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NPC Generator

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Advanced [show]


Aelar Ilphelkiir, Male Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He is well dressed, constantly wearing a tan suit, blue shirt, and black tie. He has dyed his greying brown hair a little too much giving a sharp brown color. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Aelar was raised in a hard working conservative environment. Through the years after Aelar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the south. Aelar's mother didn't care for him much, and the feeling was mutual. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Money/treasure; and he is unsatisfied with his job

Ideals: Entrepeneur, Justice. Flaws: Antagonistic. Bonds: Job, Rich. Occupation: Glassblower

Voice: Soothing and warm

Attributes [hide]

Aelar Ilphelkiir, Male Elf Fighter 1
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)14 (+2) 9 (-1)11 (+0)
Skills Acrobatics +4, Insight +1
Senses Passive Perception 9
Languages Common, Elven, Ignan, Orc
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 gp.


Social Check DCs


Aura Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She is wearing a long, pastel, dusty cloak. She has done her best to style her gray fur to look like a famous performer. Her hazel eyes peer out from beneath her deerstalker pastel hat.

Personality: She has always had a great fascination with Elven culture. Aura enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She moved from fad to fad and when she turned 15 she discovered music. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: She is not mentally stable, and does not behave rationally; and a strong sense of loyalty to elven people

Ideals: Artistic. Flaws: Ugly, Racist, Hedonist, Insane. Bonds: In love. Occupation: Crown-heir

Voice: pre-pubescent

Attributes [hide]

Aura Candle, Female Tabaxi Aristocrat 2
Medium (5'5") Tabaxi, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 20 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)9 (-1) 15 (+2)10 (+0)
Skills Perception +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 140 gp. Moss agate (4 gp).


Social Check DCs


Rael Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a robe, a symbol of magic around his neck, and a rapier on his belt. His black hair is lengthy. He has a dull look in his blue eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered south to less war torn lands. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rael fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Fighting. Flaws: Antagonistic, Ugly, PTSD. Bonds: Family. Occupation: Servant

Voice: Gruff and masculine

Attributes [hide]

Rael Brinker, Male Half-Elf Aristocrat 11
Medium (5'9") Half-Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 51 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Investigation +4, Stealth +7
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 900 gp. Freshwater pearl (11 gp). Hematite (11 gp). Chrysoberyl (40 gp). Violet garnet (800 gp). Fire opal (900 gp).


Social Check DCs


Oloric Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his sai, which is beautifully polished and possesses an ornate carving of a card on it. He wears his black hair down. His brown eyes peer out from beneath his broad brown hat.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. Oloric enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and revenge

Ideals: Fighting, Gifted. Flaws: Hedonist. Bonds: Enemies, Military, Debt. Occupation: Performer

Voice: Relaxed voice

Attributes [hide]

Oloric Daerdahk, Male Dwarf Cleric 12
Medium (4'0") Dwarf, Neutral Good (CR 12)
Armor Class 13
Hit Points 54 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)16 (+3) 12 (+1)14 (+2)
Skills Deception +6, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Druidic, Infernal
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 3000 gp. Gold and ruby ring (5000 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Silver-plated steel longsword with jet jewel in hilt (500 gp). Gold dragon comb with red garnet eye (1400 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Daar Shestendeliath, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she usually wears her black robe and has her crossbow always slung over her shoulder. Her crest is silver and curly. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gold eyes.

Personality: Eccentric and domineering, Daar will drive conversation. Daar is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: From birth she was tutored by a cruel and relentless mentor. Daar was born on a far eastern mountains where she grew up under the tutelage of her mother, an expert Barber. She moves from town to town, unable to find a place to settle.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her daughter

Ideals: Extrovert. Bonds: Attractive, Family, Mentor, Immigrant. Occupation: Barber

Voice: Booming voice

Attributes [hide]

Daar Shestendeliath, Female Dragonborn Monk 9
Medium (6'3") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 63 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)4 (-3) 15 (+2)11 (+0)
Skills Medicine +5, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1

Possessions: 900 gp. Deep blue spinel (500 gp). Onyx (60 gp). Alexandrite (500 gp). Rock crystal (60 gp). Eye agate (10 gp). Alexandrite (500 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maiathah Casilltenirra, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'8" and has a large blue mantle and cape that has been intricately interwoven into her green robe. Her hair is greying and her face has many wrinkles. Her eyes, though not visible through her cowl, are brown.

Personality: Maiathah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Gifted from a young age, Maiathah studied abroad. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Priest. She's also a talented Tailor, but doesn't like to broadcast it.

Motivation: To settle down with her crush; and she would like to get married and retire

Ideals: Artistic, Justice, Gifted. Bonds: Job, Has a crush. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Maiathah Casilltenirra, Female Elf Rogue 5
Medium (4'8") Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)11 (+0) 15 (+2)10 (+0)
Skills Acrobatics +3, History +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3

Possessions: 400 gp. Silver pearl (90 gp).


Social Check DCs


Dagger Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: This man has the majority of his body covered in plate. He is muscular with a powerful set of arms. His red fur is lengthy. His amber eyes are passionate and lively.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He always tries to repair and not replace. It was this mentality that drove him into the Map Maker business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Persistence, Fighting. Flaws: Disease. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Dagger Of World, Male Tabaxi Expert 4
Medium (5'9") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 12 (+1)11 (+0)
Skills Arcana +5, Stealth +4
Senses Passive Perception 11
Languages Common, Aquan, Auran, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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