 (+0)
Skills Animal Handling +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 600 sp.


Social Check DCs


Gûnd Wharton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is well dressed, constantly wearing a black suit, grey shirt, and black tie. His silver hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is a bit of a xeno-phobe, disliking non-Half-Orcs.

History: Gûnd hails from a village terrorized by drow. He helped his father out around the business and became quite the natural. Days after completing his studies, news broke out that his hometown was attacked by drow. Gûnd was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: He is greedy; and several ex partners dislike his way of doing things and want revenge

Ideals: Passionate. Flaws: Racist. Bonds: Enemies, Job, Rich. Occupation: Weaver

Voice: Raspy

Attributes [hide]

Gûnd Wharton, Male Half-Orc Wizard 4
Medium (5'4") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 4 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 9 (-1)15 (+2) 15 (+2)10 (+0)
Skills History +4, Stealth +3
Senses Passive Perception 12
Languages Common, Orc, Infernal, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 11000 cp.


Social Check DCs


Bertram Livingstone, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many white ritualistic tattoos. He sports grey clothing, slightly heavier than average wear. He is bald on top and has large red tufts of hair around his ears. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.

History: He was born at the edge of vast island. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has achieved small success as a Apothecary.

Motivation: He feels threatened by others; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Ugly, Fearful. Bonds: Nature, Job. Occupation: Apothecary

Voice: Scratchy, weak

Attributes [hide]

Bertram Livingstone, Male Human Barbarian 1
Medium (5'11") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 15 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 17 (+3)15 (+2) 13 (+1)8 (-1)
Skills Arcana +4, Persuasion +1
Senses Passive Perception 11
Languages Common, Goblin, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 10 pp.


Social Check DCs


Seddit Honor, Female Tiefling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She sports green clothing, slightly heavier than average wear. Her red hair is drawn into a tight pony tail with a butterfly scrunchie. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: She never swears and excessively uses polite adverbs when speaking. She misses her home and complains about the freezing weather, even in summer.

History: Seddit was raised in a hard working conservative environment. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She tends to her Sage job now, and dutifully fulfills any obligations she has.

Motivation: Wants to open a new tavern; and to be a junk dealer again

Ideals: Optimist. Bonds: Attractive, Immigrant, Job, Nature. Occupation: Sage

Voice: Speaks with squeezed throat

Attributes [hide]

Seddit Honor, Female Tiefling Warrior 9
Medium (4'10") Tiefling, Chaotic Good (CR 9)
Armor Class 11
Hit Points 90 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)10 (+0) 9 (-1)9 (-1)
Skills Athletics +3, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +4

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs

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