Spear Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a pastel coat. Her gray fur is still thick. Her eyes are copper.
Personality: She is calm most of the time but flees social interaction. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Spear is combative with any and all who dare try her patience in the slightest.
History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Layabout father left her crippled. She is searching for what she claims is her rightful reward.
Motivation: To share knowledge with the world; and to reunite with her old friends
Ideals: Justice, Logical. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Dyer
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Tabaxi, Chaotic Good (CR 12)
Armor Class 10
Hit Points 54 (12d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 1000 gp. Silver ewer (20 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). 1 Minor magic item. 1 Minor magic item.
Mialee Xiloscient, Female Elf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her hair in dreadlocks. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She feeds upon the attention of others.
History: Born in a small village she learned the ways of the warrior from her father. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mialee fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Athletic, Passionate. Flaws: Insane. Bonds: Attractive. Occupation: Herbalist
Voice: High pitched, excited
Attributes [hide]
Medium (4'7") Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 5 (-3) | 14 (+2) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 1900 sp.
Seraphina Fastfoot, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a red vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her red boots flare out at the collars. Her white hair, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: She served in the navy to pay for her family's outstanding loans. When money was particularly tight she was walking through alleys when she overheard a Bather hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up work as a Bather and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To get a good night's sleep.
Flaws: Insomniac, Forgetful. Bonds: Attractive, Military, Poor. Occupation: Bather
Voice: Uses sign language
Attributes [hide]
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 54 (6d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 17 (+3) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Giant, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 1000 sp. Chalcedony (80 gp). Golden yellow topaz (1400 gp). 1 Minor magic item. 1 Minor magic item.
Raymond Garfield, Male Human [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear flannel. His hair is always cut to a buzz. His eyes are brown.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born in the east to a Doctor, Raymond learned a great deal about his father's area of expertise. He was taken as a slave by a traveling circus and forced to perform He struck the Doctor job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Bonds: Poor, Criminal record, Job, Slave. Occupation: Doctor
Voice: Smoker's lung
Attributes [hide]
Medium (5'8") Human, Neutral Evil (CR 4)
Armor Class 10
Hit Points 32 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 300 gp. Alexandrite (1100 gp).
Uthemar Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He wears a simple tan robe with grey stripes complete with hood. His skin is fair and his fingers are delicate and long. His black hair is drawn into a tight pony tail with a clover scrunchie. His eyes, though not visible through his cowl, are gray.
Personality: He has always had a great fascination with Tiefling culture. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gifted from a young age, Uthemar studied abroad. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Servant, but doesn't like to broadcast it.
Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and meet up once more with his childhood friend
Ideals: Professionalism, Gifted. Flaws: Racist. Bonds: Job, Adventurer. Occupation: Barkeep
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'0") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 2 | 2 | 0 | 0 |
Possessions: 900 sp. Black pearl (300 gp). Obsidian (15 gp). Rose (60 gp).
Norman Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a yellow cloak and cross-gartered grey stockings. His brown hair is long and unkept. His eyes are violet and he is always smoking a pipe.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a very good compulsive liar and kleptomaniac.
History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He struck the Sellsword job and began his own company from there.
Motivation: Sabotage a competitor.
Flaws: Ugly. Bonds: Job, Criminal record, Mentor, Nature. Occupation: Sellsword
Voice: Loud with bravado
Attributes [hide]
Medium (4'10") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: Just what you see.
Emerald In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: An older man who wears bulky pastel painted plate armor, he is not a threatening figure. His white fur is lengthy and is close to two feet long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep yellow.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He served in the navy to pay for his family's outstanding loans. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He is searching for what he claims is his rightful reward.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Ideals: Gifted. Flaws: Disease. Bonds: Military, Adventurer, Job. Occupation: Mercenary
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 13)
Armor Class 10
Hit Points 89 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Gold music box (4000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A roughly beaten golden orb (150 gp). Embroidered silk and velvet mantle with numerous moonstones (1500 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Brass mug with jade inlays (500 gp). Silver comb with moonstones (500 gp). 1 Minor magic item. 1 Minor magic item.
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